Dangerous Soul Collect: Difference between revisions

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{{Template:Skills
 
|skillType    = Active
|skillType    = Active
|skillLvl    = 1
|skillLvl    = 1

Revision as of 09:33, 30 June 2017

|skillType = Active |skillLvl = 1 |skillReq = Call Spirits (Lv5), Absorb Spirits (Lv1), Critical Explosion (Lv5) |skillSpCost = 20 |skillTarget = Self |skillRange = None |skillAttType = None |skillCast = 2 sec |skillDelay = None |skillDur = 600 sec |skillCost = None |skillEffect = Attempts to summon all 5 Spirit Spheres at once. Unlike Call Spirits, this skill can be interrupted.

Dangerous Soul Collect can be used as an SP recovery skill, since it takes up 20 SP and absorbing 5 spheres would get you 7 x 5 = 35 SP. }}

Monk  · Champion
2nd Class
Skills
Absorb Spirits · Asura Strike · Blade Stop · Body Relocation · Call Spirits · Chain Combo · Combo Finish · Critical Explosion · Dodge · Finger Offensive · Investigate · Iron Hand · Ki Explosion · Ki Translation · Spirits Recovery · Steel Body · Triple Attack
Transcendent
Skills
Chain Crush Combo · Dangerous Soul Collect · Tiger Knuckle Fist · Raging Palm Strike
Quests Monk Job Change Guide · Monk Skill Quest · Rebirth Walkthrough