Hypatia's Codex: Difference between revisions
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Revision as of 04:29, 11 October 2013
Hypatia's Codex | |
File:NoImage.png | |
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ID: | 32552 |
Tradable: | Yes |
Storage-able: | Yes |
Vendable: | Yes |
Attack: | 100 |
Slots: | 0 |
Weapon Level: | 0 |
Equipped On: | Weapon |
Equippable By: | Priest, Sage, Star Gladiator |
Required Level: | 60 |
Item Description
A book containing the secrets of the Star Gladiator, Hypatia.
- Increases Attack by 50% (20% on Eir/Tyr)
- Increases Magic Attack by 10%
- Increases physical and magical damage to all non-neutral enemies proportional to refine rate.
If user is a Star Gladiator
- Increases Maximum HP proportional to DEX and Base Level.
How To Obtain This Item
Eir
- Hypatia - 3.00%
Loki
- Hypatia - 20%
Thor
This item is not available on Thor.
Script
Eir / Tyr:
- {bonus bAtkRate,20; bonus bMatkRate,10; bonus2 bAddEle,1,3*getrefine(); bonus2 bMagicAddEle,1,getrefine(); bonus2 bAddEle,2,3*getrefine(); bonus2 bMagicAddEle,2,getrefine(); bonus2 bAddEle,3,3*getrefine(); bonus2 bMagicAddEle,3,getrefine(); bonus2 bAddEle,4,3*getrefine(); bonus2 bMagicAddEle,4,getrefine(); bonus2 bAddEle,5,3*getrefine(); bonus2 bMagicAddEle,5,getrefine(); bonus2 bAddEle,6,3*getrefine(); bonus2 bMagicAddEle,6,getrefine(); bonus2 bAddEle,7,3*getrefine(); bonus2 bMagicAddEle,7,getrefine(); bonus2 bAddEle,8,3*getrefine(); bonus2 bMagicAddEle,8,getrefine(); bonus2 bAddEle,9,3*getrefine(); bonus2 bMagicAddEle,9,getrefine(); bonus bMaxHP,readparam(bDex)*BaseLevel*(BaseJob == Job_Star_Gladiator); },{},{}
Loki:
- {bonus bAtkRate,50; bonus bMatkRate,10; bonus2 bAddEle,1,3*getrefine(); bonus2 bMagicAddEle,1,getrefine(); bonus2 bAddEle,2,3*getrefine(); bonus2 bMagicAddEle,2,getrefine(); bonus2 bAddEle,3,3*getrefine(); bonus2 bMagicAddEle,3,getrefine(); bonus2 bAddEle,4,3*getrefine(); bonus2 bMagicAddEle,4,getrefine(); bonus2 bAddEle,5,3*getrefine(); bonus2 bMagicAddEle,5,getrefine(); bonus2 bAddEle,6,3*getrefine(); bonus2 bMagicAddEle,6,getrefine(); bonus2 bAddEle,7,3*getrefine(); bonus2 bMagicAddEle,7,getrefine(); bonus2 bAddEle,8,3*getrefine(); bonus2 bMagicAddEle,8,getrefine(); bonus2 bAddEle,9,3*getrefine(); bonus2 bMagicAddEle,9,getrefine(); bonus bMaxHP,readparam(bDex)*BaseLevel*(BaseJob == Job_Star_Gladiator); },{},{}