Table of Contents
Blade Stop
| Type: | Active Skill |
| Levels: | 5 |
| SP Cost: | 10 |
| Cast Time: | Instant |
| Cast Delay: | None |
| Duration: | 10 + 10*SkillLV sec |
| Target: | Self |
| Range: | None |
| Element: | None |
| Catalyst: | 1 Spirit Sphere |
| Prerequisites |
| dodge (Lv5) |
Skill Description
- Requires 1 Spirit Sphere
This skill operates like the knight's auto_counter, but instead “catches” an attacker, freezing both monk and target for a few moments.
Certain skills are available for you to attack with depending on Blade Stop skill level. Both Monk and attacker are stopped until the Monk uses a skill, the Monk dies, the attacker dies, or Blade Stop's duration expires.
Unlike freeze/stone status the attacker still has all flee and def. Further, if the target is a monk who also has the Blade Stop skill then both are free to use their skills (determined by their own Blade Stop skill level). This skill can not be used to counter enemy skills. Does not work against Boss monsters. Uses up 1 Spirit Sphere.
Skill range is 1 cell for barehanded and 2 cells for armed. Both characters are still able to use items and change equipment.
| Skill Level | Skills | Catch Time | Duration |
|---|
| 1 | None | .5 seconds | 20 seconds |
| 2 | finger_offensive | .7 seconds | 30 seconds |
| 3 | occult_impaction | .9 seconds | 40 seconds |
| 4 | chain_combo | 1.1 seconds | 50 seconds |
| 5 | guillotine_fist | 1.3 seconds | 60 seconds |
Other Notes
This skill is unchanged and retains the original effect.
Upgrades
None
Obtained Via
None
| 2nd Class Skills | absorb_spirits · asura_strike · Blade Stop · body_relocation · call_spirits · chain_combo · combo_finish · critical_explosion · dodge · finger_offensive · investigate · iron_hand · ki_explosion · ki_translation · spirits_recovery · steel_body · triple_attack |
| Transcendent Skills | chain_crush_combo · dangerous_soul_collect · tiger_knuckle_fist · raging_palm_strike |
| 3rd Class Skills | gate_of_hell · |

