Auto Counter: Difference between revisions
From Revival Ragnarok Online
No edit summary |
No edit summary |
||
Line 25: | Line 25: | ||
<td>5</td><td>2.0</td></tr> | <td>5</td><td>2.0</td></tr> | ||
</table> | </table> | ||
|skillUpgrade = | |skillUpgrade = | ||
<table class="wikitable"> | |||
<tr><th>Upgrade</th><th>Effect</th> | |||
</tr><tr> | |||
<td>Auto-Counter Retention</td><td>Allows Auto-Counter to counter all attacks through-out it's full duration - but only for other players. If anything but a player attacks during the duration, it will instantly cancel like normal.</td></tr> | |||
</table> | |||
}} | }} |
Revision as of 13:38, 3 July 2016
None Auto Counter Skill Info | |
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 3 |
Cast Time: | Instant |
Cast Delay: | None |
Duration: | 0.4*SkillLV sec |
Target: | Self |
Range: | None |
Element: | None |
Catalyst: | None |
Status Icon: | None |
Prerequisites | |
Two-Handed Sword Mastery (Lv1) |
Skill Description
Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move. The counter attack doubles Critical Rate but that doesn't mean the user can hit the target without failure.
Level | Duration (sec.) |
---|---|
1 | 0.4 |
2 | 0.8 |
3 | 1.2 |
4 | 1.6 |
5 | 2.0 |
Other Notes
On all servers, this skill is unchanged and retains the original effect.
Upgrades
Upgrade | Effect |
---|---|
Auto-Counter Retention | Allows Auto-Counter to counter all attacks through-out it's full duration - but only for other players. If anything but a player attacks during the duration, it will instantly cancel like normal. |
Obtained Via
None