Table of Contents
Wind
Elemental property. Wind is weak to earth, and does extra damage to the water property. Weapons can be forged with the Wind property using a Rough Wind.
Damage Table
| Enemy Level |
| Element | Level 1 | Level 2 | Level 3 | Level 4 |
| neutral | 100% | 100% | 100% | 100% |
| water | 50% | 25% | 0% | 0% |
| earth | 150% | 175% | 200% | 200% |
| fire | 100% | 100% | 100% | 100% |
| Wind | 25% | 0% | -25% | -50% |
| poison | 125% | 125% | 100% | 75% |
| holy | 100% | 100% | 100% | 75% |
| shadow | 100% | 100% | 100% | 75% |
| ghost | 100% | 75% | 50% | 25% |
| undead | 100% | 75% | 50% | 25% |
Head Gear
| Item Name | Effect |
|---|
- Giant Hornet Card
| Cards | Add the chance of gaining 'Wind of Verdure' item each time an Insect monster is killed. Add 10% more tolerance against Wind Property Attack. |
| Item Name | Effect |
|---|
Increases damage dealt with Wind, Water, and Holy attacks by:
- Eir: 5%
- Loki: 20%
- Tyr: 3%
Increases damage against Wind, Water, and Holy attacks by:
- Eir: 10%
- Loki: 50%
- Tyr: 5%
Restores some HP when killing an enemy (Loki Only)
| Equipment |
- Eir: Increase damage done to Fire, Water, Wind and Earth monsters by 5%
- Loki: Increase damage done to Fire, Water, Wind and Earth monsters by 10%
- Tyr: Increase damage done to Fire, Water, Wind and Earth monsters by 2%
Armor
| Item Name | Effect |
|---|
- Dokebi Card
| Cards | Enchant an Armor with the Wind property. DEF +1 |
| Increase resistance to Wind property attacks by 10%. DEF +2 |
| Item Name | Effect |
|---|
- Aebecee's Raging Typhoon Armor (0)
- Aebecee's Raging Typhoon Armor (1)
| Equipment | An armor that is enchanted with the Wind Property. |
Weaponry
| Item Name | Effect |
|---|
- Mandragora Card
| Cards | Increase damage inflicted upon Wind property monsters by 20%. |
| Item Name | Effect |
|---|
- Book of the Apocalypse (0)
| Equipment | Increases damage on Earth, Water, Fire and Wind Property enemies by 7% and Holy Property enemies by 5%. |
* Book of Gust of Wind (3)
| Enchanted with Wind Property. |
Enchanted with the Wind Property. INT + 2, AGI + 2
Add a 5% chance of auto casting Level 3 Jupitel Thunder and Arrow Vulcan on the enemy when attacking. The skill level of the Arrow Vulcan changes depending on the refinement rate of this weapon. When refined to + 11 or above, you'll cast level 10.
- Electric Guitar (0)
Enchanted with the Wind Property. Enables use of Level 1 Jupitel Thunder.
Add a 10% chance of auto casting Level 1 Jupitel Thunder on the enemy when attacking. INT + 2, AGI + 1
- Electric Wire (0)
| Enchanted with the Wind Property. |
| Enchanted with the Wind Property. |
* Gungnir (2)
| Enchanted with the Wind Property. Has a 25% chance of performing a guided attack that a target can't evade. HIT + 30 |
| Enchanted with Wind Property. AGI - 1, DEX - 2. |
| Enchanted with the Wind Property. |
| Enchanted with the Wind Property. Inflicts 5% additional damage on Undead monster and 10% additional damage on Earth, Water, Fire and Wind Property enemies. |
| Enchanted with the Wind Property. Critical Rate + 3, Attack Speed + 3%. Weapon Range + 1. |
* Katar of Piercing Wind (3)
| Enchanted with the Wind Property. Inflict the Sleep status on enemies by a low chance. |
| Enchanted with the Wind Property. Increases Attack Speed. DEX + 40, STR + 15 Impossible to refine this item. Indestructible. |
| Enchanted with the Wind Property. Increases Sushi drop chance when killing Fish monsters by 40% |
* Schweizersabel (2)
| Enchanted with the Wind Property. Add a 10% chance of auto casting Level 3 Lightning Bolt on the enemy when attacking. DEF + 1 |
* Sucsamad (1)
| Increases damage inflicted on Earth Property by 10%. Increases damage inflicted on Wind Property by 10%. Indestructible (except in upgrade attempts). |
| Enchanted with Wind Property. Enables use of Throw Tomahawk. |
| Enchanted with the Wind Property. Increases Attack Speed by 5%. |
* Zephyrus (3)
| Enchanted with the Wind Property. Add a 10% chance of auto casting Level 3 Thunder Storm on the enemy when attacking. Causes Silence effect to enemies by 2% chance. |
Shield
| Item Name | Effect |
|---|
- Luciola Vespa Card
