wiki:violent_gale
Table of Contents
Violent Gale
| This skill's information has been altered on one of the servers. Please see the “Other” section listed in the table shown below to read details about this change. |
| Violent Gale Skill Info | Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 50-2*skillLV |
| Cast Time: | 5 sec |
| Cast Delay: | None |
| Duration: | SkillLV minutes |
| Target: | Ground |
| Range: | 2 cells |
| Element: | Wind Property |
| Catalyst: | 1 Yellow Gemstone |
| Prerequisites |
| lightning_loader (Lv2) |
Skill Description
In a Violent Gale, all wind elemental attacks get amplified and the flee Rate of wind elemental players (i.e. Dokebi carded armor wearers) is increased. Also, fire_wall lasts 150% longer in a Violent Gale. You can't cast ice_wall on a Violent Gale. You can only have one area enchantment out. This skill (like the others) cannot be cast over one another or double cast on top of itself. Requires 1 Yellow Gemstone to use.
| Level | 1 | 2 | 3 | 4 | 5 |
|---|
| +Wind Element Damage (%) | 10 | 14 | 17 | 19 | 20 |
| +Flee Rate | 3 | 6 | 9 | 12 | 15 |
| SP Cost | 48 | 46 | 44 | 42 | 40 |
| Duration (min) | 1 | 2 | 3 | 4 | 5 |
Other Notes
Loki:
- The flee increase is now 30 * skill level when standing in it with wind armor.
Upgrades
None
Obtained Via
None
wiki/violent_gale.txt · Last modified: by 127.0.0.1
