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  • '''<font color=red>Note: Cannot be used inside PvP and GvG maps</font>'''
    821 bytes (124 words) - 08:58, 30 March 2023
  • '''<font color=red>Note: Cannot be used inside PvP and GvG maps</font>'''
    845 bytes (128 words) - 08:57, 30 March 2023
  • '''<font color=red>Note: Cannot be used inside PvP and GvG maps</font>'''
    807 bytes (115 words) - 16:11, 30 March 2023
  • ...is skill is usable in PvP and WoE, but targets will not be knocked back on maps which knock back is not permitted. Drains a small amount of HP.
    864 bytes (127 words) - 11:50, 12 January 2014
  • ...normal PvM maps and 1/3 on PvP maps. It is disabled in [[WoE]] and [[GvG]] maps.
    3 KB (403 words) - 04:23, 11 October 2013
  • ...s! This means the navigation system in game is updated with all our custom maps, mobs and NPCs. **Please bear in mind, however, that the navigation between custom maps might be a bit wonky and/or broken, as it does not account for quest-blocke
    9 KB (1,642 words) - 22:17, 17 June 2016
  • ...tom maps, require that you send the staff the appropriate map files. These maps can be as small, or large as you want. |style="text-align:center;" |PVP Warper
    7 KB (1,105 words) - 22:02, 28 May 2015
  • ...a will now debuff you when using the last warp option to go to PvP-related maps. She will also charge a flat fee of 10,000 Zeny to use the last warp option
    2 KB (323 words) - 00:29, 27 January 2016
  • ===PvP/WoE=== ...food items will now have a 10 second item delay attached when used on GvG maps.
    8 KB (1,352 words) - 22:57, 11 May 2016
  • *BGMs for the new maps (and some custom maps) have been added. *Mapflags for the new maps have been added (e.g. you can no longer use Dead Branches in the new towns)
    9 KB (1,377 words) - 04:32, 11 October 2013
  • **Two new field maps have been implemented east of Faroe Island 04. These are Rosaceae Pass (gef ...ed before gaining full access to the dungeon. Beware, the second floor has PvP mode engaged.
    7 KB (1,152 words) - 04:32, 11 October 2013
  • ...s well as the Eden Group maps and most inside-town maps. If you notice any maps that you think should be designated as a town, please let us know! *****This game takes place on a PvP map, and consists of three teams! Each team works together in a team deathm
    11 KB (2,067 words) - 08:48, 10 April 2016
  • **16 new maps have been implemented, most of which are completely custom and never-seen-b ***Two new maps north of cmd_fild03 to do with the new quest.
    12 KB (2,066 words) - 04:32, 11 October 2013
  • ...ge teamwork between players as different people look for eggs on different maps. ...NPC in Prontera, even if you re-equip the headgear. Auras are disabled in PvP, GvG and BG, but you may still wear the headgear in these environments, the
    7 KB (1,311 words) - 04:32, 11 October 2013
  • '''Battlegrounds''' is a [[PvP]] System in which two teams compete towards specific objectives in various ...udes, well, all towns, as well as the Eden Group maps and most inside-town maps
    20 KB (3,123 words) - 02:24, 24 April 2024
  • *Super Novices' skills should no longer disappear when moving maps. ...mally wear. Now, there are reasons that Angra is banned in certain PvM and PvP content, chiefly the 3k attack but moreover the drain rate. In other words,
    6 KB (1,029 words) - 19:27, 18 January 2016
  • ...astles that spawn an Emperium during the WoE hours, also at which time WoE PvP is enabled. Each castle gives items daily from treasure boxes.<br> **The bonus will only apply on GvG maps, or Castle maps during WoE time.
    17 KB (2,815 words) - 19:29, 11 August 2016
  • **Effect: PvP Helm *[Fixed] All Battleground maps are considered as Battleground Zone now.
    12 KB (1,973 words) - 03:03, 21 April 2016
  • *[Changed] I went around and edited roughly 100 or so maps so that they are compatible with fishing. At the minute, this is limited to *[Removed] We have temporarily disabled kill logs for both PvP and GvG to assess on-going lag concerns during WoE times.
    19 KB (3,275 words) - 16:14, 26 July 2016
  • ...ferent from the first version. The highlight of the new system are the new maps, which unlike the old system, does away with warp portals and precasting en ...ing filled with more dangerous monsters than usual, guild dungeons are all PvP enabled; thus all guilds which are not allied to a player's will be able at
    9 KB (1,464 words) - 04:46, 11 October 2013

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