Wind: Difference between revisions
From Revival Ragnarok Online
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===Footgear=== | |||
{| class="wikitable" cellpadding="5px" width="100%" | |||
!width="80px"| !!width="160px"| Item Name !! Effect | |||
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!rowspan=1 |Cards | |||
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*[[Purplering Card]] | |||
|Increases your resistance from Wind attacks by 15% | |||
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===Ammunition=== | ===Ammunition=== |
Latest revision as of 09:23, 2 January 2014
Elemental property. Wind is weak to Earth, and does extra damage to the Water property. Weapons can be forged with the Wind property using a Rough Wind.
Damage Table
Enemy Level | ||||
Element | Level 1 | Level 2 | Level 3 | Level 4 |
Neutral | 100% | 100% | 100% | 100% |
Water | 50% | 25% | 0% | 0% |
Earth | 150% | 175% | 200% | 200% |
Fire | 100% | 100% | 100% | 100% |
Wind | 25% | 0% | -25% | -50% |
Poison | 125% | 125% | 100% | 75% |
Holy | 100% | 100% | 100% | 75% |
Shadow | 100% | 100% | 100% | 75% |
Ghost | 100% | 75% | 50% | 25% |
Undead | 100% | 75% | 50% | 25% |
Related Items
Head Gear
Item Name | Effect | |
---|---|---|
Cards | Add the chance of gaining 'Wind of Verdure' item each time an Insect monster is killed. Add 10% more tolerance against Wind Property Attack. |
Item Name | Effect | |
---|---|---|
Equipment | Increases damage dealt with Wind, Water, and Holy attacks by:
Increases damage against Wind, Water, and Holy attacks by:
Restores some HP when killing an enemy (Loki Only) | |
|
Armor
Item Name | Effect | |
---|---|---|
Cards | Enchant an Armor with the Wind property. DEF +1 | |
Increase resistance to Wind property attacks by 10%. DEF +2 |
Item Name | Effect | |
---|---|---|
Equipment | An armor that is enchanted with the Wind Property. |
Weaponry
Item Name | Effect | |
---|---|---|
Cards | Increase damage inflicted upon Wind property monsters by 20%. |
Item Name | Effect | |
---|---|---|
Equipment | Increases damage on Earth, Water, Fire and Wind Property enemies by 7% and Holy Property enemies by 5%. | |
Enchanted with Wind Property. | ||
Enchanted with the Wind Property. INT + 2, AGI + 2
Add a 5% chance of auto casting Level 3 Jupitel Thunder and Arrow Vulcan on the enemy when attacking. The skill level of the Arrow Vulcan changes depending on the refinement rate of this weapon. When refined to + 11 or above, you'll cast level 10. | ||
Enchanted with the Wind Property. Enables use of Level 1 Jupitel Thunder.
Add a 10% chance of auto casting Level 1 Jupitel Thunder on the enemy when attacking. INT + 2, AGI + 1 | ||
Enchanted with the Wind Property. | ||
Enchanted with the Wind Property. | ||
Enchanted with the Wind Property. Has a 25% chance of performing a guided attack that a target can't evade. HIT + 30 | ||
Enchanted with Wind Property. AGI - 1, DEX - 2. | ||
Enchanted with the Wind Property. | ||
Enchanted with the Wind Property. Inflicts 5% additional damage on Undead monster and 10% additional damage on Earth, Water, Fire and Wind Property enemies. | ||
Enchanted with the Wind Property. Critical Rate + 3, Attack Speed + 3%. Weapon Range + 1. | ||
Enchanted with the Wind Property. Inflict the Sleep status on enemies by a low chance. | ||
Enchanted with the Wind Property. Increases Attack Speed. DEX + 40, STR + 15 Impossible to refine this item. Indestructible. | ||
Enchanted with the Wind Property. Increases Sushi drop chance when killing Fish monsters by 40% | ||
Enchanted with the Wind Property. Add a 10% chance of auto casting Level 3 Lightning Bolt on the enemy when attacking. DEF + 1 | ||
Increases damage inflicted on Earth Property by 10%. Increases damage inflicted on Wind Property by 10%. Indestructible (except in upgrade attempts). | ||
Enchanted with Wind Property. Enables use of Throw Tomahawk. | ||
Enchanted with the Wind Property. Increases Attack Speed by 5%. | ||
Enchanted with the Wind Property. Add a 10% chance of auto casting Level 3 Thunder Storm on the enemy when attacking. Causes Silence effect to enemies by 2% chance. |
