Maintenance 2016-03-05: Difference between revisions
(Created page with "{{Maintenance/Start}} ==Maintenance 2016-03-05 Notes== ===VIP Update!=== Since its initial implementation, I would like to introduce the first, new update to VIP! Just as a re...") |
mNo edit summary |
||
Line 110: | Line 110: | ||
**Ship Captain Hat | **Ship Captain Hat | ||
*[<span style="color:red">Loki</span>] [<span style="color:blue">Thor</span>] The Biolabs 4 normal mob card names have changed from class names to the mob names. The MvP card names have changed from mob's names to class names. This is to make them consistent with the Biolabs 3 card naming system. | *[<span style="color:red">Loki</span>] [<span style="color:blue">Thor</span>] The Biolabs 4 normal mob card names have changed from class names to the mob names. The MvP card names have changed from mob's names to class names. This is to make them consistent with the Biolabs 3 card naming system. | ||
<br> | |||
=='''Loki'''== | |||
===Custom Episode Update - I.iii Blood will Have Blood (Part 1)=== | ===Custom Episode Update - I.iii Blood will Have Blood (Part 1)=== | ||
Line 227: | Line 228: | ||
*Party variables are a new way to store quest data based on a party. The only system to use party variables is, at the minute, Melanis. Please be aware that party based variables are temporary and not saved. They expire if the party is disbanded (but not if all members log off), or the character server is taken offline. | *Party variables are a new way to store quest data based on a party. The only system to use party variables is, at the minute, Melanis. Please be aware that party based variables are temporary and not saved. They expire if the party is disbanded (but not if all members log off), or the character server is taken offline. | ||
*A whole pile of script commands that lets us do pretty cool stuff with NPCs! Most of this stuff has made its way into the custom episode and Melanis, but because I'm so excited about it, I'm gonna let you in on it! NPCs can now be appeared and disappeared locally, per person, unlike before which hid or showed the NPC for everyone. As an example, this means we can show an NPC to people at a certain stage of a quest, and then hide it for everyone else not at that stage. This allows for really cool dynamic quests out in the open. Furthermore, the NPC talk bubble used most frequently in the custom episode, can also follow this same rule. So an NPC can talk for some people, but this will be hidden for others. NPCs can also talk to specific parties and guilds only! Finally effects can also be displayed per client as well! This could result in all sorts of cool stuff like public instances and dynamic quests, all out in the open world. Please look forward to this! | *A whole pile of script commands that lets us do pretty cool stuff with NPCs! Most of this stuff has made its way into the custom episode and Melanis, but because I'm so excited about it, I'm gonna let you in on it! NPCs can now be appeared and disappeared locally, per person, unlike before which hid or showed the NPC for everyone. As an example, this means we can show an NPC to people at a certain stage of a quest, and then hide it for everyone else not at that stage. This allows for really cool dynamic quests out in the open. Furthermore, the NPC talk bubble used most frequently in the custom episode, can also follow this same rule. So an NPC can talk for some people, but this will be hidden for others. NPCs can also talk to specific parties and guilds only! Finally effects can also be displayed per client as well! This could result in all sorts of cool stuff like public instances and dynamic quests, all out in the open world. Please look forward to this! | ||
<br> | |||
=='''Thor'''== | |||
*[<span style="color:blue">FIXED</span>] Guillotine Cross' Dark Claw will now apply the debuff even if you miss when using the skill. | |||
*[<span style="color:blue">FIXED</span>] The Lux Anima Runestone now properly distributes rune buffs to your party. (It should also stop clearing all your other buffs) | |||
*[<span style="color:blue">FIXED</span>] Shadow Form now has the chance to be cancelled when a revealing skill is casted on it [Still has a 50% chance to succeed] | |||
*[<span style="color:blue">FIXED</span>] Minstrel's Improvised Song will (again) call up a random spell for you to use. | |||
