World Without Balance: Difference between revisions

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==Summary==
==Summary==
Welcome to the World without Balance Event!  
Welcome to the World without Balance Instance!  


[[File:Recruit Naomi.png|right|frame|'''Recruiter Naomi''']]
[[File:Recruit Naomi.png|right|frame|'''Recruiter Naomi''' prt_gld 168, 108]]
 
To start this quest, you must talk to [[NPC:Recruiter Naomi|Recruiter Naomi]], located in prt_gld 168, 108, who will require you to be in a party of six with the level requirement of 255 for all.
 
'''Tip: You can reach [[NPC:Recruiter Naomi|Recruiter Naomi]] by teleporting via the @hub Chauffeur, situated toward right!'''


To start this quest, you must talk to '''Recruiter Naomi''', located in prt_gld 168, 108, who will require you to be in a party of six with the level requirement of 255 for all.


{|class="prettyTable"
{|class="prettyTable"
Line 36: Line 39:
** 3 re-entry on '''Normal''' Mode.
** 3 re-entry on '''Normal''' Mode.
** 1 re-entry on '''Nightmare''' Mode.
** 1 re-entry on '''Nightmare''' Mode.
</br>


==Backgroung Story==
==Background Story==
==="What is dead should remain, as if it doesn't, the balance of the world is disrupted."===
==="What is dead should remain, as if it doesn't, the balance of the world is disrupted."===


After the appearance of Vanna, there has been a shift in the balance of life and equity. Vanna had brought the Undead King back to life thus creating an imbalanced world. Draphael, the final villain to destory, has open a dimensional rift between Midgard and the Underworld and thus... a gloomy castle rose from the dimensional rift. Many scouts were assigned to infiltrate the castle to identify any information of whom the castle may belong to, however... none came back alive. Soon after, Undead Soldiers began to attack innocent towns and villages, all the while burning them down to the ground to nothingness.
The appearance of Vanna had raised the Undead King back to life, distorting the balance of life and equity. Draphael opened a dimensional rift between Midgard and the Underworld... calling forth a gloomy castle from the beyond the dimensional rift. Many Rune Midgardian scouts were deployed to gain intel of the mysterious castle, just for them to be unheard of again. Until they re-emerged... as the undead. Now servants of the gloomy castle, they attacked nearby towns and villages, burning them down to nothingness.
But we must have faith as the injured Queen has decided to gather adventurers to defend Midgard from the dead!
 
Unwavering, the injured Queen called forth the adventurers of Rune Midgard to curb the threat of the ominous castle and its minions.
 
===Vanna's Story, the Beginning===


Adventurers were gathered to defeat the Undead King to restore peace to Rune Midgard. After his defeat, Queen Catherine D. Geoborg, journeyed into Niflheim to investigate the source of the calamity. But the answers would only serve to be a source of further dread. It is learnt that the Undead King was brought into our world by the baleful witch of legends. Vanna, the servant of Jormungandr, the World Serpent. During her investigation, the Queen and her retinue were attacked in the midst of a mysterious fog. Or so says the only survivor to return from the expedition. In urgent response, adventurers set out on a rescue mission to save the queen! But this would only be the beginning or worse things to come.
===Vanna's Story, the Begin===


Adventurers were gathered to defeat the Undead King; in a sense, to bring peace to Midgard. However, once he was defeated, the Queen, Catherine D. Geoborg, investigated Niflheim to learn that the Undead King was brought into our world by a terrible existence that was able to control it... It is the witch named... Vanna, in legends, she was known to be the servant of Jormungandr, the World Serpent. After the investigation, the Queen was attacked by a mysterious fog and only one survivor from the expedition was able to return in one piece... the rest, were either lost or held hostage within Nilfheim. Soon after, the adventurers went out on a rescue mission to save the queen! However, who knew what destruction this had brought in the end...
</br>


==Instance Maps==
==Instance Maps==


===First Map===
===First Map===
[[File:Wwb in01.png|left]][[File:Vanurastra.png|right]]
The first map will involve '''Varunastra''' who guards the entrance of the Undead King's Castle; to gain access, you must defeat all the '''Undead Scouts''' as well as '''Varunastra''' to venture further...
The first map will involve '''Varunastra''' who guards the entrance of the Undead King's Castle; to gain access, you must defeat all the '''Undead Scouts''' as well as '''Varunastra''' to venture further...
<div style="clear:both;"> </div></br>


