Super Novice

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Super Novice
Super Novice.png
Job Type: First Super NoviceF.png Super NoviceM.png
Changes From: Novice
Changes At: Al De Baran
Number of Skills: 49
Total Skill Points: 413
Total Quest Skills: 0
Job Bonuses
+5 +5 +5 +5 +5 +5
Unlike the original Novice job which only has 2 active skills, First Aid and Play Dead, the Super Novice can use almost every skill available to 1st Job Characters! However, once you become a Super Novice, it is impossible to change your job to one of the 1st classes, since the Super Novice is a unique, alternative class.

To call your Guardian Angel, type the following in public chat on your Super Novice:

  • Dear angel, can you hear my voice?
  • I am (your name) Super Novice~
  • Help me~ Please~ T_T
  • [insert any word(s) here]

Please note: If you have reached level 255, you will need to max out your experience points again (792,234,715 exp points) before you can call your Guardian Angel. You can check the amount of points you have in your character select screen.


Super novices are a special kind of class which exploits nearly every first class skill. Super Novices also sport highly effective armor and shields which reduce elemental attacks. Super Novices are the most versatile among all classes have "true freedom" in build and skills.

The downside to this freedom of skills is the limitations that haunt all Novices -- very low HP and SP (a Novice at heart). Super Novices lose the use of the Play Dead skill. Super Novices only can equip anything a normal Novice would be able to, including specialized Novice only equipment.

Super Novices also have a Job Level of 120. Additionally, Super Novices have their own unique cart, should they choose to get one.

The Secret Lore of Rune-Midgard

Supposedly, there are 5 secrets to Super Novices:

Secret 1. Super Novices have their own level up Angel. The Guardian Angel that appears upon leveling up is different for the Super Novice than for the other classes. This angel may cast a random skill such as Kyrie Eleison, Magnificat, Gloria, Suffragium or Impositio Manus on the Super Novice.

Secret 2. [/Doridori] command restores HP/SP two times faster One Super Novice insists that head-shaking supposedly speeds up his SP restoration.

Secret 3. Guardian Angel casts Mental Strength on Super Novices According to hearsay, when a Super Novice's HP reaches 0, their Guardian Angel may appear to restore HP and cast Steel Body.

Secret 4. A strange phenomenon occurs when the Super Novice's EXP reaches increments of 10% such as 10.0%, 20.0% , 30.0%, 40.0% and so on. During these times, it is said that the Super Novice can summon his Guardian Angel for help. Unfortunately, nobody knows for sure how to summon the Guardian Angel.

Secret 5. If a Super Novice can manage to avoid even a single death ... Something special will be given to the Novice. However, no one has accomplished this amazing feat.

Changes made to the class:
  • +2 Points additional to each Stat.
  • Increased HP and SP (Also applied to Baby Super Novice).

Job Change


Swordsman Subclass

Skill Description Levels Type
Bash.png Bash
Melee attack with additional accuracy, causing up to 400% damage to a single target. After learning Fatal Blow, also has a chance of stunning the target. 10 Offensive
Endure.png Endure
Disables Fliching Status for up to 7 Hits and up to 37 seconds. Also grants 10 bonus Mdef with casted. 10 Active
Increase Recuperative Power.png Increase Recuperative Power
Increases HP recovery while not moving. Also increases efficiency of healing items and Alchemist's Aid Potion. 10 Passive
Magnum Break.png Magnum Break
Melee AoE attack with added accuracy, dealing up to 300% damage in a 5*5 area the user. Also pushes back items and gives a small fire damage bonus for 10 seconds after use. Drains a bit of HP. 10 Offensive
Provoke.png Provoke
Increase a target's attack by up to 32% and decrease its defense by up to 55%. 10 Active
Sword Mastery.png Sword Mastery
Increases damage done with One-Handed Swords. 10 Passive

