Cedi/Orbs

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Overview

As an addition to Cedi, bonus tiers were added as well as items that can help make your equipment more powerful. These items come in a form known as Orbs. Orbs act in a similar way that cards do. They can be compounded into your equiment to give it extra effects. Each orb can be obtained from specific bonus tiers and some can only be compounded into specific equipment.

Orb colors

There are a total of 3 different orb colors. The color refers to the sprite used for the orb. The colors include:

  • Red, which is the most common of types, are compounded onto the 3rd slot of the selected equipment.
  • Blue, which is slightly more rare, are compounded onto the 4th slot of the selected equipment.
  • White, which is the rarest of orbs, are compounded onto the 4th slot as well.

Based on the above, it should be noted that you cannot equip multiple Blue/White orbs onto the same piece of equipment. The 3rd slot must be a Red colored orb.

How to Compound

Unlike cards, you cannot simply double click these items to compound them due to the fact the equipment you are compounding them into do not have a 3rd or 4th slot. To compound them, you must speak to Prof. Willy, an NPC located in the Library of Yuno (which is located at 338, 203).

The equipment you are compounding the orb into must be equipped, and if it is an accessory, it must be in the right accessory slot. The NPC is very picky when it comes to this.

If your item has been refined, this NPC will allow you to keep from +0, up to the refinement rate of the item. Each refinement you keep will cost some zeny. So if you had, example, a +8 Caliginous Cloak, and you wanted to slot an orb into it and keep the +8 refine on the new item, it would cost you 7,200,000 Zeny.

  • Note: If you select to keep more refines than the item has, you will still pay the cost of those refines. In the above example, if you selected to keep 9 refines, you would pay the full cost of all 9 refines, even if the item only has 8. When the item is compounded, you will receive the +8 item with the compounded orb. The lost zeny is non-refundable. This NPC warns you about this, so be careful.

Restrictions

Orbs are limited in the kinds of equipment they can be compounded in, even in terms of Cedi gear itself. The equipment from Cedi that CANNOT have orbs slotted into them are as follows:

  • Great Old Hauberk
  • Great Old Cloak
  • Great Old Boots
  • Great Old Clip
  • Great Old Ring
  • all Small Angelwings
  • all Medium Angelwings
  • all Large Angelwings