[[File:Wwb in01.png]][[File:Vanurastra.png]]
===Monsters:===
*[[Monster:Undead Scout M|Undead Scout M]]
*[[Monster:Undead Scout F|Undead Scout F]]
*[[Monster:Vanurastra|Vanurastra]]
</br>


===Second Map===
===Second Map===
Line 59: Line 71:


<center>[[File:Elemental Guardian Fire.png]][[File:Elemental Guardian Earth.png]][[File:Elemental Guardian Thunder.png]][[File:Elemental Guardian Water.png]]</center>
<center>[[File:Elemental Guardian Fire.png]][[File:Elemental Guardian Earth.png]][[File:Elemental Guardian Thunder.png]][[File:Elemental Guardian Water.png]]</center>
<div style="clear:both;"> </div></br>


===Monsters:===
*[[Monster:Fire Elemental|Fire Elemental]]
*[[Monster:Water Elemental|Water Elemental]]
*[[Monster:Wind Elemental|Wind Elemental]]
*[[Monster:Earth Elemental|Earth Elemental]]
</br>


===Third Map===
===Third Map===
Once all the Elemental Guardians have been defeated, the '''Deity of Balance''' will appear to converse with you all before it decides to destroy you all. You must defeat the '''Deity of Balance''' in order to enter the Final Map.
[[File:Wwb in02.png|left]][[File:Deity of Balance.gif|right]]
Once all the Elemental Guardians have been defeated, the '''Deity of Balance''' will appear to converse with you all before it decides to destroy you all.  


You must defeat the '''Deity of Balance''' in order to enter the Final Map.
<div style="clear:both;"> </div></br>
===Monsters:===
*[[Monster:Deity of Balance|Deity of Balance]]
</br>


===Final Map===
===Final Map===
In the final map, you and your team will face off against '''Draphael''', who is both human and angel as the Messenger of Ruler of the Underworld. Once you have defeated Draphael, you shall be rewarded, but be warned, this is no easy task.
[[File:Wwb in03.png|left]][[File:Draphael.png|right]]


[[File:Draphael.png|center]]
In the final map, you and your team will face off against '''Draphael''', who is both human and angel as the Messenger of Ruler of the Underworld.  


Once you have defeated Draphael, you shall be rewarded, but be warned, this is no easy task.
<div style="clear:both;"> </div></br>
===Monsters:===
*[[Monster:Draphael (Human)|Draphael (Human)]]
*[[Monster:Draphael (Angel)|Draphael (Angel)]]
*[[Monster:Evil Hand (Totem)|Evil Hand (Totem)]]


==Fight Mechanics==
==Fight Mechanics==
There are two modes: '''Normal''' and '''Nightmare'''
    '''On Nightmare mode, stats of the monsters are boosted and Monsters HP are doubled.'''


