Running: Difference between revisions

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[[Category:Item Skills]]
[[Category:Item Skills]]
==External Links==
{{Navbox Taekwon}}

Latest revision as of 23:03, 11 May 2016


None Running Skill Info
Type: Active Skill
Levels: 10
SP Cost: 110 - 10*SkillLV
Cast Time: Lv1: 6 sec, Lv2: 5 sec, Lv3: 4 sec, Lv4: 3 sec, Lv5: 2 sec, Lv6: 1 sec, Lv7: 0 sec, Lv8: 0 sec, Lv9: 0 sec, Lv10: 0 sec
Cast Delay: None
Duration: Instant, see below
Target: Self
Range: None
Element: None
Catalyst: None
Status Icon: None
Prerequisites
None

Skill Description

When you use this skill, your character starts running straight forward. You cannot change direction of where he is running while running. You can stop using Running skill by simply using it again (no SP cost to stop), or use another skill, or run into the wall. When you use this skill (At least at level 7) and then immediately stop, then there will be +10 STR buff and a +(10*SkillLV)% damage to the Kick skills for 150 seconds if you are un-armed (only works on TK and SG, not SL). When you do not have any weapons equipped, the kicking skill damage will increase by +10 per level of this skill, for maximum of +100.

Skill Level12345678910
+Atk (barehanded) 102030405060708090100
+Dmg (to Kick skills, %) 102030405060708090100
Non-Miss Damage (Kick skills) 9183039486069789099
Cast Time (Sec.) 6543210000
SP Cost 100908070605040302010

Other Notes

On all servers, this skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

External Links

Taekwon
Skills Break Fall · Prepare Axe Kick · Prepare Counter Kick · Prepare Round Kick · Prepare Whirlwind Kick · Axe Kick · Counter Kick · Flying Side Kick · Round Kick · Whirlwind Kick · Running · Enjoyable Rest · Peaceful Rest · Fighting Chant · High Jump · Taekwon Mission · Warm Wind
Quests Taekwon Kid Job Change Guide