*[<span style="color:blue">FIXED</span>] Gentle-Touch Cure consuming too many spirit spheres, now corrected to 1 | |||
*[<span style="color:blue">FIXED</span>] Kagorou / Oboro's attack speed cap has been corrected back to 193 ASPD (Not that anyone noticed) | |||
*[<span style="color:blue">FIXED</span>] Summon Legion now correctly summons BEES [The Horror!] | |||
*[<span style="color:blue">FIXED</span>] King's Grace is no longer dispellable | |||
*[<span style="color:blue">FIXED</span>] Hip Ribbon and Hair Bow Recolours should now ask for the correct item amounts instead of the Loki ones. | |||
*[<span style="color:blue">FIXED</span>] Thorn Trap now behaves as should and no longer traps yourself and team mates | |||
*[<span style="color:blue">FIXED</span>] Cloud Kill visually aligns with it's AoE | |||
*[<span style="color:blue">FIXED</span>] NPCs that check if you are a Gunslinger [Eg, Bullet dealer Tony and Magazine dealer Kenny] now know what a Rebellion class looks like and recognizes your roots as a Gunslinger | |||
*[<span style="color:blue">FIXED</span>] Arunafeltz Desert Sandwich gives +7% Crit Rate, not +7 flat crit, but +7% [Eg. 15 base crit + Sandwich = 16.05 Crit, 100 base Crit + Sandwich = 107 Crit] | |||
*[<span style="color:blue">FIXED</span>] Tae Goo Lyeon (hopefully) now gives 20% Cast Reduction and 20% Delay Reduction at +9 or higher | |||
*[<span style="color:blue">FIXED</span>] Banishing Buster now correctly functions as intended. Get back in there Soldier! | |||
*[<span style="color:blue">FIXED</span>] Icepick type damage now correctly functions as intended. Most people may not have noticed this, however this is quite a big issue that got fixed. <font size="1">[Like HUUUGE amounts of work]</font> | |||
*[<span style="color:blue">FIXED</span>] Monster's Magic attack are no longer absurd. You can now reasonably tank monsters that use spells on you and not die in 1 hit. <font size="1">[Unless you are not prepared!]</font> | |||
*[<span style="color:blue">FIXED</span>] Inspiration now correctly removes the buffs and debuffs it should | |||
*[<span style="color:blue">FIXED</span>] Whitesmith's weapon refine is no longer incorrect, and should now have a correct success chance | |||
*[<span style="color:blue">FIXED</span>] Fixed the way bonus VIT and bonus INT calculated with Max HP and Max SP | |||
*[<span style="color:blue">FIXED</span>] Bio4 Mobs have had their drop rates fixed to reflect official rates. They also have had their cards added. | |||
*[<span style="color:blue">FIXED</span>] Rebellions can now properly point, click, and shoot with Grenade Launchers. | |||
*[<span style="color:blue">FIXED</span>] An issue that caused you to crash forever when signed up for helpdesk and to error everyone in your guild based on the message you write when* leaving or being kicked has been fixed. | |||
*[<span style="color:blue">FIXED</span>] Rental Bunny Band (5266) should now be storageable, so you don't have to buy one per every character on your account. | |||
*[<span style="color:blue">FIXED</span>] Warg Strike now correctly only scales off of your Stats [str/dex/luk], and Attack instead of +% cards <font size="1">[This definitely looks and feels like a nerf, but it's an adjustment towards official values, so quit what you're raging about right now.]</font> | |||
*[<span style="color:blue">FIXED</span>] Moon Light Fantasy has it's success chance corrected, and now properly works | |||
*[<span style="color:blue">FIXED</span>] Volcanic ash now has it's status updated to how it should officially behave | |||
*[<span style="color:blue">FIXED</span>] Hovering has been updated and fixed. Skill should ignore a slew of ground based skills and traps <font size="1">[Note : This skill will be monitored if it becomes too overbearing]</font> | |||
*[<span style="color:blue">FIX</span><span style="color:orange">ANGED</span>] VIP Guest has been finally turned off, but fret not, players without VIP can still use the Healer during WoE. | |||
*[<span style="color:orange">CHANGED</span>] Offertorium and Magnificat cancel each other out. Essentially working as a toggle between two modes | |||
*[<span style="color:orange">CHANGED</span>] Thor now has a party cap of 20 instead of 12. Please provide feedback if this number is too little [Or too much!] so we can readjust if need be. | |||
