Running: Difference between revisions
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[[Category:Item Skills]] | [[Category:Item Skills]] | ||
==External Links== | |||
{{Navbox Taekwon}} |
Latest revision as of 23:03, 11 May 2016
Skill Description
When you use this skill, your character starts running straight forward. You cannot change direction of where he is running while running. You can stop using Running skill by simply using it again (no SP cost to stop), or use another skill, or run into the wall. When you use this skill (At least at level 7) and then immediately stop, then there will be +10 STR buff and a +(10*SkillLV)% damage to the Kick skills for 150 seconds if you are un-armed (only works on TK and SG, not SL). When you do not have any weapons equipped, the kicking skill damage will increase by +10 per level of this skill, for maximum of +100.
Skill Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
+Atk (barehanded) | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
+Dmg (to Kick skills, %) | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
Non-Miss Damage (Kick skills) | 9 | 18 | 30 | 39 | 48 | 60 | 69 | 78 | 90 | 99 |
Cast Time (Sec.) | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
SP Cost | 100 | 90 | 80 | 70 | 60 | 50 | 40 | 30 | 20 | 10 |
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
- Hopping Filir - Small chance to cast Level 5 when hit