Medic's Robe: Difference between revisions

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Latest revision as of 04:33, 11 October 2013


This item's information has been altered on one of the servers.
Please see the "Changes" section listed below to read details about this change.
Medic's Robe
ID: 2380
Tradable: No
Storage-able: No
Vendable: No
Slots: 1
Defence: 3
Equipped On: Armor
Equippable By: Acolyte Class
Required Level: 80

Item Description

Designed to be used by responsible warrior who takes charge of survival of the guild or party. It brings multiple effects when compounded as a set.

  • Maximum HP + 150
  • MDEF + 2.
  • Reduces damage from Demihuman monster by 2%.


Set Bonus: Combat Boots, Commander's Manteau, Medic's Robe
  • DEX + 3
  • Max HP + 12%
  • Decreases cast time of the skill Holy Light by 50%
  • Increases the effectiveness of your Heal and Sanctuary skills by 10%.
  • When receiving physical Damage, there is a chance that for 10 seconds, your armor will become Ghost property.
  • Increases Damage received from all Non-Demi Human monster by 300%.



Changes Made To This Item

Loki:

  • Armors have been made unbreakable
  • If full set is equipped:
    • Each refine on the armor increases damage/magic damage on Demi-Human by 1%.


How To Obtain This Item

Eir

Loki

Tyr

Script

Eir / Tyr:
  • { bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }; },{},{}

Loki:

  • Unknown