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Izlude Arena

**Overview**

The Izlude Arena is a time attack battle located in the 12 o'clock direction in izlude.

There are six different courses in the Arena that players may select from, divided between three modes:

  • Individual mode places the player against a set list of monsters.
  • Party mode places a five person party against a set list of monsters.
  • Personal Force mode is restricted to Acolytes and Priests and places the player against a set list of monsters that can be killed with Acolyte or Priest skills. The majority of these monsters are of the undead element.

In all modes, players are given an objective when they enter a room which they must accomplish in order to continue to the next room. Sometimes all monsters must be defeated to advance; sometimes only a few. Still other times the player only needs to run to the exit on the other side of the room.

Experience is not awarded for successfully defeating monsters in the Arena and most Arena monsters do not drop items either. Note, however, that experience is not lost if one dies in the Arena.

**Arena Points**

Arena points are prizes awarded for participating in the Arena. 20 points are awarded upon the successful completion of a course. 1 point is awarded as a participation prize if the player fails for any reason. al_de_baran_turbo_track Points may also be converted into Arena Points. Points may be exchanged for various consumable items or base EXP.

To be transported to the exchange room, talk to the Teleporter (Located at 106, 93). This is also who you need to speak to if you wish to convert Turbo Track Points to Arena Points.

The following are what Arena Points may be used for:

For 40 Arena Points a player can receive some Base EXP

  • [50-69] 3,000 EXP
  • [70-79] 6,000 EXP
  • [80-89] 10,000 EXP
  • [90-99] 30,000 EXP

The player may also use 10 Arena Points to summon an NPC version of a number of different MVP bosses and other noteworthy game characters which will use a series of emoticons which you may take screenshots of.

**Individual Mode: Levels 50-69**

Time limit: 5 minutes

  • First Room

Objective: Kill all Smokies Monsters: 10 Drops, 10 Poisonous Toad, 5 Smokie, 4 Hydra

  • Second Room

Objective: Proceed to the Next Room Monsters: 5 Mummy, 3 Ghoul, 3 Familiar

  • Third Room

Objective: Kill all Karakasa Monsters: 5 Karakasa, 5 Marse, 3 Hydra

  • Fourth Room

Objective: Kill all Kobolds Monsters: 2 Kobold (Mace), 1 Kobold (Axe), 9 Familiar, 5 Flora

  • Fifth Room

Objective: Kill all monsters that were in the room at the beginning Monsters (Beginning): 3 Hydra, 2 Orc Lady, 1 Golem Monsters (Spawned): ? Zerom, ? Desert Wolf Special Note: When monsters die on this map, new monsters are spawned to replace them.

  • Sixth Room

Objective: Kill all Drops Monsters: 5 Drops, 3 Smokie, 2 Golem, 2 Sandman, 2 Scorpion, 2 Skeleton Worker

  • Seventh Room

Objective: Kill the Red Plant Monsters: 20 Hydras, 2 Punk, 1 Red Plant

  • Eighth Room

Objective: Proceed to the Last Room Monsters: None

  • Ninth Room

**Individual Mode: Levels 60-79**

Time limit: 6 minutes

  • First Room

Objective: Kill 5 Goblins Monsters: 4 Goblin (Axe), 2 Goblin (Knife), 2 Goblin (Flail), 2 Goblin Archer, 1 Rotar Zairo

  • Second Room

Objective: Proceed to the next room Monsters: 5 Orc Zombie, 5 Ghoul, 4 Zerom, 5 Matyr, 8 Drainliar, 3 Requiem

  • Third Room

Objective: Kill all Mantises Monsters: 4 Mantises, 4 Obeaune, 6 Hydra

  • Fourth Room

Objective: Kill all Non-aggressive Monsters (i.e. the Golem and the Marse) Monsters: 1 Golem, 1 Marse, 2 Dokebi, 2 Sasquatch, 2 Baby Leopard, 1 Chepet

  • Fifth Room

Objective: Kill all monsters except the Kapha and the Hydras Monsters: 1 Drainliar, 1 Myst, 1 Raggler, 2 Orc Skeleton, 11 Hydra, 1 Kapha

  • Sixth Room

Objective: Kill all Miyabi Dolls Monsters: 2 Miyabi Doll, 26 Greatest General Special Note: When the Miyabi Dolls are killed, new monsters will spawn to replace them. Known replacement spawns include Cruiser and Sidewinder.

