Charleston Crisis: Difference between revisions
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=== Overview: === | === Overview: === | ||
Dr Vee's factory is under siege by malfunctioning robots, and players will be tasked with repairing the systems, battling rogue machines, and helping re-activate Charleston 2. | Dr Vee's factory is under siege by malfunctioning robots, and players will be tasked with repairing the systems, battling rogue machines, and helping re-activate Charleston 2. | ||
Players can start the instance at '''Einbroch''' (coordinates 227, 197). | |||
'''Pre-requisites:''' | '''Pre-requisites:''' | ||
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- Players who are below level 255, not in the quest, or exceeding the party size limit will not be able to enter. | - Players who are below level 255, not in the quest, or exceeding the party size limit will not be able to enter. | ||
=== | === Objectives in the Factory: === | ||
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! Task !! Description !! NPC/Location | ! Task !! Description !! NPC/Location | ||
|- | |- | ||
| | | Security Robots || Once inside the factory, you’ll face Security Robots. Defeat them to continue your journey. || Charleston 1 at 127, 277 | ||
|- | |- | ||
| | | Backup Power Generators || Restore power by visiting the backup power generators. || Charleston 1 at 127, 277 | ||
|- | |- | ||
| | | Charleston 2's Crisis || Stop Charleston 2 who has gone rogue and is threatening to destroy the factory. || Charleston 2 at 127, 129 | ||
|} | |} | ||
1. ** | 1. ** Security Robots:** | ||
- Once inside the factory, you’ll face **Security Robots** guarding the area. Defeat them to continue your journey. | - Once inside the factory, you’ll face **Security Robots** guarding the area. Defeat them to continue your journey. | ||
- **Charleston 1** (NPC) at coordinates **127, 277** will guide you to destroy these robots to proceed. | - **Charleston 1** (NPC) at coordinates **127, 277** will guide you to destroy these robots to proceed. | ||
2. ** | 2. ** Backup Power Generators:** | ||
- After clearing the robots, you will be tasked with restoring power by visiting the **backup power generators**. These locations will be revealed by **Charleston 1** (NPC) at **127, 277**. | - After clearing the robots, you will be tasked with restoring power by visiting the **backup power generators**. These locations will be revealed by **Charleston 1** (NPC) at **127, 277**. | ||
- Be prepared for additional robot encounters as you proceed to these critical locations. | - Be prepared for additional robot encounters as you proceed to these critical locations. | ||
3. ** | 3. ** Charleston 2's Crisis:** | ||
- **Charleston 2** (NPC) has gone rogue and is threatening to destroy the factory. Your task is to stop her and prevent the destruction of the facility. | - **Charleston 2** (NPC) has gone rogue and is threatening to destroy the factory. Your task is to stop her and prevent the destruction of the facility. | ||
- **Charleston 2** can be found at coordinates **127, 129** inside the factory. | - **Charleston 2** can be found at coordinates **127, 129** inside the factory. | ||
- To stop her, follow **Charleston 1**'s guidance and proceed to confront **Charleston 2** before it's too late. | - To stop her, follow **Charleston 1**'s guidance and proceed to confront **Charleston 2** before it's too late. | ||
=== | === Important NPCs and Their Locations: === | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 12:51, 29 November 2024
Requirements | ||
---|---|---|
Base Level: | 255 recommended | |
Party: | Solo or Party | |
Rewards | ||
Items: | Mana Circuits, Box of Thunders | |
Experience: | Base EXP: | Job EXP: |
None | None |
Restrictions
- No Storage access.
- Teleport and @jump are disabled.
- Angra and Ahura will not be allowed (includes Novice/Rental Angra and Ahura too)
- Ygg Berries, Ygg Seed, Treasureberry will NOT be allowed
- There are 2 Re-entries for 5 minutes each
- Donor items not allowed
- Max Stats allowed
- Back Slide, High Jump, Shadow Jump, Body Relocation, Dispell and Tarot Card of Fate are disabled.
- No alts allowed.
Overview:
Dr Vee's factory is under siege by malfunctioning robots, and players will be tasked with repairing the systems, battling rogue machines, and helping re-activate Charleston 2.
