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From Revival Ragnarok Online
- * Broken Armor (status condition) * Stripped Armor ...1 KB (183 words) - 05:36, 5 October 2017
- |itemEqp = Armor ...558 bytes (63 words) - 04:59, 17 February 2017
- *[[NPC:Armor|Armor]] ...1 KB (228 words) - 04:46, 11 October 2013
- *Unequipping armor doesn't cancel this skill, so elemental armor is rendered useless when under the skill's effects. ...2 KB (260 words) - 04:24, 11 October 2013
- |itemEqp= Armor & Garment ...566 bytes (70 words) - 02:35, 14 September 2023
- ...d Swords by {{Formula|4 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...768 bytes (112 words) - 04:45, 11 October 2013
- ...nce of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking. ...524 bytes (60 words) - 15:51, 27 January 2016
- ...ttacks are amplified and the [[Maximum HP]] of anyone who is wearing water armor (i.e. Swordfish carded) is increased. You can only have one area enchantmen ...and 25% respectively, based on skill level when standing in it with water armor. ...2 KB (273 words) - 04:26, 11 October 2013
- ...Maces]] by {{Formula|+3 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...731 bytes (109 words) - 15:05, 24 October 2013
- |itemEqp = Armor ...607 bytes (69 words) - 05:53, 1 October 2016
- ...ed only) by {{Formula|4 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...791 bytes (116 words) - 04:44, 11 October 2013
- |cardEqp = Armor ...590 bytes (70 words) - 15:49, 27 January 2016
- |itemEqp = Armor ...566 bytes (67 words) - 04:07, 27 May 2023
- ...[Katar]] class weapons by 3*SkillLV. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...865 bytes (130 words) - 15:00, 24 October 2013
- <th>Armor Piercing Damage</th> ...788 bytes (99 words) - 04:44, 11 October 2013
- |cardEqp = Armor ...645 bytes (76 words) - 04:36, 11 October 2013
- |cardEqp = Armor ...658 bytes (79 words) - 15:46, 27 January 2016
- ...V)% to break the opponents weapon and a (0.7*SkillLV)% chance to break the armor per hit. Against monsters it decreases the monsters attack or defense by 25 <th>Armor Destruction Chance (%)</th><td>0.7</td><td>1.4</td><td>2.1</td><td>2.8</td> ...2 KB (288 words) - 04:33, 11 October 2013
- |cardEqp = Armor ...541 bytes (63 words) - 16:29, 17 November 2013
- |itemEqp = Armor ...658 bytes (70 words) - 05:57, 1 October 2016