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wiki:heal

Heal


Heal.pngfile_heal_png Heal Skill Info
Type: Active Skill
Levels: 10
SP Cost: 10 + 3*SkillLV
Cast Time: Instant
Cast Delay: 1 sec
Duration: None
Target: Player
Range: 9 cells
Element: Holy Property
Catalyst: None
Prerequisites
demon_bane (Lv5), faith (Lv10)

Skill Description

Restores target HP. Heal used against undead monsters counts as “Offensive Healing”.

  • Heals a target's HP for [(BaseLV + INT) / 8] * (4 + 8 * SkillLV).
  • When used against undead property monsters, it is a holy attack that ignores mdef and int, but deals only half damage (that is, HealValue * ElementModifier / 2).
  • To use against a monster, you must Shift-Click the target or turn on /noshift.
  • A more brief formula:
    • ([(Base Level+INT) / 5] × 30 ) × (1+(Modifiers/100)) × (Heal Level*0.1) + StatusMATK + EquipMATK - [(WeaponMATK × WeaponLvl) / 10].
  • Damage and Healing are influenced by:
    • Base Level
    • int
    • Other Modifiers (Weapon Level, Bacsojin Card, etc.)

Other Notes

This skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

Transcendent
Skills
gospel · pressure · sacrifice · shield_chain
3rd Class Skills earth_drive
wiki/heal.txt · Last modified: by 127.0.0.1