Heal

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Heal.png Heal Skill Info
Heal Info.gif
Heal
Type: Active Skill
Levels: 10
SP Cost: 10 + 3*SkillLV
Cast Time: Instant
Cast Delay: 1 sec
Duration: None
Target: Player
Range: 9 cells
Element: Holy Property
Catalyst: None
Prerequisites
Demon Bane (Lv5), Faith (Lv10)

Skill Description

Restores target HP. Heal used against Undead monsters counts as "Offensive Healing" or "Heal Bombing". To use against a monster, you must Shift-Click the target or turn on /noshift.

  • Heals a target's HP for [(BaseLV + INT) / 8] * (4 + 8 * SkillLV).
  • When used against Undead property monsters, it is a Holy attack that ignores MDEF and INT, but deals only half damage (that is, HealValue * ElementModifier / 2).

A more brief formula:

  • ([(Base Level+INT) / 5] × 30 ) × (1+(Modifiers/100)) × (Heal Level*0.1) + StatusMATK + EquipMATK - [(WeaponMATK × WeaponLvl) / 10].

Damage and Healing are influenced by:

  • Base Level.
  • INT.
  • MATK.
  • Other Modifiers (Weapon Level, Bacsojin Card, etc.).

Other Notes

This skill is unchanged and retains the original effect.

Upgrades

Obtained Via

Downgrades