Home Login Logout
Jump to: navigation, search


Job Type: Extended
Changes From: Novice
Changes At: Amatsu
Number of Skills: 23
Total Skill Points: 175
Total Quest Skills: 0
Job Bonuses
+1 +8 +1 +5 +6 +4



Shrouded in secrecy and mysticism, the Ninja is a formidable warrior that strikes swiftly before quietly escaping into the night. The elusive Ninja has an eclectic repertoire to dispatch enemies from the shadows: as a hybrid job, the Ninja specializes in dodge skills and attacks using Ninja Daggers, Shurikens, Kunai, and even magic.


Ninjas have three types of attacks: magical attacks, throwing attacks , and "stealth" attacks. The main weapons are Daggers and Huuma Shurikens, large shurikens that can be throw using the skill Throw Huuma Shuriken. Ninjas can also endow themselves with several different abilities: Cicada Skin Shed and Illusionary Shadow prevents almost all non-magical damage from harming them. Reverse Tatami gives the same protection from ranged attacks as Pneuma for three seconds so long as he or she does not change position and also knocks surrounding monsters away. Soul is a self buff that adds +5 STR and +5 INT, as well as allowed Illusionary Shadow and Final Strike to be used.

Ninjas and Gunslingers are expanded classes and cannot rebirth or be adopted. Because of this, Ninjas and Gunslingers are granted 69 skill points to distribute.


The following skills for this class have been altered. See the corresponding page to find which servers are affected:

Job Change Guide

Job Level: 10
Class: Novice
Item(s) (Consumed): 5 Iron Ore and a Phracon (iRO Only) OR 10 Cyfar and 2 Phracon (Others)
Zeny: 20
Items: Asura [2]
Experience: Base EXP: Job EXP:
None None
Quest Reward(s): Jobchange to Ninja

1. Once the player is Job Level 10 and has Basic Skills maxed, make your way to Amatsu by speaking to the NPC named Akagi located at (30,63) in Alberta.

2. Akagi will warp Job Level 10 Novices to Amatsu for free. Note that the location in Amatsu that he warps to appears to be random and does include an unwalkable area at (178,167). If stuck in this location re-logging will fix the problem.

3. Find the house located at (147,136) and enter. The house will appear to look empty. However, if you move to the back of the room, you will see a path. Follow this to a portal.

4. Once inside, talk to Cougar near the portal (que_ng 30,65). He will blab on and requires you to find Wildcat Joe in Einbroch.

5. (iRO Only) Talk to Cougar again and he will warp you to Einbroch. This will require 2,000 Zeny or a Free Ticket for Kafra Transportation.

6. In Einbroch, find the tower somewhere in the middle of the town. A man in front (einbroch 176,172), or in back (einbroch 173, 229), will warp you up to the top for 10 Zeny. The NPC that the player needs to find is sitting near the bottom right of the tower (einbroch 181,196).

7. Help him and he will ask you to either:

(iRO Only) Find a seal under the Red Tree one map south of Einbroch and at the bottom (on the left side of the small area at the bottom of the map or "ein_fild08 137,45"). It may take a number of attempts in order to find the seal.
(Others) Collect 5 Cyfar and a Phracon (for making a Kunai).

8. Upon returning to him after completing the task, he will reveal himself as Wildcat Joe. He will give you a reply, and warp you to Amatsu. At this point return to Couger in the ninja guild.

9. Talk to Cougar and he will request 5 Iron Ore and a Phracon (iRO Only) OR 5 Cyfar and and a Phracon (Others). (these will not be removed from the player's inventory). The player will then become a Ninja after finishing talking to the NPC.

You will receive an Asura [2].


Ninjas have three primary branches of skills: Throwing, Deception and Magic. The player can opt to master one branch, or mix elements from two branches. They also have the sub-branch with supportive skills, and an "Ultimate" skill.

Throwing skills rely on the user's STR for damage, while Magic skills use INT, meaning that these two branches are rarely mixed. Deception is a mix of evasion skills and attack skills, and usually all Ninja builds will include Cicada Skin Shed due to its usefulness in avoiding attacks.

Skill Description Levels Type
Throwing Mastery.png Throwing Mastery
Gives a Weapon Mastery-type damage bonus to Throw Shuriken. 10 Passive
Throw Shuriken.png Throw Shuriken
Throw a Shuriken to deal a small amount of damage, but with little delay. 10 Offensive
Throw Kunai.png Throw Kunai
Throw a Kunai to deal three hits. 5 Offensive
Throw Huuma Shuriken.png Throw Huuma Shuriken
Use a Huuma Shuriken to strike all targets in a 3x3 area around the target. 5 Offensive
Throw Zeny.png Throw Zeny
Throw a random amount of Zeny at the target to deal DEF-piercing damage. 10 Offensive
Reverse Tatami.png Reverse Tatami
Deal damage and knockback nearby enemies, and create the Pneuma effect on one cell of the ground. 5 Offensive
Shadow Jump.png Shadow Jump
From the Hiding status, instantly move to a target cell. (But not through solid obstacles.) 5 Active
Mist Slash.png Mist Slash
Strike a target and enter the Hiding status. 10 Offensive
Shadow Slash.png Shadow Slash
From the Hiding status, instantly move to target enemy and strike them with a chance for a critical hit. 5 Offensive
Cast-off Ciceda Shell.png Cast-off Ciceda Shell
Evade up to three physical attacks, with each trigger moving the Ninja away from the attacker. 5 Active
Illusionary Shadow.png Illusionary Shadow
Evade up to five physical attacks, without the pushback that Cicada Skin Shed has. 10 Active
Crimson Fire Blossom.png Crimson Fire Blossom
Attack a single target with up to 10× MATK Fire-element damage. 10 Offensive
Crimson Fire Formation.png Crimson Fire Formation
Create a 5x5 field of fire that stalls enemies and rapidly deals Fire-element damage. 10 Offensive
Dragon Fire Formation.png Dragon Fire Formation
Summon a flaming dragon to deal Fire-element damage to all enemies in the 5x5 area around the target. 5 Offensive
Lightning Spear of Ice.png Lightning Spear of Ice
Attack a single target with up to 12x MATK Water-element damage. 10 Offensive
Water Escape Technique.png Water Escape Technique
Create a field of water that slows down all enemies, except for other Ninjas. 10 Active
Falling Ice Pillar.png Falling Ice Pillar
Summon down a block of ice to deal Water-element damage to nearby enemies, with a chance of freezing them. 5 Offensive
Wind Blade.png Wind Blade
Attack a single target with up to 6x MATK Wind-element damage. 10 Offensive
Lightning Crash.png Lightning Crash
Summon down a lightning bolt to strike all nearby enemies for Wind-element damage. 10 Offensive
North Wind.png North Wind
Strike all targets within a 3-cell wide path to the target with Wind-element damage. 5 Offensive
Soul.png Soul
Sacrifice a small amount of HP to increase INT and STR, and allow the casting of Mirror Image and Killing Stroke. 5 Active
Ninpou Training.png Ninpou Training
Passively increases SP recovery speed when not moving. 10 Passive
Final Strike.png Final Strike
Reduce the Ninja's HP to 1 in order to deal a strong blow to a single target. 10 Offensive

External Links