Orb Table

Item ID Item Name Type of Orb Cedi Tier Compoundable Equipment Effect
22507 Def1 Red All All Increases Def rate by 1%
22508 MDef1 Red All All Increases MDef rate by 1%
22509 SDef10 Red All All Decreases Vit Def by 10
22510 SMdef100 Red All All Increases Int MDef by 100
22511 HP2 Red All All Increases Max HP by 2%
22512 SP2 Red All All Increases Max SP by 2%
22513 Flee5 Red All All Increases Flee by 5
22514 PD3 Red All All Increases Perfect Dodge by 3
22515 Neutral2 Red All All Increases resistance against Neutral attacks by 2%
22516 Water2 Red All All Increases resistance against Water attacks by 2%
22517 Earth2 Red All All Increases resistance against Earth attacks by 2%
22518 Fire2 Red All All Increases resistance against Fire attacks by 2%
22519 Wind2 Red All All Increases resistance against Wind attacks by 2%
22520 Heal3 Red All All Increases the power of Heal, Potion Pitcher and other healing skills by 3%.
22521 Healed3 Red All All All healing will have a 3% greater effect on you
22522 HP300 Red All All Gain 300 HP every 3 seconds
22523 SP30 Red All All Gain 30 SP every 3 seconds
22524 All1 Red All All Increases All Stats by 1
22525 Str3 Red All All Increases STR by 3
22526 Agi3 Red All All Increases AGI by 3
22527 Vit3 Red All All Increases VIT by 3
22528 Int3 Red All All Increases INT by 3
22529 Dex3 Red All All Increases DEX by 3
22530 Luk3 Red All All Increases LUK by 3
22531 Unbreakable3 Red All All Decreases the chance of your items breaking by 3%
22532 Unbreakable5 Red All All Decreases the chance of your items breaking by 5%
22533 HPrate5 Red All All Increases HP Recovery Rate by 5%
22534 SPrate5 Red All All Increases SP Recovery Rate by 5%
22535 BreakFall2 Red All All Add a 2% chance to cast Break Fall and dodge damage.
22536 Ammo2 Red All All Adds a 2% chance to not consume ammo when attacking.
22540 MReflect2 Blue D-2 Antiquated Shield, Poised Cloak Adds a 2% chance to reflect a single-target magic attack.
22541 SReflect2 Blue D-2 Antiquated Shield, Poised Cloak Reflects back 2% of short-range melee damage to the attacker.
22542 DemiHuman2 Blue D-2 Antiquated Shield, Poised Cloak Increases resistance against Demi-Human monsters by 2%.
22543 MEvade2 Blue D-2 Antiquated Shield, Poised Cloak Adds a 2% chance to evade a magical attack.
22544 SEvade2 Blue D-2 Antiquated Shield, Poised Cloak Adds a 2% chance to evade a short-range melee attack.
22545 HPDrain2 Blue D-2 Vampiric Clip, Thaumaturgic Clip Adds a 0.2% chance of draining 5% HP when attacking.
22546 SPDrain2 Blue D-2 Vampiric Clip, Thaumaturgic Clip Adds a 0.2% chance of draining 5% SP when attacking.
22547 Crit5 Blue D-2 Vampiric Clip, Thaumaturgic Clip Increases Critical by 5%
22548 Hit3 Blue D-2 Vampiric Clip, Thaumaturgic Clip Increases Hit by 3%
22549 Aspd1 Blue D-2 Vampiric Clip, Thaumaturgic Clip Increases ASPD by 1
22550 MReflect5 White D-2 Antiquated Shield, Poised Cloak Adds a 5% chance to reflect a single-target magic attack.
22551 SReflect5 White D-2 Antiquated Shield, Poised Cloak Reflects back 5% of short-range melee damage to the attacker.
22552 DemiHuman5 White D-2 Poised Cloak Increases resistance to Demi-Human monsters by 5%
22553 MEvade5 White D-2 Antiquated Shield, Poised Cloak Adds a 5% chance to evade a magical attack.
22554 SEvade5 White D-2 Antiquated Shield, Poised Cloak Adds a 5% chance to evade a short-range melee attack.
22555 HPDrain5 White D-2 Vampiric Clip, Thaumaturgic Clip Adds a 0.5% chance of draining 5% HP when attacking.
22556 SPDrain5 White D-2 Vampiric Clip, Thaumaturgic Clip Adds a 0.5% chance of draining 5% SP when attacking.
22557 Crit10 White D-2 Vampiric Clip, Thaumaturgic Clip Increases Critical by 10%
22558 Hit5 White D-2 Vampiric Clip, Thaumaturgic Clip Increases Hit by 5%