Players can start the instance at Einbroch (coordinates 227, 197).
Pre-requisites:
- Level: 🎯 255
- You must accept the quest from Charleston in Einbroch (coordinates 227, 197).
- A party of 1 to 6 members is required to enter the instance.
- The quest must be started by the party leader.
🚀 Getting Started:
Location | NPC | Description |
---|---|---|
Einbroch (227, 197) | Charleston | Talk to Charleston to start the quest if you're level 255 or above and have no existing quests in progress. |
232, 198 | Machine Portal | The party leader must use this portal to enter the Charleston Factory. |
1. **Talk to Charleston (NPC at Einbroch, 227, 197):**
- If you're Level 255 or above and have no existing quest in progress, Charleston will offer you a task to retrieve parts from the factory. - Accept the quest and proceed to the **Charleston Factory** via the portal next to Charleston.
2. **Entering the Charleston Factory:**
- The **party leader** must interact with the **portal** at coordinates **232,198** to enter the factory. - The portal requires the leader to be on the "Charleston in Distress" quest, and the party must be within the size limit of 1 to 6 members. - Players who are below level 255, not in the quest, or exceeding the party size limit will not be able to enter.
Objectives in the Factory:
Task | Description | NPC/Location |
---|---|---|
Security Robots | Once inside the factory, you’ll face Security Robots. Defeat them to continue your journey. | Charleston 1 at 127, 277 |
Backup Power Generators | Restore power by visiting the backup power generators. | Charleston 1 at 127, 277 |
Charleston 2's Crisis | Stop Charleston 2 who has gone rogue and is threatening to destroy the factory. | Charleston 2 at 127, 129 |
1. ** Security Robots:**
- Once inside the factory, you’ll face **Security Robots** guarding the area. Defeat them to continue your journey. - **Charleston 1** (NPC) at coordinates **127, 277** will guide you to destroy these robots to proceed.
2. ** Backup Power Generators:**
- After clearing the robots, you will be tasked with restoring power by visiting the **backup power generators**. These locations will be revealed by **Charleston 1** (NPC) at **127, 277**. - Be prepared for additional robot encounters as you proceed to these critical locations.
3. ** Charleston 2's Crisis:**
- **Charleston 2** (NPC) has gone rogue and is threatening to destroy the factory. Your task is to stop her and prevent the destruction of the facility. - **Charleston 2** can be found at coordinates **127, 129** inside the factory. - To stop her, follow **Charleston 1**'s guidance and proceed to confront **Charleston 2** before it's too late.
Important NPCs and Their Locations:
NPC | Location | Description |
---|---|---|
Charleston (Quest Giver) | Einbroch (227, 197) | Starting NPC for the quest. |
Charleston 1 (Factory Guide) | 127, 277 | Provides instructions and guides you through the quest. |
Dr. Ve (Factory Doctor) | 116, 213 | Provides lore and quest progress updates. |
Charleston 2 (Rogue Robot) | 127, 129 | The main antagonist of the event. |
Machine Portal | 232, 198 | The portal used to enter the factory. |
⚔️ Battles and Combat:
- You will encounter several types of **Lockstep** robots and **Security Robots**. These robots are part of **Charleston 2**’s defense system. Locations of these robots will be revealed during the event by **Charleston 1** (NPC).
- After defeating certain numbers of these robots, your party will be able to move forward and deal with the core issues.
- **Charleston 2** will attempt to sabotage the factory’s core. You must follow her and stop her before she causes irreversible damage.
🔧 Additional Notes:
- **💣 Explosive Powder**: To access certain areas, you may need to provide **Explosive Powder**. This is obtained through quest rewards or trade. The **Charleston 1** NPC at **132, 129** will ask for this item.
- **⏱️ Cooldown**: There is a cooldown period after completing certain sections of the quest. Be sure to monitor this as it affects when you can re-enter the factory.
- **🎮 Party Leader**: Ensure that the party leader is the one interacting with the critical NPCs to progress through the quest.
🏁 Ending the Event:
After completing the tasks and dealing with **Charleston 2**, the factory will either be saved or destroyed depending on your actions.
- **Rewards**: Players will earn significant **experience points (EXP)**, loot, and possibly other quest items for c