Sharp Shooting: Difference between revisions
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|skillSpCost = 15 + 3*SkillLV | |skillSpCost = 15 + 3*SkillLV | ||
|skillTarget = Enemy | |skillTarget = Enemy | ||
|skillRange = | |skillRange = 9 cells | ||
|skillAttType = None | |skillAttType = None | ||
|skillCast = 2 sec | |skillCast = 2 sec |
Latest revision as of 09:27, 1 April 2016
None Sharp Shooting Skill Info | |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 15 + 3*SkillLV |
Cast Time: | 2 sec |
Cast Delay: | 1.5 sec |
Duration: | None |
Target: | Enemy |
Range: | 9 cells |
Element: | None |
Catalyst: | 1 Arrow |
Status Icon: | None |
Prerequisites | |
Attention Concentrate (Lv10), Double Strafing (Lv5) |
Skill Description
Arrow attack that will affect every enemy in a 3 cell wide corridor along its flight path up to its maximum range of 14 cells. The corridor is a straight line between the caster and its target.
If the target is closer than 14 cells, the corridor will continue up to its full length. It affects all enemies along this path with an increased ATK (by 50% per SkillLV) and a +20 bonus to CRIT.
Level | Damage | SP Cost |
---|---|---|
1 | +150% | 18 SP |
2 | +200% | 21 SP |
3 | +250% | 24 SP |
4 | +300% | 27 SP |
5 | +350% | 30 SP |
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
None
Hunter · Sniper | |
---|---|
2nd Class Skills |
Ankle Snare · Beast Bane · Beast Strafing · Blast Mine · Blitz Beat · Claymore Trap · Detecting · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box |
Transcendent Skills |
True Sight · Falcon Assault · Sharp Shooting · Wind Walk |
Quests | Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough |