Sacrifice: Difference between revisions
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|skillDur= Next five hits | |skillDur= Next five hits | ||
|skillEffect= Each hit you land sacrifices 9% of your [[Maximum HP]] to damage your enemy by up to 1.4 times the amount of sacrificed HP. Always hits, but you can die if you use up too many HP with this skill. <br> | |skillEffect= Each hit you land sacrifices 9% of your [[Maximum HP]] to damage your enemy by up to 1.4 times the amount of sacrificed HP. Always hits, but you can die if you use up too many HP with this skill. <br> | ||
Damage on the target is increased according to [[Maximum HP]], Skill Level and weapon +% damage cards. It ignores Flee and defense of the target. Weapon cards won't increase the amount of HP taken from you. You CANNOT hit the Emperium with it. But you still lose 9% HP if you try. It's ALWAYS [[neutral]] element, meaning Ghostring, Cranial, | Damage on the target is increased according to [[Maximum HP]], Skill Level and weapon +% damage cards. It ignores Flee and defense of the target. Weapon cards won't increase the amount of HP taken from you. You CANNOT hit the Emperium with it. But you still lose 9% HP if you try. It's ALWAYS [[neutral]] element, meaning Ghostring, Cranial, and Immune reduce its damage on the target. [[Reflect Shield]] can reflect the damage. [[Magnum Break]] and [[Pressure]] increase their damage. If the enemy is inside a [[Safety Wall]] and you attack him, it will miss, but you will lose 9% of your HP anyways. Ice Pick does not affect Sacrifice damage. {{Template:ItemLink |id= 4147|name= Baphomet Card}} doesn't give Splash damage for Sacrifice hits. Can be used on Boss monsters. [[Reject Sword]] ([[Stalker]] skill) has a chance of halving Sacrifice damage (if Sac is used with Sword/Dagger) and reflecting it back to the [[Paladin]]. Can be [[Dispell]]. | ||
<table class="wikitable"> | <table class="wikitable"> | ||
<tr><th>Level</th><td>1</td><td>2</td><td>3</td><td>4</td><td>5</td> | <tr><th>Level</th><td>1</td><td>2</td><td>3</td><td>4</td><td>5</td> |
Revision as of 21:29, 13 March 2016
This skill's information has been altered on one of the servers. Please see the "Other" section listed in the table shown below to read details about this change. |
None Sacrifice Skill Info | |
Type: | Supportive Skill |
Levels: | 5 |
SP Cost: | 100 |
Cast Time: | Instant |
Cast Delay: | 2 sec |
Duration: | Next five hits |
Target: | Self |
Range: | None |
Element: | None |
Catalyst: | None |
Prerequisites | |
Endure (Lv1), Faith (Lv5), Devotion (Lv3) |
Skill Description
Each hit you land sacrifices 9% of your Maximum HP to damage your enemy by up to 1.4 times the amount of sacrificed HP. Always hits, but you can die if you use up too many HP with this skill.
Damage on the target is increased according to Maximum HP, Skill Level and weapon +% damage cards. It ignores Flee and defense of the target. Weapon cards won't increase the amount of HP taken from you. You CANNOT hit the Emperium with it. But you still lose 9% HP if you try. It's ALWAYS neutral element, meaning Ghostring, Cranial, and Immune reduce its damage on the target. Reflect Shield can reflect the damage. Magnum Break and Pressure increase their damage. If the enemy is inside a Safety Wall and you attack him, it will miss, but you will lose 9% of your HP anyways. Ice Pick does not affect Sacrifice damage. Baphomet Card doesn't give Splash damage for Sacrifice hits. Can be used on Boss monsters. Reject Sword (Stalker skill) has a chance of halving Sacrifice damage (if Sac is used with Sword/Dagger) and reflecting it back to the Paladin. Can be Dispell.
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
HP Consumption Per Hit (%) | 9 | 9 | 9 | 9 | 9 |
Damage Multiplier | 1 | 1.1 | 1.2 | 1.3 | 1.4 |
Other Notes
Loki:
- It will do 4.5% of your max HP in damage base (6.3% at level 5) and drain 4.5% of your max HP.
Upgrades
None
Obtained Via
None