  • Seventh Room

Objective: Kill all monsters Monsters: 2 Jakk, 1 Isis, 1 Myst

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room

**Individual Mode: Levels 70-89**

Time limit: 7 minutes

  • First Room

Objective: Kill all Kobolds Monsters: 1 Kobold(Hammer), 2 Kobold(Axe), 2 Kobold(Mace)

  • Second Room

Objective: Kill all Horongs and Escape Monsters: 2 Horong, 3 Archer Skeleton, 4 Mummy, 5 Ghoul

  • Third Room

Objective: Kill all monsters except Enchanted Peach Tree Monsters: 2 Enchanted Peach Tree, 1 Bloody Butterfly, 2 Parasite

  • Fourth Room

Objective: Kill all Stem Worms, while avoiding Bathories Monsters: 3 Stem Worm, 2 Bathory

  • Fifth Room

Objective: Kill all Argiope Monsters: 5 Argiope Special Note: When the Argiope die new monsters spawn to replace them. Known replacements include Rideword, Mantis, and Familiar

  • Sixth Room

Objective: Kill all Hammer Goblins Monsters: 3 Goblin (Hammer), ? Goblins

  • Seventh Room

Objective: Kill the Alice in the center of the room Monsters: 1 Alice, 4 Nightmare, 8 Familiar, 1 Raydric

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room

**Individual Mode: Levels 80-99**

Time limit: 8 minutes

  • First Room

Objective: Kill All Nightmare Monsters: 4 Nightmare, 4 Hunterfly

  • Second Room

Objective: Kill All Monsters. Monsters: 3 Marionette, 6 Zombie, 1 Deviruchi, 4 Skeleton Prisoner, 1 Raydric Archer

  • Third Room

Objective: Kill All Assaulters Monsters: 2 Assaulters, 2 Clock Tower Manager, 4 Marionette, 1 Sidewinder

  • Fourth Room

Objective: Kill All Ninetails Monsters: 4 Ninetails, 4 Archer Skeleton, 1 Pasana, 1 Minorous, 1 Lava Golem

  • Fifth Room

Objective: Kill All Earth Petites Monsters: 4 Earth Petite, 2 Sky Petite

  • Sixth Room

Objective: Kill all monsters. Monsters: 2 Alice, 2 Deviruchi, 2 Baphomet Jr.

  • Seventh Room

Objective: Kill all Fur Seals while avoiding Merman Monsters: 3 Fur Seal, 3 Merman

  • Eighth Room

Objective: Move to the next room Monsters: None

  • Ninth Room

**Party Mode: 5 Person Parties**

Time limit: 10 minutes
No level requirement
Objective is always to kill all monsters
The room order in party mode is not totally fixed. There are 11 rooms. The first room, where you appear, and the last one are empty. Clearing a certain room will activate a certain portal. Unless specified, the number of monsters is random.

  • First Room

Monsters: 8 Deviruchi, 2 Wanderer, 6 Merman, 4 Penomena and 1 Wind Ghost

  • Second Room

Monsters: Zherlthsh, Alarm, Ancient Worm, Penomena, Clock Tower Manager, and Clock

  • Third Room

Monsters: Assaulter, Rideword, Arclouse, Penomena, Wraith

  • Fourth Room

Monsters: Penomena, Sting

  • Fifth Room

Monsters: Tengu, Wicked Nymph, Evil Cloud Hermit

  • Sixth Room

This room has two path : a narrow one and a broad path. The monster you fight change according to the path you pick. Monsters: Mysteltainn and Executioner or Chimera and Greatest General

