BECS

From Revival Ragnarok Online (RagnaRevival)
Jump to navigation Jump to search
Important.jpg
EXPERIMENTAL FEATURE! This page outlines a new/experimental feature of RebirthRO and is subject to change without notice.

File:ConquestLogo.png

Brews, Elixirs, and Concoctions, or BECS, is a system introduced as part of the Conquest Expansion. BECS allows Alchemists and Creators to create new consumable items for varied effects on game play and combat.

The Books

There are three books:

  • Book of Brews: A book written in an ancient morphemic script. While it's contents are unreadable, it's rumored to contain the ancient art of making powerful ingredients.
  • Book of Elixirs: A book written in an ancient phonemic script. While it's contents are unreadable, it's rumored to contain the ancient art of mixing powerful potions.
  • Book of Concoctions: A book written in an ancient discourse script. While it's contents are unreadable, it's rumored to contain the ancient art of mixing powerful potions.

The books currently cannot be obtained, but will be obtainable as part of instances, quests, or other rewards.

The Quest

The Quest is currently only available on Zeus. Once you obtain the books, they are useless as they are written in a dead language using an ancient script. You must visit an NPC (currently located in Yuno) which is specific to the book you have and do a series of quests to be able to make each of the items within. The NPC will help you learn to make each item one at a time, until you have perfected it. You must make 3 items in a row successfully using the NPC specific to the book before the item is learned. The rate of success while learning is 75% for brews, 65% for elixirs, and 50% for concoctions. Once learned, you will be able to make the potions on your own at an extremely high rate of success (nearly 100%). No stats are used in the calculation of success or failure, it's pure real life luck!

Brews

Brews are made by using a Book of Brews and by themselves do nothing. They are used as ingredients for Elixirs and Concoctions. They all require an Empty Brew Bottle.

  • Healing Brew: A special brew which seems to have restoration powers. Probably best for potions of a healing nature.
    • Slim White Potion
    • Detrimindexta
    • Royal Jelly
    • Aloe
    • Melon
  • Zen Brew: A special brew which seems to have restoration powers. Probably best for potions of a special nature.
    • Blue Potion
    • Karvodailnirol
    • Resin
    • Clam Flesh
  • Enhancing Brew: A special brew which seems to have enhancing powers. Probably best for potions of an augmenting nature.
    • Aloevera
    • Izidor
    • Ectoplasm
    • Cloud Crumb
    • Three-Headed Dragon's Head
  • Guard Brew: A special brew which seems to have guarding powers. Probably best for potions of a defensive nature.
    • Anodyne
    • Hinalle
    • Brown Root
    • Kaong
  • Divine Brew: A special brew which seems to have divine powers. Probably best for potions of a holy nature.
    • Holy Water
    • Illusion Flower
    • Alcohol
    • Bloody Rune
  • Hellish Brew: A special brew which seems to have vile powers. Probably best for potions of a harmful nature.
    • Cursed Seal
    • Fragment of Darkness
    • Crystal of Darkness
    • Animal Gore
    • Dark Piece
    • Rune of Darkness

Elixirs

Elixirs are made by using a Book of Elixirs and are similar to potions. They have much stronger effects than typical potions. They all require an Empty Elixir Bottle.

  • Rejuvenation Elixir: A healing elixir made from an ancient formula. Restores about 300 HP and 50 SP.
    • Healing Brew
    • Zen Brew
  • Reinforcement Elixir: A healing elixir made from an ancient formula. Restores about 325 HP and has a chance to cause a random buff.
    • Healing Brew
    • Enhancing Brew
  • Guard Elixir: A guarding elixir made from an ancient formula. Adds 5% resistance to physical and magical attacks for 30 seconds.
    • Guard Brew
    • Enhancing Brew
  • Blessed Elixir: A blessed elixir made from an ancient formula. Grants Level 18 (15 on Thor) Blessing and Increase Agility for 30 seconds.
    • Divine Brew
    • Enhancing Brew
    • Zen Brew
  • Spiritual Elixir: A spiritual elixir made from an ancient formula. Grants soul link for 30 seconds.
    • Divine Brew
    • Enhancing Brew
  • Restoration Elixir: A healing elixir made from an ancient formula. Cures every harmful status condition.
    • Divine Brew
    • Guard Brew
    • Enhancing Brew

Concoctions

Concoctions are made by using a Book of Concoctions and are similar to weapon enchant scrolls. They enchant weapons with special statuses. They all require an Empty Concoction Bottle.

  • Drowsy Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Sleep when attacking.
    • Hellish Brew
    • Nerium
  • Obelisk Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Stone Curse when attacking.
    • Hellish Brew
    • Rantana
  • Daze Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Stun when attacking.
    • Hellish Brew
    • Makulata
  • Taciturn Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Silence when attacking.
    • Hellish Brew
    • Seratum
  • Perplexing Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Confusion when attacking.
    • Hellish Brew
    • Scoporia
  • Malediction Concoction: A concoction made from an ancient formula. For 30 seconds, adds a chance to inflict Curse when attacking.
    • Hellish Brew
    • Amoena

Quality

File:HQ Elixir.png

When creating Elixirs and Concoctions there's a chance to obtain a higher quality (HQ) item, either +1 or +2, which gives an increased effect. In the case of healing items, more is healed, and for those granting buffs or status effects, the duration is increased.

HQ Formula: ( (Ranked?2:1) + (Mastered?1:0) + (Guru?2:0) )%

The formula above is used for deciding the rate at which a potion is HQ. When a potion is HQ there is the same chance that it will be a +2. So if your effective rate is 3%, there is a 3% chance that you will create a HQ item and a 3% chance that HQ item will be +2 (otherwise it will be +1).

Mastery

When creating an item which can have a quality, if you manage to create a HQ item you will either obtain a mastery status for +1 or a guru status for a +2. Once obtained this makes creating the item for which you have mastery or guru status of easier, and increases the rate at which you create HQ versions of that item. Mastery only affects the item for which it is obtained. Once mastered for the first time, a server wide announcement is made noting your achievement.