Conquest (Expansion): Difference between revisions

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== Additions ==
== Additions ==
*[[Conquest_(System)|Conquest System]]
*[[Conquest_(System)|Conquest System]]
*[[Missions|Mission System]] (coming soon)
*[[BECS|Brews, Elixirs, and Concoctions System]]
*[[BECS|Brews, Elixirs, and Concoctions System]]
*New status conditions
*New status conditions
**[[Blockade]]
**Debuffs
**[[Prone]]
***[[Blockade]] (coming soon)
**[[Weakness]]
***[[Prone]] (coming soon)
**[[Confunded]]
***[[Weakness]] (coming soon)
**[[Drowning]]
***[[Confunded]] (coming soon)
**[[Paralysis]]
***[[Drowning]] (coming soon)
***[[Paralysis]] (coming soon)
**Buffs
***[[Immune]] (coming soon)
*More to be announced...
*More to be announced...


[[Category:Expansions]]
[[Category:Expansions]]

Latest revision as of 07:16, 8 October 2017

EXPERIMENTAL FEATURE! This page outlines a new/experimental feature of RebirthRO and is subject to change without notice.

The RebirthRO: Conquest expansion began development on 2013-11-21 with the headline feature of the Conquest System. The Conquest expansion also brings the MVP Token System and several other features.

Additions