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Chain Crush Combo


Chain Crush Combo Skill Info
Type: Offensive Skill
Levels: 10
SP Cost: 2 + 2*SkillLV
Cast Time: Instant
Cast Delay: Lv1: 0.8 sec, Lv2: 0.8 sec, Lv3: 0.8 sec, Lv4: 0.8 sec, Lv5: 0.8 sec, Lv6: 1 sec, Lv7: 1 sec, Lv8: 1 sec, Lv9: 1 sec, Lv10: 1 sec
Duration: None
Target: Self
Range: Melee
Element: None
Catalyst: 1 Spirit Spheres
Prerequisites

Skill Description

  • Requires 1 or 2 Spirit Sphere(s)

Also a combination skill, can only be chained after combo_finish OR tiger_knuckle_fist. tiger_knuckle_fist can not be chained after this, but asura_strike can.

As the skills level goes up, the amount of hits you'll do, as well as overall damage, will increase. 2 Spheres are required to use this skill. If the caster still has at least one Spirit Sphere, he can follow up an asura_strike.

The longest possible combo a Champion may use is triple_attackchain_combocombo_finishtiger_knuckle_fist → Chain Crush Combo → asura_strike, provided he has the necessary Spirit Spheres.

The Damage is (400 + 100 * SkillLV)% atk.

Level +atk (%) Hits Base Delay Time
1 500% 1 0.8 second
2 600% 1 0.8 second
3 700% 2 0.8 second
4 800% 2 0.8 second
5 900% 3 0.8 second
6 1000% 3 1.0 second
7 1100% 4 1.0 second
8 1200% 4 1.0 second
9 1300% 5 1.0 second
10 1400% 5 1.0 second

Other Notes

On all servers, this skill is unchanged and retains the original effect.

Upgrades

None

Obtained Via

wiki/chain_crush_combo.txt · Last modified: by 127.0.0.1