22559 Aspd2 White D-2 Vampiric Clip, Thaumaturgic Clip Increases ASPD by 2
22560 Speed1 Blue C-2 Ebony Greaves, Tenebrous Boots Increases walking speed by 1% (Stacks with other bonuses)
22561 Trap3 Blue C-2 Ebony Greaves, Tenebrous Boots Decreases effects of Shockwave, Land Mine, Blast Mine and Claymore traps by 3%.
22562 Delay3 Blue C-2 Ebony Greaves, Tenebrous Boots After-cast Delay - 3%
22563 DMotion3 Blue C-2 Ebony Greaves, Tenebrous Boots Decreases flinch time by 3%.
22564 LEvade2 Blue C-2 Caliginous Cloak Long-range Melee Evasion + 2%
22565 LResist2 Blue C-2 Caliginous Cloak Long-range Melee Resist + 2%
22566 PerfectHit5 Blue C-2 Pragmatists Mail Perfect Hit chance + 5%
22567 Crit2 Blue C-2 Pragmatists Mail Increases damage done with Critical hits by 2%
22568 Medium2 Blue C-2 Caliginous Cloak, Pragmatists Mail Increases resistance against Medium size mobs by 2%
22569 MsResist2 Blue C-2 Caliginous Cloak, Pragmatists Mail Misc attack Resist + 2%
22570 Speed2 White C-2 Ebony Greaves, Tenebrous Boots Increases walking speed by 2% (Stacks with other bonuses)
22571 Trap5 White C-2 Ebony Greaves, Tenebrous Boots Decreases effects of Shockwave, Land Mine, Blast Mine and Claymore traps by 5%.
22572 Delay5 White C-2 Ebony Greaves, Tenebrous Boots Decreases After-cast delay rate by 5%
22573 DMotion5 White C-2 Ebony Greaves, Tenebrous Boots Decreases flinch time by 5%.
22574 LEvade5 White C-2 Caliginous Cloak Long-range Melee Evasion + 5%
22575 LResist5 White C-2 Caliginous Cloak Long-range Melee Resist + 5%
22576 PerfectHit10 White C-2 Pragmatists Mail Perfect Hit chance + 10%
22577 Crit5 White C-2 Pragmatists Mail Increases damage done with Critical hits by 5%
22578 Medium5 White C-2 Pragmatists Mail Increases resistance against Medium sized monsters by 5%
22579 MsResist5 White C-2 Caliginous Cloak, Pragmatists Mail Misc attack Resist + 5%
22580 WSkill2 Blue B-2 Variegated Vest Increases damage done by weapon skills by 2%.
22581 Pushback Blue B-2 Vigilante Shield Makes the user unable to be pushed back
22582 Boss2 Blue B-2 Variegated Vest, Vigilante Shield Increases resistance against boss monsters by 2%
22583 Normal2 Blue B-2 Variegated Vest, Vigilante Shield Increases resistance against Non-boss monsters by 2%
22584 NResist2 Blue B-2 Variegated Vest, Vigilante Shield Near-range Melee Resist + 2%
22585 Double2 Blue B-2 Recondite Ring, Resplendent Ring Double Attack chance + 1%
22586 BossMDef2 Blue B-2 Recondite Ring, Resplendent Ring Ignore 2% of Boss' MDEF
22587 SPVanish2 Blue B-2 Recondite Ring, Resplendent Ring 0.2% chance of erasing 2% of enemy's SP
22588 SPGain2 Blue B-2 Recondite Ring, Resplendent Ring 2% chance of gaining 2% of SP when using magic
22589 Random2 Blue B-2 Recondite Ring, Resplendent Ring Adds a 2% chance of randomly increasing your damage by up to 5% on each attack.
22590 WSkill5 White B-2 Variegated Vest Increases damage done by weapon skills by 5%.
22591 Coma White B-2 Vigilante Shield Makes the user immune to Coma
22592 Boss5 White B-2 Variegated Vest, Vigilante Shield Increases resistance against boss monsters by 5%
22593 Normal5 White B-2 Variegated Vest, Vigilante Shield Increases resistance against Non-boss monsters by 5%
22594 NResist5 White B-2 Variegated Vest, Vigilante Shield Near-range Melee Resist + 5%
22595 Double5 White B-2 Recondite Ring, Resplendent Ring Double Attack chance + 3%
22596 BossMDef5 White B-2 Recondite Ring, Resplendent Ring Ignore 5% of Boss' MDEF
22597 SPVanish5 White B-2 Recondite Ring, Resplendent Ring 0.5% chance of erasing 2% of enemy's SP
22598 SPGain5 White B-2 Recondite Ring, Resplendent Ring 5% chance of gaining 5% of SP when using magic
22599 Random5 White B-2 Recondite Ring, Resplendent Ring Adds a 5% chance of randomly increasing your damage by up to 5% on each attack.