Shield
Item Name | Effect | |
---|---|---|
Cards | Decreases damage from Wind Property by 20%. Increases damage dealing to Wind Property by 5%. |
Item Name | Effect | |
---|---|---|
Equipment | Add a 20% resistance against property attacks (All except Neutral). | |
Can never be knocked back. Receives 20% additional damage from all physical and magical sources. | ||
Adds a 10% chance to return the damage of all magical and physical attacks. Increases resistance to all elements by 10%. Reduces damage from all attack types by 10%. Reduces ATK, Flee, Perfect Dodge and Hit by 90% | ||
Increases damage from large size monsters by 15%. Reduces damage from small size monsters by 10%. Max HP + 20%. Reduces damage from Criticals by 20%. Perfect Dodge + 7. Luk +7. Resistance to all elements + 7% | ||
Add a 20% resistance against Wind, Earth, Holy and Poison Property. MDEF + 5 | ||
Increases Max HP by (4,000 + 400*Refine). Increases STR by (4 + Refine/2). Increases Resistance to Earth, Wind, Water and Fire by (10 + Refine/2)% | ||
Reflect Melee damage by (10 + Refine)%. Ignore partial Defense by (10 + Refine)%. Resistance to Earth/Wind/Water/Fire increased by (10 + Refine)% | ||
Reduces VIT based Defense by (5 + Refine/2). Increases Hard Defense by (3 + Refine/3)%. Reduces melee reflected damage by (10 + Refine)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine/2)%. Unbreakable | ||
Reduces damage from close range attacks by (10 + Refine)%. Increases attack by (5 + Refine/2)%. Chance to break enemy's weapon when hit by (5 + Refine/2)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine)%. Unbreakable |
Garment
Item Name | Effect | |
---|---|---|
Cards | Increase resistance to the Wind property by 30%. Flee Rate +5 | |
Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking. |
Item Name | Effect | |
---|---|---|
Equipment | Adds resistance to ALL elements by 15%. FLEE + 30 MDEF + 5. Enables use of Level 1 Teleport. Cannot be refined, cannot be destroyed. | |
Resistance to all elements +5%. Perfect Dodge +5. Increases Max HP and Max SP by 1% per refine. MDEF + 5. Unbreakable. Unstrippable. | ||
Resistance to all elements + 10%. Max HP and Max SP + 10%. After Cast Delay - 10%. MDEF + 5. ATK and MATK + 5%. Critical + 5. Hit + 10. Ignores 5% of Enemy's MDEF. Unbreakable. Unstrippable. |
Footgear
Item Name | Effect | |
---|---|---|
Cards | Increases your resistance from Wind attacks by 15% |
Ammunition
Item Name | Effect | |
---|---|---|
Equipment | An arrow enchanted by the power of the Wind. | |
A Wind Property kunai that is especially sharp. | ||
A grenade launcher bullet imbued with the Wind Property. | ||
A Bullet enchanted with the Wind Property. |
Sets
Item Name | Effect | |
---|---|---|
Goibne's Equip Set | ||
|
VIT + 5, Maximum HP + 15%, Maximum SP + 5%, DEF + 5, MDEF + 15. Receive 10% less damage from Water, Wind, Earth and Fire Property attacks. | |
|
VIT + 10. Maximum HP + 30%. Maximum SP + 10%. DEF + 10. MDEF + 20. Receive 20% less damage from Water, Wind, Earth and Fire Property attacks. | |
VIT + 2, Maximum HP + 10% | ||
MDEF + 3, Maximum HP + 5%, Maximum SP + 5% | ||
VIT + 3, MDEF + 3 | ||
VIT + 1, MDEF + 2 |
Item Name | Effect | |
---|---|---|
Cashmere Set |
|
Resistance to Earth, Wind, Water and Fire + 25% |
|
Resistance to Earth, Wind, Water and Fire + 50% | |
Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/4)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases Movement Speed by (25 + Refine/2)%. All effects increase by refine. Can not be refined after creation. Unbreakable. | ||
Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MDEF by (8 + Refine/2). All effects increase by refine. Can not be refined after creation. Unbreakable | ||
Decreases after cast delay by (10 + Refine/2)%. Ignores (3 + Refine/3)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Adds resistance to Freeze by (65 + 5*Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable. | ||
Decreases after cast delay by (10 + Refine)%. Ignores (5 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MATK (25 + Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable |