Jessica's Spellbook: Difference between revisions
From Revival Ragnarok Online
mNo edit summary |
mNo edit summary |
||
Line 8: | Line 8: | ||
|itemStore = Yes | |itemStore = Yes | ||
|itemAtk = 85 | |itemAtk = 85 | ||
|itemLvl = 4 | |||
|itemEqp = Weapon | |itemEqp = Weapon | ||
|classEq = [[Priest]] Class, [[Sage]] Class, [[Star Gladiator]] Class | |classEq = [[Priest]] Class, [[Sage]] Class, [[Star Gladiator]] Class | ||
Line 13: | Line 14: | ||
|itemDesc = A book containing the secrets of the Santa Girl, Jessica. | |itemDesc = A book containing the secrets of the Santa Girl, Jessica. | ||
*Ignores Elemental Resistance equal to the refine rate. | *Ignores Elemental Resistance equal to the refine rate. | ||
*Reduces after | *Reduces after cast delay by 20% | ||
*[[Water]] Property. | |||
<span style="color:#000088">[[Sage]] Class</span> | <span style="color:#000088">[[Sage]] Class</span> | ||
*Increases [[MATK|Magic Attack]] by 15% | *Increases [[MATK|Magic Attack]] by 15% | ||
Line 21: | Line 23: | ||
|script={bonus bIgnoreElementalDefenseRate,getrefine(); bonus bAtkEle,Ele_Water; bonus bDelayRate,-20; if(BaseJob == Job_Sage) {bonus bMatkRate,15;} },{},{} | |script={bonus bIgnoreElementalDefenseRate,getrefine(); bonus bAtkEle,Ele_Water; bonus bDelayRate,-20; if(BaseJob == Job_Sage) {bonus bMatkRate,15;} },{},{} | ||
}} | }} | ||
[[Category:Book]] |
Revision as of 07:45, 19 May 2017
Jessica's Spellbook | |
File:NoImage.png | |
---|---|
ID: | 52544 |
Tradable: | Yes |
Storage-able: | Yes |
Vendable: | Yes |
Attack: | 85 |
Slots: | 0 |
Weapon Level: | 4 |
Equipped On: | Weapon |
Equippable By: | Priest Class, Sage Class, Star Gladiator Class |
Required Level: | 225 |
Item Description
A book containing the secrets of the Santa Girl, Jessica.
- Ignores Elemental Resistance equal to the refine rate.
- Reduces after cast delay by 20%
- Water Property.
Sage Class
- Increases Magic Attack by 15%
How To Obtain This Item
Eir
- Jessica - 3.00%
Loki
- Jessica - 20%
Thor
This item is not available on Thor.
Script
{bonus bIgnoreElementalDefenseRate,getrefine(); bonus bAtkEle,Ele_Water; bonus bDelayRate,-20; if(BaseJob == Job_Sage) {bonus bMatkRate,15;} },{},{}