| Type: | Active Skill |
| Levels: | 10 |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | None |
| Duration: | None |
| Target: | Enemy |
| Range: | 1 cells |
| Element: | None |
| Catalyst: | None |
| Prerequisites |
| None |
Attempts to “Steal” an item from the targeted monster. Only items dropped by the monster can be stolen. A successful Steal attempt will not affect what is dropped when the monster dies.After success, it is not possible to Steal again from the same monster. Boss, Frozen and Stone Cursed monsters cannot be robbed.
The formula for stealing is: DropRatio * (DEX - Monster DEX + 10 + 3*SkillLV + ) / 100 where DropRatio is the percent chance of a particular item being dropped.
If the result of the steal check is lower than the AdjustedDropRatio for an item, then it is possible that item will be stolen.
| Skill Level | Success Chance |
|---|
| 1 | 10% |
| 2 | 16% |
| 3 | 22% |
| 4 | 28% |
| 5 | 34% |
| 6 | 40% |
| 7 | 46% |
| 8 | 52% |
| 9 | 58% |
| 10 | 64% |
This skill is unchanged and retains the original effect.
None
| Skills | back_sliding · detoxify · envenom · hiding · increase_dodge · pick_stone · sprinkle_sand · Steal · throw_stone |
| Skills | acolyte | angelus · aqua_benedicta · blessing · cure · decrease_agility · demon_bane · divine_protection · heal · increase_agility · pneuma · ruwach · signum_crusis · teleportation · warp_portal |
| mage | cold_bolt · fire_ball · fire_bolt · fire_wall · frost_diver · increase_sp_recovery · lightning_bolt · napalm_beat · safety_wall · sight · soul_strike · stone_curse · thunder_storm |
| thief | detoxify · envenom · hiding · increase_dodge · Steal |