  • Seventh Room

Monsters: Raydric Archer, Zombie Prisoner, Ancient Mummy, Nightmare Terror, Chimera and Bloody Knight

  • Eighth Room

Monsters: 2 Lava Golem, Anolian, 5 Elder, 2 Explosion

  • Ninth Room

**Personal Force Mode:Acolytes**

This area is located in the 1 o'clock direction of the Arena (Located at 111, 101). Since this mode is specifically for Acolytes and Priests, most of the monsters in it are either easy to defeat with simple melee attacks or are of the undead type. Players can overcome the undead monsters with heal, turn_undead, holy_light and magnus_exorcismus. Using pneuma is effective for ranged undead monsters such as Firelock Soldiers and Archer Skeletons.

The Acolyte Arena is divided into nine rooms. The challenge will be performed moving clockwise and you will have to finish all of the sections within 8 minutes. Due to the characteristics of the acolyte class, undead monsters are the main race in the Acolyte Arena.

Acolytes: 60 or under

  • First Room

Objective: Kill all monsters Monsters: 5 Red Plant

  • Second Room

Objective: Kill 10 Drops Monsters: 20 Drops

  • Third Room

Objective: Kill all monsters Monsters: 10 Zombie

  • Fourth Room

Objective: Proceed to the next room Monsters: None

  • Fifth Room

Objective: Kill all monsters Monsters: 8 Orc Zombie

  • Sixth Room

Objective: Proceed to the next room Monsters: 12 Hydras

  • Seventh Room

Objective: Kill all monsters Monsters: 2 Firelock Soldier and 3 Archer Skeletons

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room

Priests: 70 or under

  • First Room

Objective: Kill all monsters Monsters: 10 Zombie

  • Second Room

Objective: Kill all monsters Monsters: 5 Orc Skeleton

  • Third Room

Objective: Kill all monsters Monsters: 5 Red Plant

  • Fourth Room

Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

  • Fifth Room

Objective: Kill all Gargoyles Monsters: 4 Gargoyles, ? Hydras

  • Sixth Room

Objective: Kill the Khalitzburg Monsters: 1 Kalitzburg, ? Permeters

  • Seventh Room

Objective: ? Monsters: ?

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room

Priests: 80 or under

  • First Room

Objective: Kill all monsters Monsters: 10 Zombie

  • Second Room

Objective: Kill all monsters Monsters: 5 Ghoul

  • Third Room

Objective: Kill all monsters Monsters: 5 Red Plant

  • Fourth Room

Objective: Kill all monsters Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

  • Fifth Room

Objective: Kill all Gargoyles Monsters: 4 Gargoyle, ? Penomena

  • Sixth Room

Objective: Kill all Khalitzburg Monsters: 4 Kalizburg, ? Permeter

  • Seventh Room

Objective: Kill the Ancient Mummy Monsters: 1 Ancient Mummy

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room

Priests: 91-99

  • First Room

Objective: Kill all monsters Monsters: 15 Zombie

  • Second Room

Objective: Kill all monsters Monsters: 8 Ghoul

  • Third Room

Objective: Kill all monsters Monsters: 5 Red Plant

  • Fourth Room

Objective: Kill all monsters Monsters: 2 Skeleton Prisoner, 2 Zombie Prisoner, 2 Evil Druid, 2 Wraith

  • Fifth Room

Objective: Kill all Gargoyles Monsters: 4 Gargoyles, 20 Penomena

  • Sixth Room

Objective: Kill all Khalitzburg Monsters: 4 Khalitzburg, 10 Permeter

  • Seventh Room

Objective: Kill 1 Ancient Mummy Monsters: 1 Ancient Mummy

  • Eighth Room

Objective: Proceed to the next room Monsters: None

  • Ninth Room
wiki/izlude_arena.txt · Last modified: by 127.0.0.1