*'''Draphael (Human Form)''' switches between 10% Physical and Magical Reflect status every 20 seconds (Indicated by Blue/Green Aura)
*'''Draphael (Human Form)''' switches between 10% Physical and Magical Reflect status every 20 seconds (Indicated by Blue/Green Aura)
*'''Draphael (Angel Form)''' is different, spawns a Totem every 2 minutes, Totem grants Draphael 100% Reflect for Physical and Magical Attack.
*'''Draphael (Angel Form)''' is different, spawns a Totem every 2 minutes, Totem grants Draphael 100% Reflect for Physical and Magical Attack.
==Monster==
    There are two modes: '''Normal''' and '''Nightmare'''
    On Nightmare mode, stats of the monsters are boosted. Monsters HP are doubled.
{|class="prettyTable"
|width="14%"| Monster
|width="14%"| Name
|width="14%"| ID
|width="14%"| Level
|width="14%"| HP
|width="14%"| Stats
|width="14%"| Property
|-
| [[File:Undead Scout M.gif|center]]
| Undead Scout
| 25009
| 255
| 14.500.000
| HIT: 705 • FLEE: 635<br />
DEF: 35 • MDEF: 25<br />
STR: 450 • AGI: 380<br />
VIT: 170 • INT: 180<br />
DEX: 450 • LUK: 300
| Size: Medium<br />
Race: Undead<br />
Element: [Undead Undead] (Lv. 2)
|-
|
[[File:Undead Scout F.gif|center]]
| Undead Scout
| 25010
| 255
| 14.500.000
| HIT: 705 • FLEE: 635<br />
DEF: 35 • MDEF: 25<br />
STR: 450 • AGI: 380<br />
VIT: 170 • INT: 180<br />
DEX: 450 • LUK: 300
| Size: Medium<br />
Race: Undead<br />
Element: [Undead Undead] (Lv. 2)
|-
| [[File:Vanurastra 1.gif|center]]
| Vanurastra
| 25005
| 255
| 275.000.000
| HIT: 1.855 • FLEE: 840<br />
DEF: 80 • MDEF: 80<br />
STR: 705 • AGI: 585<br />
VIT: 55 • INT: 700<br />
DEX: 1.600 • LUK: 685
| Size: Large<br />
Race: Demon<br />
Element: [Ghost Ghost] (Lv. 3)
|-
| [[File:M flame knight.gif|center]]
| Fire Elemental
| 25012
| 255
| 85.000.000
| HIT: 1.355 • FLEE: 835<br />
DEF: 85 • MDEF: 85<br />
STR: 660 • AGI: 580<br />
VIT: 80• INT: 250<br />
DEX: 1.100 • LUK: 750
| Size: Medium<br />
Race: Demon<br />
Element: [Fire Fire] (Lv. 4)
|-
| [[File:M ice knight.gif|center]]
| Water Elemental
| 25013
| 255
| 85.000.000
| HIT: 1.355 • FLEE: 835<br />
DEF: 85 • MDEF: 85<br />
STR: 660 • AGI: 580<br />
VIT: 80• INT: 250<br />
DEX: 1.100 • LUK: 750
| Size: Medium<br />
Race: Demon<br />
Element: [Water Water] (Lv. 4)
|-
| [[File:M light knight.gif|center]]
| Wind Elemental
| 25014
| 255
| 85.000.000
| HIT: 1.355 • FLEE: 835<br />
DEF: 85 • MDEF: 85<br />
STR: 660 • AGI: 580<br />
VIT: 80• INT: 250<br />
DEX: 1.100 • LUK: 750
| Size: Medium<br />
Race: Demon<br />
Element: [Wind Wind] (Lv. 4)
|-
| [[File:M stone knight.gif|center]]
| Earth Elemental
| 25015
| 255
| 85.000.000
| HIT: 1.355 • FLEE: 835<br />
DEF: 85 • MDEF: 85<br />
STR: 660 • AGI: 580<br />
VIT: 80• INT: 250<br />
DEX: 1.100 • LUK: 750
| Size: Medium<br />
Race: Demon<br />
Element: [Earth Earth] (Lv. 4)
|-
| [[File:Deity of Balance.gif|center]]
| Deity of Balance
| 25006
| 255
| 350.000.000
| HIT: 1.955 • FLEE: 905<br />
DEF: 90 • MDEF: 90<br />
STR: 750 • AGI: 650<br />
VIT: 50 • INT: 600<br />
DEX: 1.700 • LUK: 700
| Size: Large<br />
Race: Angel<br />
Element: [Ghost Ghost] (Lv. 3)
|-
| [[File:Evil Hand.gif|center]]
| Evil Hand<br />
(Totem)
| 25007
| 255
| 1.000
| HIT: 256 • FLEE: 256<br />
DEF: 100 • MDEF: 99<br />
STR: 1 • AGI: 1<br />
VIT: 1• INT: 1<br />
DEX: 1 • LUK: 1
| Size: Large<br />
Race: Demon<br />
Element: [Neutral Neutral] (Lv. 3)
|-
| [[File:Draphael Human.gif|center]]
| Draphael (Human)
| 25008
| 255
| 600.000.000
| HIT: 2255 • FLEE: 655<br />
DEF: 55 • MDEF: 65<br />
STR: 340 • AGI: 400<br />
VIT: 60• INT: 740<br />
DEX: 2.000 • LUK: 600
| Size: Medium<br />
Race: Demon<br />
Element: [Holy Holy] (Lv. 4)
|-
| [[File:Draphael Angel.gif|center]]
| Draphael (Angel)
| 25011
| 255
| 825.000.000
| HIT: 2655 • FLEE: 735<br />
DEF: 63 • MDEF: 75<br />
STR: 385 • AGI: 480<br />
VIT: 65• INT: 800<br />
DEX: 2.400 • LUK: 675
| Size: Medium<br />
Race: Angel<br />
Element: [Neutral Neutral] (Lv. 4)
|}


==Title Rewards==
==Title Rewards==
Line 256: Line 123:
Requirement: Complete World Without Balance on Normal Mode '''30 times'''.
Requirement: Complete World Without Balance on Normal Mode '''30 times'''.


==Rewards==
Here are the rewards possible to gain once you have finished the instance successfully!


*Token of Balance
Token of Balance is a token given for completion of instance.


