Bunny Top Hat
From Revival Ragnarok Online
This item's information has been altered on one of the servers. Please see the "Changes" section listed below to read details about this change. |
Bunny Top Hat | |
ID: | 5378 |
---|---|
Tradable: | Yes |
Storage-able: | Yes |
Vendable: | Yes |
Slots: | 0 |
Defence: | 0 |
Equipped On: | Upper Headgear |
Equippable By: | All Classes |
Required Level: | None |
Item Description
An energetic Bunny Band perfect for a magic show.
- AGI + 3
- Add chance of auto casting Level 5 Increase Agility when attacking.
Changes Made To This Item
Eir:
- Increases your stats by 1/19th of your base stats.
- Has a small chance to cast Level 5 Increase Agility, Blessing, Heal, Angelus when being hit.
Loki:
- Increases your stats by 1/15th of your base stats.
- Has a small chance to cast Level 5 Increase Agility, Blessing, Heal, Angelus when being hit.
Tyr:
- Increases your stats by 1/40th of your base stats.
- Has a small chance to cast Level 5 Increase Agility, Blessing, Heal, Angelus when being hit.
How To Obtain This Item
Eir
Loki
Tyr
Script
Eir:
- {bonus bStr,readparam(bStr)/19; bonus bAgi,readparam(bAgi)/19; bonus bVit,readparam(bVit)/19; bonus bInt,readparam(bInt)/19; bonus bDex,readparam(bDex)/19; bonus bLuk,readparam(bLuk)/19; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; bonus3 bAutoSpellWhenHit,"AL_BLESSING",5,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,10; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",5,10; },{},{}
Loki:
- {bonus bStr,readparam(bStr)/15; bonus bAgi,readparam(bAgi)/15; bonus bVit,readparam(bVit)/15; bonus bInt,readparam(bInt)/15; bonus bDex,readparam(bDex)/15; bonus bLuk,readparam(bLuk)/15; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; bonus3 bAutoSpellWhenHit,"AL_BLESSING",5,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,10; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",5,10; },{},{}
Tyr:
- {bonus bStr,readparam(bStr)/40; bonus bAgi,readparam(bAgi)/40; bonus bVit,readparam(bVit)/40; bonus bInt,readparam(bInt)/40; bonus bDex,readparam(bDex)/40; bonus bLuk,readparam(bLuk)/40; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; bonus3 bAutoSpellWhenHit,"AL_BLESSING",5,10; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,10; bonus3 bAutoSpellWhenHit,"AL_ANGELUS",5,10; },{},{}