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- There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both playe This status ailment causes the following effect:17 KB (2,576 words) - 16:33, 18 February 2017
- This page lists the various status icons in Ragnarok. These appear on the right-hand side of a player's screen <h2 style="padding-left:7px;background-color:#6e9afd;">Status Icons</h2>22 KB (3,260 words) - 04:44, 11 October 2013
- 22 bytes (2 words) - 04:44, 11 October 2013
- |itemName = Status Resist Potion ...[[Silence]], [[Blind]], [[Curse]], [[Poison]], [[Bleeding]], [[Confusion]] status effects for 1 hour.563 bytes (60 words) - 04:44, 11 October 2013
Page text matches
- ====Status Effect==== *[[Status Effects#Coma|Status Effects]]121 bytes (13 words) - 04:25, 11 October 2013
- A beneficial status condition which grants immunity to the following negative status conditions: *Broken Armor (status condition)817 bytes (96 words) - 05:35, 5 October 2017
- A harmful status condition which drains your HP over time. +1/+2 [[Restoration Elixir]]s will protect against it and all other status conditions for a short time.489 bytes (63 words) - 04:59, 5 October 2017
- A harmful status condition which sharply lowers your attack and magical attack power (by 50% +1/+2 [[Restoration Elixir]]s will protect against it and all other status conditions for a short time.525 bytes (67 words) - 04:58, 5 October 2017
- A harmful status condition which cancels all your currently active buffs and prevents any ne +1/+2 [[Restoration Elixir]]s will protect against it and all other status conditions for a short time.630 bytes (86 words) - 04:58, 5 October 2017
- A harmful status condition which sharply lowers your defense and magic defense (by 50%) for +1/+2 [[Restoration Elixir]]s will protect against it and all other status conditions for a short time.615 bytes (81 words) - 05:00, 5 October 2017
- *All Status +10 *If base Luk >= 100, gives immunity to Crystalization Status409 bytes (52 words) - 01:22, 26 September 2022
- *Adds a high chance of causing Bleeding status on the enemy when being physically attacked. *Causes Cold status instead of bleeding.466 bytes (61 words) - 23:47, 28 September 2016
- #REDIRECT [[Status Effects#Chaos]]34 bytes (4 words) - 04:25, 11 October 2013
- #REDIRECT [[Status Effects#Bleeding]]37 bytes (4 words) - 04:27, 11 October 2013
- #REDIRECT [[Status Effects#Frozen]]35 bytes (4 words) - 04:28, 11 October 2013
- #REDIRECT [[Status Effects#Chaos]]34 bytes (4 words) - 04:25, 11 October 2013
- #REDIRECT [[Status Effects#Hallucination]]42 bytes (4 words) - 04:28, 11 October 2013
- #REDIRECT [[Status Effects#Bleeding]]37 bytes (4 words) - 04:24, 11 October 2013
- #REDIRECT [[Status Effects#Blind]]34 bytes (4 words) - 04:24, 11 October 2013
- #REDIRECT [[Status Effects#Frozen]]35 bytes (4 words) - 04:28, 11 October 2013
- #REDIRECT [[Status Effects#Curse]]34 bytes (4 words) - 04:26, 11 October 2013
- #REDIRECT [[Status Effects#Silence]]36 bytes (4 words) - 04:42, 11 October 2013
- #REDIRECT [[Status Effects#Stone]]34 bytes (4 words) - 04:44, 11 October 2013
- #REDIRECT [[Status Effects#Sleep]]34 bytes (4 words) - 04:42, 11 October 2013