*[<span style="color:orange">CHANGED</span>] Quality of life change for Maestros and Wanderers : Frigg's Song is now cast-able while preforming Songs / Dances | |||
*[<span style="color:orange">CHANGED</span>] Mother's White Flower and Father's White Mustache has been nerfed down to only being +10 ATK instead of +20. This was done mainly so players who did MoTD for the Panda Bear Rucksack weren't slighted for putting in more effort for a lesser reward. <font size="1">[Not to mention in hind sight +20 ATK was kind of too much]</font> | |||
*[<span style="color:orange">CHANGED</span>] Nightmare Amon Ra no longer drops Enriched Elunium, and his stats have been changed to be in line with his official self. | |||
*[<span style="color:orange">CHANGED</span>] Notoriety MvPs have also had their Enriched Elunium drops removed and have had their spawn times increased. | |||
*[<span style="color:orange">CHANGED</span>] Players now have access to @changegm in order to change guild leader. | |||
*[<span style="color:orange">CHANGED</span>] Ice Wing Quest was updated for Thor to no longer need Glove[0]'s, but Rosary[1]'s instead. | |||
*[<span style="color:orange">CHANGED</span>] Nightmare Amon Ra and Regular Amon Ra have both had their spawn timers upped to 2 hours instead of every hour and will no longer spawn in a fixed location. | |||
*[<span style="color:red">ADDED</span>] Nightmare Clock Tower has been added in! Find Belljamin Button inside of Regular Clock Tower to gain access | |||
*[<span style="color:red">ADDED</span>] Monsters within the dungeon for a time consuming experience <font size="1">(geddit?)</font> | |||
*[<span style="color:red">ADDED</span>] Also, complementary quests to go with Nightmare Clock Tower to make it worth <font size="1">your '''time'''.</font> | |||
*[<span style="color:red">ADDED</span>] There is now a roaming Maya Purple in Anthell 1. | |||
*[<span style="color:red">ADDED</span>] The instance Sara's Memory has been added. It starts at dali 138,118 which is accessible by going to Kafra -> Dungeons -> Dali | |||
*[<span style="color:red">ADDED</span>] Heroic Backpack has been added to the Monster of the Day rewards for 100 Heroic Points as well as to the Cash Shop for 300 Points. | |||
*[<span style="color:red">ADDED</span>] Event Point Store has had a few items added to it - Foxtail (MATK+10, Lower Headgear), Rockabilly Hair (No effect, upper headgear) | |||
*[<span style="color:red">ADDED</span>] Advanced Safety Ring, Advanced Ring of Flame Lord, and Advanced Ring of Resonance are now in the item database. | |||
With the addition of Nightmare Clock Tower, we aim to change the end game leveling area away from grinding mind numbingly in Nightmare pyramids to somewhere with a more appropriate | |||
Time Effort : EXP ratio | |||
All hail our clock overlords, may their reign be eternal | |||
As an aside, I do want to apologize to everyone because I did promise that I would do my best to get Old Glast Heim and Faceworm out in this maint. Unfortunately, it was out of my hands and the option was to either do this maint now, or delay it until those two things were ready, but I felt it would be better to get all of this content out rather than make you all wait even longer. | |||
<font size="1">Wiki-Edit (Konayuki): Really Morph?</font> | |||
{{Maintenance/End}} | {{Maintenance/End}} |
Revision as of 09:15, 5 March 2016
From the Maintenance Notes: |
---|
Maintenance 2016-03-05 NotesVIP Update!Since its initial implementation, I would like to introduce the first, new update to VIP!
Just as a reminder before we get to the juicy parts: Gold VIP is a "free" VIP status given to those of level 10 donor status, as a thank you for supporting the server; Platinum VIP is the premium version that is bought with credits. Thor: your guest VIP will run out as of this maintenance, and we thank you fully for testing it for us and bearing with us. Gold and Platinum VIPs! :
Platinum VIPs Only! :
Please also note for those on Loki, new, lower amounts of VIP may be bought in the Garden of Eden (read on for more details...), in the amounts of 1 day, 2 days, 3 days, 5 days, 10 days and 15 days. Cashshop Update!We are pleased to announce some new items have been added to the Cashshop for both servers!
Effect: Grants an account-bound, high-end weapon. Cost: 150 Points
Effect: Grants an account-bound, high-end armour. Cost: 150 Points
Effect: Please see Ratemyserver! Cost: 300 Points
LokiCustom Episode Update - I.iii Blood will Have Blood (Part 1)
Quest List:
Melanis:Melanis is the name of the brand new PvM content we are introducing with this Custom Episode patch. At the moment, we will be adding just this one Melanis; however, if it proves to be popular and/or liked, then more will follow from it. So please, do leave feedback! Without spoiling too much story, some powerful magic has taken place that has caused a tear in time to create yet another portal - one, however, that bears no resemblance to those in the New World or that leads to Glastheim! Unlike the other portals, this one has two copies either of which can be found in Geffen Field (gef_fild08) or in Rosasceae Pass (gef_fild01p). This means that even if you have not taken part in the Custom Episodes, you may still enter Melanis - however, important story elements may not be disclosed to you! Both Rekenber Corporation and the Tower of Mages in Geffen have taken a keen interest in this portal's appearance - for different reasons! - and have sent parties there immediately to investigate and study it. Already a few key points have been deduced by the vanguard of this reconnaissance mission:
Eden Group Update - Garden of Eden!Introducing the next expansion to the Eden Group: the Garden of Eden! This can be found in Eden Group to the right of the main desk, inside the warp portal before the thick, heavy doors. Inside is the Garden of Eden, a brand spanking new and updated Mall! First though, let me give you a virtual tour of the Garden: Along the south wall are a set of booths which are now home to the Yuno Mall shops (which, by the way, has been removed - goodbye Yuno Mall, you served us well... I'd also like to thank Xero who parsed the whole Yuno Mall into this new, trader interface! So thanks to him!) and a bunch of new ones. In order, these are the Weapon Shop, the Armour Shop, the Magician Shop, the Alchemy Shop, the Extended Classes Shop and the Headgear Shop. These NPCs all sell the regular stuff that can be found at the Yuno Mall (with a few extras...) and all for Zeny. Moving into the central area we can find a bar with most of the essential NPCs: Healer, Warpra, Stylist, Settings NPC, PvP Warper, Job Master and the Rental NPC. Of course, with the Warpra NPC you can save here if you so wish - and with the nice throw cushions and mats, this makes for a lovely area to hang out in! Also, the central area, as designated by the mats, are a no vending zone; however, you can vend anywhere else within the Mall if you wish to compete with the NPCs! Next up on the north wall, you can find the Smithy Shop and the Protection NPC who sells Chemical Protection scrolls. On the centre stage are two GM NPCs, who inform players of seasonal and GM-hosted events, as well as helping newbies learn their way around the server. Flanking the stage you can find all the old Event Point NPCs from Moscovia - the Event Point Lottery NPC, the Dyna Event setting and the Clip Exchanger to the right, while on the left is the Floating Rates NPCs and the Premium Item Exchanger. To the right of the stage is the Tool Dealer, as well as famous chef Charles Orleans and his helper Madeleine Chu! And finally we reach upstairs, which, from left to right, hold the following shops: the Seasonal Shop (currently closed), the VIP Shop, another currently closed shop, the Vote Point Shop, the Mining Point Shop, the Event Point Shop and the normal and premium Pet Shops. All of these shops now have a trader-type interface which actually allows you to see what you're buying before you do! Please remember that the NPCs which used to be in the Yuno Mall and in Moscovia are no longer there and can only be found in the Garden of Eden; and yes, you can warp there via the Warpra! Skill Changes, Fixes and Misc Balancing
Item Changes and Fixes
Miscellaneous Additions and Fixes
Thor
With the addition of Nightmare Clock Tower, we aim to change the end game leveling area away from grinding mind numbingly in Nightmare pyramids to somewhere with a more appropriate Time Effort : EXP ratio All hail our clock overlords, may their reign be eternal As an aside, I do want to apologize to everyone because I did promise that I would do my best to get Old Glast Heim and Faceworm out in this maint. Unfortunately, it was out of my hands and the option was to either do this maint now, or delay it until those two things were ready, but I felt it would be better to get all of this content out rather than make you all wait even longer. Wiki-Edit (Konayuki): Really Morph? |