==Rewards==


Additionally, we have decided to add in a shop where you will be able to purchase some of these items with a Token of Balance! There will be two different shops, one for Normal and Nightmare Mode, which means there will be different pricing for each! Note: You cannot purchase items with Normal Mode Tokens in the Nightmare Shop, and vice versa. While Normal mode will be the typical price, Nightmare Mode will have almost half off prices for the items! But be sure to spend wisely on what you want! [1 Nightmare Mode Token = 2 Normal Mode Token]
After finishing the instance, '''you need talk again with [[NPC:Recruiter Naomi|Recruiter Naomi]] to redeem your rewards'''.  
 
*[[Seven Sins]] [2]
 
*[[Takenaga's Jitte]] [2]
 
*[[Loony and the Beast]] [2]
 
*[[Primordial Armor]] [1]
 
*[[Primordial Garment]] [1]
 
*[[Primordial Shoes]] [1]
 
*[[Archaic Armor]] [1]
 
*[[Vintage Shoes]] [1]
 
*[[Prehistoric Shield]] [1]
 
*[[Ancient Ring]] [1]
 
*[[Ancient Pendant]] [1]
 
*[[Netherworld's Gift]] [0]
 
*[[Orb of Balance]] [0]
 
*[[Costume: Spirit of Guardian]]
 
 
 
 
------
 
== <span id="Rewards" class="mw-headline">Rewards</span> ==
 
After finishing the instance, you may talk again with Naomi to redeem your rewards. This reward can either be one of the items in the shop below, or a Token of Balance (Normal or Nightmare, depending on which mode you played).<br />
Additionally, we have decided to add in a shop where you will be able to purchase some of these items with a '''Token of Balance'''! There will be two different shops, one for Normal and Nightmare Mode, which means there will be different pricing for each!
 
* Note: You cannot purchase items with Normal Mode Tokens in the Nightmare Shop, and vice versa. While Normal mode will be the typical price, Nightmare Mode will have almost half off prices for the items! But be sure to spend wisely on what you want! [1 Nightmare Mode Token = 2 Normal Mode Token]
 
<br />
 
 
{|class="prettyTable"
| Item
| Price Normal
| Price Nightmare
| Item
| Price Normal
| Price Nightmare
| Item
| Price Normal
| Price Nightmare
|-
| WWB Re-entry Ticket (ID 90073)
| 2
| 1
| [Ancient_Ring Ancient Ring]
| 14
| 7
| [Seven_Sins Seven Sins]
| 18
| 9
|-
| [Primordial_Armor Primordial Armor]
| 14
| 7
| [Ancient_Pendant Ancient Pendant]
| 14
| 7
| [Takenaga%27s_Jitte Takenaga's Jitte]
| 18
| 9
|-
| [Primordial_Garment Primordial Garment]
| 14
| 7
| [Costume:_Retribution_Wings Costume: Retribution Wings]
| 14
| 7
| [Loony_and_the_Beast Loony and the Beast]
| 18
| 9
|-
| [Primordial_Shoes Primordial Shoes]
| 14
| 7
| [Costume:_Hidan_Scythe Costume: Hidan Scythe]
| 14
| 7
| [Orb_of_Balance Orb of Balance]
| 20
| 10
|-
| [Archaic_Armor Archaic Armor]
| 14
| 7
| [Netherworld%27s_Gift Netherworld's Gift]
| 16
| 8
| [Costume:_Spirit_of_Guardian Costume: Spirit of Guardian]
| N/A
| 12
|-
| [Vintage_Shoes Vintage Shoes]
| 14
| 7
| [Costume:_Watermelon_Hat Costume: Watermelon Hat]
| 16
| 8
|
|
|
|-
| [Prehistoric_Shield Prehistoric Shield]
| 14
| 7
| [Costume:_Watermelon_Bite Costume: Watermelon Bite]
| 16
| 8
|
|
|
|}
 
<br />
 
 
* Note: Item &quot;WWB Re-entry Ticket&quot; (90073): Magical Ticket, that grants you one more chance to get inside the &quot;World Without Balance&quot; instance.<br />
 
 
Since this item caused a lot confusion among players: This does NOT mean you get a totally new run regardless of your Cool Down time. It provides you another RE-ENTRY (hence the name) chance, in case you died, accidentally re spawned or DC'ed, if they are all used up already.
 
