Dangerous Soul Collect: Difference between revisions
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Latest revision as of 09:34, 30 June 2017
None Dangerous Soul Collect Skill Info | |
Type: | Active Skill |
Levels: | 1 |
SP Cost: | 20 |
Cast Time: | 2 sec |
Cast Delay: | None |
Duration: | 600 sec |
Target: | Self |
Range: | None |
Element: | None |
Catalyst: | None |
Status Icon: | None |
Prerequisites | |
Call Spirits (Lv5), Absorb Spirits (Lv1), Critical Explosion (Lv5) |
Skill Description
Attempts to summon all 5 Spirit Spheres at once. Unlike Call Spirits, this skill can be interrupted.
Dangerous Soul Collect can be used as an SP recovery skill, since it takes up 20 SP and absorbing 5 spheres would get you 7 x 5 = 35 SP.
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
None
Monk · Champion | |
---|---|
2nd Class Skills |
Absorb Spirits · Asura Strike · Blade Stop · Body Relocation · Call Spirits · Chain Combo · Combo Finish · Critical Explosion · Dodge · Finger Offensive · Investigate · Iron Hand · Ki Explosion · Ki Translation · Spirits Recovery · Steel Body · Triple Attack |
Transcendent Skills |
Chain Crush Combo · Dangerous Soul Collect · Tiger Knuckle Fist · Raging Palm Strike |
Quests | Monk Job Change Guide · Monk Skill Quest · Rebirth Walkthrough |