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Whitesmith


Whitesmith
Whitesmith.png
Job Type: 2-1 Transcendent WhitesmithF.png WhitesmithM.png
Changes From: Blacksmith
Changes At: Juno
Number of Skills: 38
Total Skill Points: 176
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +7 +6 +6 +12 +8
Overview
When the Blacksmith transcends the limitations of working with Steel, the realization that any material existing in the world can be used to create valuable items naturally follows. It is this level of artistry in creating weapons that defines the Mastersmith. The Mastersmith also specializes in manipulating fire and using Mace and Ax weapons in battle.


Description

The Mastersmith is the pinnacle of the Blacksmith's career. The Mastersmith is able to create valuable items from any material she/he can get hold of. Plus, she/he has achieved the zenith of craftsmanship and can now upgrade weapons for herself/himself and her/his allies. The Mastersmith also specializes in manipulating fire and using various weapons in battle.


It grows upon the Smiths Axe/Mace skills and received a lot of nice new skills. Although the class almost seems to be ignored by Gravity, or almost lowered in power compared to the other Reborn classes, Smiths still pose a dangerous threat to almost every class. They have the power to break Weapons and Armor while they're attacking their enemy with Melt Down and then unleash a flurry of Cart Terminations. This class takes a lot of customization in order to make work properly and takes a lot of time and effort to play one well.


Being a class with high damage per second rating, Mastersmiths gained boosts in their skills that exploits their ASPD. One of is the Melt Down skill that gives the smiths use for their skill Weapon Repair for it breaks weapons for a chance. Another skill Cart Termination, (although over shadowed by their co-class' Acid Demonstration as their new skill) that makes characters with low VIT run for their lives. Cart Termination is another skill that is ASPD dependent and is almost spammable.

Another note is that, the Mastersmiths with their new skills drains more zeny than their non-rebirth counterpart.

Changes made to the class:
The following skills for this class have been altered.


Skills

For more information about Blacksmith skills, click here.

Skill Description Levels Type
Cart Boost.png Cart Boost
Increases a Mastersmith's move speed for 60 seconds. 1 Supportive
Cart Termination.png Cart Termination
Smash your pushcart into a monster with a chance to stun them. 10 Offensive
Maximum Over Thrust.png Maximum Over Thrust
Increase a mastersmith's damage by up to 200% at a cost of up to 5k zeny. 5 Supportive
Melt Down.png Melt Down
Grants each attack for up to 60 seconds with a chance to damage enemy's armor and weapon. 10 Supportive
Weapon Refine.png Weapon Refine
Allows a mastersmith to upgrade weapons with a higher success rate than an NPC. 10 Active


Attack Speed

ASPD Modifiers are the same as Blacksmith.

Weapon Base ASPD From Merchant
Bare Handed 156 0
Shield -5 0
Dagger -10 +2
Sword (One Handed) -10 +2
Axe (One Handed) -6 +2
Axe (Two Handed) -13 +2
Mace -8 +2



External Links

Class Guides

  • None