Search results
From Revival Ragnarok Online
- |itemEqp = Armor **Each refine on the armor increases damage/magic damage on Demi-Human by 1%. ...1 KB (171 words) - 04:23, 11 October 2013
- |itemEqp = Shadow Armor ...536 bytes (68 words) - 00:42, 28 November 2022
- |cardEqp = Armor ...507 bytes (61 words) - 15:17, 18 February 2017
- |cardEqp = Armor ...503 bytes (60 words) - 15:18, 18 February 2017
- |itemEqp=Armor ...511 bytes (61 words) - 18:59, 9 February 2016
- |itemEqp = Armor ...483 bytes (59 words) - 00:21, 31 August 2016
- |cardEqp = Armor ...511 bytes (59 words) - 04:44, 11 October 2013
- * Broken Armor (status condition) * Stripped Armor ...1 KB (183 words) - 05:36, 5 October 2017
- |itemEqp = Armor ...558 bytes (63 words) - 04:59, 17 February 2017
- *[[NPC:Armor|Armor]] ...1 KB (228 words) - 04:46, 11 October 2013
- *Unequipping armor doesn't cancel this skill, so elemental armor is rendered useless when under the skill's effects. ...2 KB (260 words) - 04:24, 11 October 2013
- |itemEqp= Armor & Garment ...566 bytes (70 words) - 02:35, 14 September 2023
- ...d Swords by {{Formula|4 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...768 bytes (112 words) - 04:45, 11 October 2013
- ...nce of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking. ...524 bytes (60 words) - 15:51, 27 January 2016
- ...ttacks are amplified and the [[Maximum HP]] of anyone who is wearing water armor (i.e. Swordfish carded) is increased. You can only have one area enchantmen ...and 25% respectively, based on skill level when standing in it with water armor. ...2 KB (273 words) - 04:26, 11 October 2013
- ...Maces]] by {{Formula|+3 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...731 bytes (109 words) - 15:05, 24 October 2013
- |itemEqp = Armor ...607 bytes (69 words) - 05:53, 1 October 2016
- ...ed only) by {{Formula|4 * SkillLV}}. This damage ignores modification from Armor and [[VIT]] defense, but not from Elemental and Card modifiers and applies ...791 bytes (116 words) - 04:44, 11 October 2013
- |cardEqp = Armor ...590 bytes (70 words) - 15:49, 27 January 2016
- |itemEqp = Armor ...566 bytes (67 words) - 04:07, 27 May 2023