<br />
 
 
-----
 
== <span id="External_Links" class="mw-headline">External Links</span> ==


* [https://community.ragnarevival.com/index.php%3f/topic/3220-world-without-balance-event/ Forums Post]
This reward can either be one of the items in the shop, or a Token of Balance (Normal or Nightmare, depending on which mode you played).
* [https://community.ragnarevival.com/index.php%3f/topic/3228-the-world-is-without-balance-and-you/ WWB Forums Guide]

Latest revision as of 14:29, 5 December 2022

Summary

Welcome to the World without Balance Instance!

Recruiter Naomi prt_gld 168, 108

To start this quest, you must talk to Recruiter Naomi, located in prt_gld 168, 108, who will require you to be in a party of six with the level requirement of 255 for all.

Tip: You can reach Recruiter Naomi by teleporting via the @hub Chauffeur, situated toward right!


Requirements
Base Level: 255/120
Party: 6 Members
Quest Prerequisite(s): None


Once you have gathered your team, you may talk to Recruiter Naomi to start the instance that happens across three maps.

    This quest or instance can be repeated
    Cooldown for Instance: 24 hrs


Notes:

  • Alt Usage: Not allowed, each player can only use one char per time.
  • Premium Items are allowed, except [Angra_Manyu Angra Manyu] and [Ahura_Mazdah Ahura Mazdah].
  • Max Stats Characters are allowed.
  • You have 60 min to finish the instance (in either Normal or Nightmare mode).
  • @storage is disabled on all instance maps.
  • You are granted re-entry into the Instance, in case you died. Those are limited to:
    • 3 re-entry on Normal Mode.
    • 1 re-entry on Nightmare Mode.


Background Story

"What is dead should remain, as if it doesn't, the balance of the world is disrupted."

The appearance of Vanna had raised the Undead King back to life, distorting the balance of life and equity. Draphael opened a dimensional rift between Midgard and the Underworld... calling forth a gloomy castle from the beyond the dimensional rift. Many Rune Midgardian scouts were deployed to gain intel of the mysterious castle, just for them to be unheard of again. Until they re-emerged... as the undead. Now servants of the gloomy castle, they attacked nearby towns and villages, burning them down to nothingness.

Unwavering, the injured Queen called forth the adventurers of Rune Midgard to curb the threat of the ominous castle and its minions.

Vanna's Story, the Beginning

Adventurers were gathered to defeat the Undead King to restore peace to Rune Midgard. After his defeat, Queen Catherine D. Geoborg, journeyed into Niflheim to investigate the source of the calamity. But the answers would only serve to be a source of further dread. It is learnt that the Undead King was brought into our world by the baleful witch of legends. Vanna, the servant of Jormungandr, the World Serpent. During her investigation, the Queen and her retinue were attacked in the midst of a mysterious fog. Or so says the only survivor to return from the expedition. In urgent response, adventurers set out on a rescue mission to save the queen! But this would only be the beginning or worse things to come.


Instance Maps

First Map

The first map will involve Varunastra who guards the entrance of the Undead King's Castle; to gain access, you must defeat all the Undead Scouts as well as Varunastra to venture further...


Monsters:


Second Map

In the second map, you and your team must venture into four different entrances that will lead you to four different Elemental Guardians to destroy... but do venture carefully as what meets the eye may be deceiving...


Monsters:


Third Map

Once all the Elemental Guardians have been defeated, the Deity of Balance will appear to converse with you all before it decides to destroy you all.

You must defeat the Deity of Balance in order to enter the Final Map.


Monsters:


Final Map

In the final map, you and your team will face off against Draphael, who is both human and angel as the Messenger of Ruler of the Underworld.

Once you have defeated Draphael, you shall be rewarded, but be warned, this is no easy task.


Monsters:

Fight Mechanics

There are two modes: Normal and Nightmare

    On Nightmare mode, stats of the monsters are boosted and Monsters HP are doubled.


  • Draphael (Human Form) switches between 10% Physical and Magical Reflect status every 20 seconds (Indicated by Blue/Green Aura)
  • Draphael (Angel Form) is different, spawns a Totem every 2 minutes, Totem grants Draphael 100% Reflect for Physical and Magical Attack.

Title Rewards

Here are the two titles that you may claim:

  • Title: Balance Master

Requirement: Complete World Without Balance on Nightmare Mode 10 times.

  • Title: Wombat Warrior

Requirement: Complete World Without Balance on Normal Mode 30 times.


Rewards

After finishing the instance, you need talk again with Recruiter Naomi to redeem your rewards.

This reward can either be one of the items in the shop, or a Token of Balance (Normal or Nightmare, depending on which mode you played).