Aliza Card: Difference between revisions
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|cardSuffix= Protective | |cardSuffix= Protective | ||
|cardEqp= Footgear | |cardEqp= Footgear | ||
|cardDesc= | |cardDesc= *Add a 5% chance of auto casting Wink of Charm on an enemy when the user receives Physical Damage. | ||
*Add a | *<font color="#008800">[Dancer, Gypsy]</font> | ||
*<font color="#008800"> | **Auto cast chance increases to 10%. | ||
** | |||
|cardOther= '''Loki:''' | |cardOther= '''Loki:''' | ||
*All Stats +3 | *All Stats +3 | ||
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*{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} | *{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{} | ||
'''Loki: ''' | '''Loki: ''' | ||
*{bonus bAllStats,3; if (readparam(bInt) <= 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,30;} if (readparam(bInt) > 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*((readparam(bInt)-99)/175));} },{},{} | *{bonus bAllStats,3; if (readparam(bInt) <= 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,30;} if (readparam(bInt) > 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*((readparam(bInt)-99)/175));} },{},{<nowiki>}</nowiki> | ||
}} | }} |
Revision as of 07:37, 27 June 2024
This item's information has been altered on one of the servers. Please see the "Changes" section shown below to read details about this change. |
Aliza Card | |
File:AmonRaCard.jpg | |
---|---|
ID: | 4236 |
Tradable: | Yes |
Storage-able: | Yes |
Vendable: | Yes |
Compounded On: | Footgear |
Pre / Suffix: | Protective |
Card Description
- Add a 5% chance of auto casting Wink of Charm on an enemy when the user receives Physical Damage.
- [Dancer, Gypsy]
- Auto cast chance increases to 10%.
Changes Made To This Item
Loki:
- All Stats +3
- [Base Intelligence = 255]
- Add a chance of auto casting Level 10 Kyrie Eleison is increased to 10%.
- The percentage increase of Kyrie Eleison is scaled. For example, 177 INT = 6.5% to auto cast, etc.
How To Obtain This Item
Eir
- Amon Ra - 0.03%
Loki
- Amon Ra - 0.20%
Tyr
- Amon Ra - 0.02%
Script
Eir / Tyr:
- { bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{}
Loki:
- {bonus bAllStats,3; if (readparam(bInt) <= 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,30;} if (readparam(bInt) > 99) {bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*((readparam(bInt)-99)/175));} },{},{}