Dancer

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Dancer
Dancer.png
Job Type: 2-2 DancerF.png DancerM.png
Changes From: Archer
Changes At: Comodo
Number of Skills: 18
Total Skill Points: 91
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +5 +8
Overview
Passionate prima donna.


With a great sense of rhythm, she is now able to use her body to perform dances that captures everyone's attention. After, the dances began to be enchanted with magic, drawing the hearts of her audience. But because there wasn't much business, she did small shows on stages and at some bars. One day, a wandering minstrel asks to perform with her. Finding that they make a great combination she leaves for a journey full of adventure on the spot.


Description

Rhythm and balance are qualities cultivated by all Archers, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.


It is said that time slows down when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may lose control of their bodies and find their magic reserves either greatly improved or gone altogether. Where their male counterparts, the Bards, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.


Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly perceptual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over Huntresses is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring decent damage output.


To understand how to build a Bard or Dancer, knowledge of all their skills is needed. Dancer and Bard skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a Bard; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or Dancer respectively.

Changes made to the class:
The following skills for this class have been altered. See the corresponding page to find which servers are affected:


Job Change

Skills

See Archer Skills for first class skills.

Note: The iRO Dancer Skill Section is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. Invulnerable Siegfried), they have been contrasted with the ingame descriptions and the more up-to-date Korean website.

Solo Skills

Skill Description Levels Type
Adaption to Circumstances.png Adaption to Circumstances
Cancels active Performance Skill the caster is performing. 1 Active
Dancing Lesson.png Dancing Lesson
Increases the damage inflicted with Whip class weapons, and enhance the quality of Dance and Ensemble skills. 10 Passive
Scream.png Scream
Inflicts Stun effect on monsters and party members within caster's view by chance. 5 Active
Encore.png Encore
Recast the last Performance Skill that was cast at half of the SP]cost. 1 Active
Humming.png Humming
Improves HIT of all players within the 7x7 area of effect. 10 Active
Service For You.png Service For You
Increase max SP and SP regeneration while reducing the SP consumption of all players within the 7x7 area of effect. 10 Active
Ugly Dance.png Ugly Dance
Deplete SP of all targets within the 7x7 area of effect. 5 Active
Fortune's Kiss.png Fortune's Kiss
Improves CRIT rate of all players within the 7x7 area of effect. 10 Active
Throw Arrow.png Throw Arrow
Slings an arrow at an enemy with a whip. 5 Offensive
Please Don't Forget Me.png Please Don't Forget Me
Decrease attack and movement speed of all enemies within the 7x7 area of effect. 10 Active

Ensemble Skills

Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a Bard and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a Bard that has learned "Acoustic Rhythm" Lv.5 performs the skill with a Dancer that has only learned "Acoustic Rhythm" Lv.3, the Bard and Dancer will perform "Acoutic Rhythm" Lv.3)

Skill Description Levels Type
Invulnerable Siegfried.png Invulnerable Siegfried
Create a 9x9 area that gives Fire, Water, and status effect resistance to Party Members within range. 5 Active
A Drum on the Battlefield.png A Drum on the Battlefield
Party members within this skill's 9x9 area will have increased ATK and DEF for the skill's duration. 5 Active
Loki's Veil.png Loki's Veil
Create a 9x9 area where all players and non-boss monsters cannot use skills. 1 Active
Eternal Chaos.png Eternal Chaos
Reduces all DEF derived from the VIT stat to 0 for all enemies within the 9x9 area of effect. 1 Active
The Ring of Nibelungen.png The Ring of Nibelungen
Provides a bonus of DEF-ignoring damage to all players within the 9x9 area of effect, as long as they're wielding level 4 weapons. 5 Supportive
Lullaby.png Lullaby
Sing a dreamy song to put enemies in a 9x9 area to sleep. 1 Active
Mr. Kim A Rich Man.png Mr. Kim A Rich Man
Increases the EXP earned from monsters killed in the 9x9 area of effect. 5 Active
Into the Abyss.png Into the Abyss
Cast a 9x9 cell area around the casters that nullifies item costs for most skills. 1 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Wink of Charm.png Wink of Charm
Wink at a specific target, charming them for 10 seconds. 1 Active 40 Charming Wink Quest

Soul Link

See Bard and Dancer Spirits.

Skill Description Levels Type
Assassin Cross of Sunset.png Assassin Cross of Sunset
(If level 10 Please Don't Forget Me is learned) Increases ASPD of all players in the 7x7 area of effect. 10 Active
A Poem of Bragi.png A Poem of Bragi
(If level 10 Fortune's Kiss is learned) Reduces Cast Time and Cast Delay of skills used inside the 7x7 area of effect. 10 Active
A Whistle.png A Whistle
(If level 10 Humming is learned) Raises Flee Rate and Perfect Dodge of all players in the 7x7 area of effect. 10 Active
The Apple of Idun.png The Apple of Idun
(If level 10 Service For You is learned) Increases the the Max HP of all players in the area of effect. 10 Active


Attack Speed

Weapon Base ASPD From Archer
Bare Handed 156 0
Shield -7 +2
Dagger -13 +2
Bow -8 +2
Whip -5 N/A



External Links

Class Guides