MVP Token System: Difference between revisions

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The '''MVP Token System''' is part of the [[Conquest_(Expansion)|Conquest Expansion]]. The MVP Token system allows the spawning of selected MVPs in exchange for MVP Tokens. Each MVP has a set cost in tokens. The areas are instanced and can be set to be completely private, for a party or for a guild.
The '''MVP Token System''' is part of the [[Conquest_(Expansion)|Conquest Expansion]]. The MVP Token system allows the spawning of selected MVPs in exchange for MVP Tokens. Each MVP has a set cost in tokens. The areas are instanced and can be set to be completely private, for a party or for a guild.


The system is not yet fully implemented.
The system is not yet fully implemented. Currently MVP Tokens look like VIP Tokens. As VIP Tokens drop only in the VIP Lounge, any VIP Token obtained from a normal monster is a MVP Token.
 
 
== MVP Tokens ==
MVP Tokens are dropped by low chance from any monster which gives the player Conquest Points. The higher the monsters level, the better the chance of obtaining a token.

Revision as of 18:01, 22 November 2013

The MVP Token System is part of the Conquest Expansion. The MVP Token system allows the spawning of selected MVPs in exchange for MVP Tokens. Each MVP has a set cost in tokens. The areas are instanced and can be set to be completely private, for a party or for a guild.

The system is not yet fully implemented. Currently MVP Tokens look like VIP Tokens. As VIP Tokens drop only in the VIP Lounge, any VIP Token obtained from a normal monster is a MVP Token.


MVP Tokens

MVP Tokens are dropped by low chance from any monster which gives the player Conquest Points. The higher the monsters level, the better the chance of obtaining a token.