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|Equippable By:||All Classes|
- If Cure is known, allows it to remove Critical Wounds or Deadly Poison.
- If Heal is known, allows it to be cast as an AoE on Party or Guild members within a 3x3 area around the target.
- All effects increase by refine. Can not be refined after creation.
- AoE increases to 5x5.
- Only works properly if Heal and Cure is learned naturally. Example: Acolyte class, Paladins, Super Novices, etc.