| Cards | Decreases damage from Wind Property by 20%. Increases damage dealing to Wind Property by 5%. |
| Item Name | Effect |
|---|
- Novice Shield (1)
| Equipment | Add a 20% resistance against property attacks (All except Neutral). |
| Can never be knocked back. Receives 20% additional damage from all physical and magical sources. |
| Adds a 10% chance to return the damage of all magical and physical attacks. Increases resistance to all elements by 10%. Reduces damage from all attack types by 10%. Reduces ATK, Flee, Perfect Dodge and Hit by 90% |
| Increases damage from large size monsters by 15%. Reduces damage from small size monsters by 10%. Max HP + 20%. Reduces damage from Criticals by 20%. Perfect Dodge + 7. Luk +7. Resistance to all elements + 7% |
| Add a 20% resistance against Wind, Earth, Holy and Poison Property. MDEF + 5 |
| Increases Max HP by (4,000 + 400*Refine). Increases STR by (4 + Refine/2). Increases Resistance to Earth, Wind, Water and Fire by (10 + Refine/2)% |
| Reflect Melee damage by (10 + Refine)%. Ignore partial Defense by (10 + Refine)%. Resistance to Earth/Wind/Water/Fire increased by (10 + Refine)% |
| Reduces VIT based Defense by (5 + Refine/2). Increases Hard Defense by (3 + Refine/3)%. Reduces melee reflected damage by (10 + Refine)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine/2)%. Unbreakable |
| Reduces damage from close range attacks by (10 + Refine)%. Increases attack by (5 + Refine/2)%. Chance to break enemy's weapon when hit by (5 + Refine/2)%. Increases Resistance to Earth, Wind, Water and Fire by (15 + Refine)%. Unbreakable |
Garment
| Item Name | Effect |
|---|
- Dustiness Card
| Cards | Increase resistance to the Wind property by 30%. Flee Rate +5 | * | Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking. |
| Item Name | Effect |
|---|
| Equipment | Adds resistance to ALL elements by 15%. FLEE + 30 MDEF + 5. Enables use of Level 1 Teleport. Cannot be refined, cannot be destroyed. |
| Resistance to all elements +5%. Perfect Dodge +5. Increases Max HP and Max SP by 1% per refine. MDEF + 5. Unbreakable. Unstrippable. |
| Resistance to all elements + 10%. Max HP and Max SP + 10%. After Cast Delay - 10%. MDEF + 5. ATK and MATK + 5%. Critical + 5. Hit + 10. Ignores 5% of Enemy's MDEF. Unbreakable. Unstrippable. |
Footgear
Ammunition
| Item Name | Effect |
|---|
- Arrow of Wind
| Equipment | An arrow enchanted by the power of the Wind. |
| A Wind Property kunai that is especially sharp. |
| A grenade launcher bullet imbued with the Wind Property. |
| A Bullet enchanted with the Wind Property. |
Sets
| Item Name | Effect |
|---|
- Normal Set Bonus
| VIT + 5, Maximum HP + 15%, Maximum SP + 5%, DEF + 5, MDEF + 15. Receive 10% less damage from Water, Wind, Earth and Fire Property attacks. |
| VIT + 10. Maximum HP + 30%. Maximum SP + 10%. DEF + 10. MDEF + 20. Receive 20% less damage from Water, Wind, Earth and Fire Property attacks. |
| VIT + 2, Maximum HP + 10% |
| MDEF + 3, Maximum HP + 5%, Maximum SP + 5% |
| VIT + 3, MDEF + 3 |
| VIT + 1, MDEF + 2 |
| Item Name | Effect |
|---|
- Set Bonus Without Hat
| Cashmere Set | Resistance to Earth, Wind, Water and Fire + 25% |
| Resistance to Earth, Wind, Water and Fire + 50% |
| Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/4)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases Movement Speed by (25 + Refine/2)%. All effects increase by refine. Can not be refined after creation. Unbreakable. |
| Decreases after cast delay by (5 + Refine/2)%. Ignores (2 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MDEF by (8 + Refine/2). All effects increase by refine. Can not be refined after creation. Unbreakable |
| Decreases after cast delay by (10 + Refine/2)%. Ignores (3 + Refine/3)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Adds resistance to Freeze by (65 + 5*Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable. |
| Decreases after cast delay by (10 + Refine)%. Ignores (5 + Refine/2)% elemental resistance. Chance to put enemy to Sleep when hit at (2 + 0.2*Refine)%. Increases MATK (25 + Refine)%. All effects increase by refine. Can not be refined after creation. Unbreakable |
