Magnum Break

From Revival Ragnarok Online
Revision as of 04:32, 11 October 2013 by Syphon (talk | contribs) (1 revision)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)


None Magnum Break Skill Info
Type: Offensive Skill
Levels: 10
SP Cost: 30
Cast Time: Instant
Cast Delay: None
Duration: None
Target: Self
Range: 5x5 cells
Element: Fire property, Splash Damage, 2 cells
Catalyst: None
Status Icon: None
Prerequisites
Bash (Lv5)

Skill Description

5x5 cells, Fire property splash attack with ATK of (100 + 20 * SkillLV)% and a +10 * SkillLV bonus to HIT. Enemies hit by the attack are pushed back 2 cells. Drains 15 HP per use, but cannot kill character. After usage, it adds a 20% Fire elemental bonus to ATK that lasts for 10 seconds. After the cast the attack sequence is not interrupted.

It is a common misconception that Magnum Break endows weapons with the Fire property during its ten second after-use buff. Magnum Break in actuality adds damage: an additional 20% damage that is of Fire property is gained on top of all normal attacks for ten seconds (means, if you have normal neutral attack for example, only this portion of bonus will be affect by enemy/player attribute).

  • Status effects from cards and weapons can be transfered through Magnum Break.
  • The added damage in Fire element ignores defense. It is also calculated into every hit of Magnum Break (at level 10, Magnum Break will do (250% + (20% * 250%)) = 300% damage, but 1/6th of that damage will be of Fire property and bypass defense).
  • Since some skills are forced aways to Neutral, the 20% of Fire element bonus is forced to neutral also.
LevelATKHP CostAccuracy Bonus
1120%20110%
2140%20120%
3160%19130%
4180%19140%
5200%18150%
6220%18160%
7240%17170%
8260%17180%
9280%16190%
10300%16200%

Other Notes

On all servers, this skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

Swordman
Skills Auto Berserk · Bash · Endure · Fatal Blow · Increase Recuperative Power · Magnum Break · Moving HP Recovery · Provoke · Sword Mastery · Two-Handed Sword Mastery
Quests Swordman Job Change Guide · Swordman Skill Quest · Swordman Training Quest
Super Novice
Skills Acolyte Angelus · Aqua Benedicta · Blessing · Cure · Decrease Agility · Demon Bane · Divine Protection · Heal · Increase Agility · Pneuma · Ruwach · Signum Crusis · Teleportation · Warp Portal
Archer Attention Concentrate · Owl's Eye · Vulture's Eye
Mage Cold Bolt · Fire Ball · Fire Bolt · Fire Wall · Frost Diver · Increase SP Recovery · Lightning Bolt · Napalm Beat · Safety Wall · Sight · Soul Strike · Stone Curse · Thunder Storm
Merchant Discount · Enlarge Weight Limit · Identify · Mammonite · Overcharge · Pushcart · Vending
Swordman Bash · Endure · Increase Recuperative Power · Magnum Break · Provoke · Sword Mastery
Thief Detoxify · Envenom · Hiding · Increase Dodge · Steal
Quests Super Novice Job Change Guide