Chase Walk: Difference between revisions
From Revival Ragnarok Online
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|skillOther= '''Loki:''' | |skillOther= '''Loki:''' | ||
* Entering Chase Walk will now remove all Soul Linker (Ka-) buffs. | * Entering Chase Walk will now remove all Soul Linker (Ka-) buffs. | ||
}} | }} |
Latest revision as of 04:15, 26 March 2017
This skill's information has been altered on one of the servers. Please see the "Other" section listed in the table shown below to read details about this change. |
None Chase Walk Skill Info | |
Type: | Supportive Skill |
Levels: | 5 |
SP Cost: | 10; 50 + 10*SkillLV per 10 sec |
Cast Time: | 1.2 sec |
Cast Delay: | None |
Duration: | Sustained |
Target: | Self |
Range: | None |
Element: | None |
Catalyst: | None |
Prerequisites | |
Hiding (Lv5), Tunnel Drive (Lv3) |
Skill Description
Walk behind your enemy while hiding. All detecting skills will not be able to detect a Stalker in this mode. The stalker can not attack and he will become visible when his SP runs out. Furthermore, attacks that impact the area that the stalker is in will end this skill thus revealing the stalker. The Stalker leaves faint shoeprints on the ground while using this skill. Walking speed is reduced, but this can be compensated with higher SkillLV. Can be used during WoE, but costs 5 times as much SP. After a delay of 10 seconds, it will increase STR for 30 seconds.
Level | Walk Speed (%) | SP Cost / 10 sec. | WoE SP Cost / 10 sec. | +STR Bonus |
---|---|---|---|---|
1 | 70 | 12 | 60 | 1 |
2 | 75 | 14 | 70 | 2 |
3 | 80 | 16 | 80 | 4 |
4 | 85 | 18 | 90 | 8 |
5 | 90 | 20 | 100 | 16 |
Other Notes
Loki:
- Entering Chase Walk will now remove all Soul Linker (Ka-) buffs.
Upgrades
None
Obtained Via
None