Acolyte Subclass

Skill Description Levels Type
Angelus.png Angelus
Increase VIT DEF of the user and all party members nearby for 5~50% for 30~300 seconds. 10 Supportive
Aqua Benedicta.png Aqua Benedicta
Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle. 1 Active
Blessing.png Blessing
For 60~240 seconds, increase a target's STR, DEX and INT by 1~10. When used on Undead or Demons, reduces their DEX and INT by 50%. 10 Supportive
Cure.png Cure
Cures a target from Silence, Blind and Chaos status. 1 Supportive
Decrease Agility.png Decrease Agility
Attempts to lower a target's AGI by 3~12 with 42~60% chance of success. (30~120 seconds) 10 Active
Demon Bane.png Demon Bane
Increases attack against against Demons and Undead monsters by 3~30. 10 Passive
Divine Protection.png Divine Protection
Increases VIT defense against Demons and Undead monsters by 3~30. 10 Passive
Heal.png Heal
Restore a target's HP, or damage Undead targets. (Base factor 12~84) 10 Supportive
Increase Agility.png Increase Agility
For 60~240 seconds, increase target's AGI by 3~12. 10 Supportive
Pneuma.png Pneuma
Protects a 3×3 area from incoming ranged attacks. 1 Supportive
Ruwach.png Ruwach
Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. 1 Offensive
Signum Crusis.png Signum Crusis
Decrease Undead-element and Demon monsters' DEF by 14~50% in a wide radius around the user, with 27~63% success chance. 10 Supportive
Teleportation.png Teleportation
Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. 2 Supportive
Warp Portal.png Warp Portal
Use a Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (0~3 memo points, 10~25 seconds) 4 Supportive

Thief Subclass

Skill Description Levels Type
Detoxify.png Detoxify
Cures yourself or a target from being poisoned. 1 Supportive
Double Attack.png Double Attack
Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom.png Envenom
Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding.png Hiding
Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
Improve Dodge.png Improve Dodge
Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
Steal.png Steal
Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active

Archer Subclass

Skill Description Levels Type
Attention Concentrate.png Attention Concentrate
Increase DEX and AGI by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. 10 Supportive
Owl's Eye.png Owl's Eye
Increases DEX by up to 10. 10 Passive
Vulture's Eye.png Vulture's Eye
Increases range and HIT when using bows. 10 Passive

Merchant Subclass

Skill Description Levels Type
Discount.png Discount
Buy items from NPC's with an up to 24% discount. 10 Passive
Enlarge Weight Limit.png Enlarge Weight Limit
Increase your character's maximum Weight Limit by up to 2000 points. 10 Passive
Identify.png Identify
Identify items without a magnifier. 1 Active
Mammonite.png Mammonite
Powerful melee attack dealing up to 600% damage that costs up to 1000 Zeny. 10 Offensive
Overcharge.png Overcharge
Get up to 24% more Zeny from selling items to NPC's. 10 Passive
Pushcart.png Pushcart
Carry an additional 8000 weight units and/or 100 items in a separate inventory. 10 Passive
Vending.png Vending
Open a shop with up to 12 item stacks for other players to buy. 10 Active

Mage Subclass

Skill Description Levels Type
Cold Bolt.png Cold Bolt
Attack a single target with up to 10× MATK Water-element damage. 10 Offensive
Fire Ball.png Fire Ball
Attack a target and enemies in a 5×5 area around it for up to 170% Fire-element damage. 10 Offensive
Fire Bolt.png Fire Bolt
Attack a single target with up to 10× MATK Fire-element damage. 10 Offensive
Fire Wall.png Fire Wall
Put up a small fire wall that causes 50% Fire-element damage to enemies passing through and pushes them back. 10 Offensive
Frost Diver.png Frost Diver
Attack a target for up to 200% Water-element damage with a chance to freeze it, rendering it immobile and turning it to Water 1 element. 10 Offensive
Increase Spiritual Power.png Increase Spiritual Power
Passively increases SP recovery speed when not moving. Also increases efficiency of SP-restoring items consumed and thrown by an Alchemist 10 Passive
Lightning Bolt.png Lightning Bolt
Attack a single target with up to 10× MATK Wind-element damage. 10 Offensive
Napalm Beat.png Napalm Beat
Deal up to 170% MATK Ghost-element damage to target and all enemies in a 3×3 area around it. 10 Offensive
Safety Wall.png Safety Wall
Use a Blue Gemstone to create a pillar on a cell that protects whoever stands in it from melee attacks. 10 Supportive
Sight.png Sight
Reveal hidden enemies in a 7×7 area around the user. 1 Active
Soul Strike.png Soul Strike
Ghost-element attack dealing up to 5× MATK damage to a single target. Does additional damage to Undead-element enemies. 10 Offensive
Stone Curse.png Stone Curse
Attempt to turn target into stone, rendering it immobile and turning it to Earth 1 element. 10 Active
Thunderstorm.png Thunderstorm
Wind-element AoE attack dealing up to 8× MATK damage to targets in a 5*5 area. 10 Offensive

Attack Speed

Weapon Base ASPD
Bare Handed 156
Shield -10
Dagger -15
Sword (One Handed) -17
Axe (One Handed) -10
Mace -10
Rod (One Handed) -25
Bow ???

External Links

Class Guides

  • None