Table of Contents

Undead

For the status effect, see Status Effects.

Undead refers to an element and a monster race, most monsters of the latter being of the former and vice-versa. Nonetheless, the two are, in fact, separate and should not be confused.

Element

Undead elemental players and monsters can be damaged using the heal/turn_undead/sanctuary/magnus_exorcismus skills. Undead elemental players and monsters are also not affected by the knockback from the fire_wall skill and are immune to frozen, stone status and the provoke skill.

Damage Table

Enemy Level
Element Level 1 Level 2 Level 3 Level 4
neutral 100% 100% 100% 100%
water 100% 100% 125% 150%
earth 100% 100% 75% 50%
fire 125% 150% 175% 200%
wind 100% 100% 100% 100%
poison -25% -50% -75% -100%
holy 150% 175% 200% 200%
shadow -25% -50% -75% -100%
ghost 100% 125% 150% 175%
Undead 0% 0% 0% 0%

Items concerning the Undead Element include:

Head Gear

Item Name Effect
Card Add 15% more tolerance against shadow Property Attack. Add 15% more tolerance against Undead Property Attack.
Item Name Effect

Resistance to Shadow, Ghost or Undead monsters increased by:

Damage against Shadow, Ghost or Undead monsters increased by:

Damage when using any Shadow, Ghost or Undead is increased. This includes skills of those elements (I.E. Napalm Vulcan, Soul Strike, etc skills) or anytime you use a converter, etc of one of those elements (i.e. cursed water, appropriate Warm Wind levels, etc).The increase in damage is by:

Equipment
Increase the wearer's effectiveness against Holy, Undead, and Ghostly forces by 50%

Armor

Item Name Effect
Card Enchant an Armor with the Undead property. int +1, def +1.

Garment

Item Name Effect
Card Increase resistance to Undead property attacks by 30%. flee rate +5.
Add a 50% resistance against Neutral Property attacks. Receive 50% more damage from other property attacks.
Loki:Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking.
Receives 30% more damage from Water, Earth, Fire, Wind, Poison, Holy, Dark, Ghost and Undead elements. Enables use of Level 3 Cloaking.
Item Name Effect
Equipment Adds resistance to ALL elements by 15%. FLEE + 30 MDEF + 5. Enables use of Level 1 Teleport. Cannot be refined, cannot be destroyed.
Resistance to all elements +5%. Perfect Dodge +5. Increases Max HP and Max SP by 1% per refine. MDEF + 5. Unbreakable. Unstrippable.
Resistance to all elements + 10%. Max HP and Max SP + 10%. After Cast Delay - 10%. MDEF + 5. ATK and MATK + 5%. Critical + 5. Hit + 10. Ignores 5% of Enemy's MDEF. Unbreakable. Unstrippable.

Weapon

Item Name Effect
Card Changes the attack of the weapon it is compounded on to Undead and increases damage with Undead based attacks by 15%.
Item Name Effect
Equipment Enchanted with Undead Property. INT + 4, MATK + 15%
Enchanted with Undead Property. MATK + 20%, INT + 1, DEX + 1. Whenever you take a Physical Damage, small chance to cause Curse status ailment to every enemies in the screen. This chance is increased depending on the refinement rate of this weapon.(Refine Rate 9~10) You will receive bonus MATK + 3%, Maximum SP + 300.
Enchanted with Undead Property.

Shield

Item Name Effect
Equipment Add a 20% resistance against property attacks (All except Neutral).
Can never be knocked back. Receives 20% additional damage from all physical and magical sources.
Add a 20% resistance against Water, Fire, Shadow and Undead Property. MDEF + 5.
Add a 20% resistance against Water, Fire, Shadow and Undead Property. Adds a 5% resistance against all elements but neutral if your name has been heard of, even once. Adds a 5% resistance against neutral if you've been heard of a few times. MDEF + 5
Adds a 10% chance to return the damage of all magical and physical attacks. Increases resistance to all elements by 10%. Reduces damage from all attack types by 10%. Reduces ATK, Flee, Perfect Dodge and Hit by 90%
Increases damage from large size monsters by 15%. Reduces damage from small size monsters by 10%. Max HP + 20%. Reduces damage from Criticals by 20%. Perfect Dodge + 7. Luk +7. Resistance to all elements + 7%

Equipment Set

Item Name Effect
Rainbow Ring-Rainbow Sash Set All Stats +7. Resistance to Holy, Shadow, Undead, Poison and Ghost Property Attacks by +7%. Note: If 2 Rainbow Rings are worn, you gain the bonus twice, for a total of All stats + 14 and Resistances increased by 14%
Grants the user a chance to cast a random level up to level 3 of Random Attack when attacking. All stats +3
Grants the user a chance to cast a random level of Random Attack when attacking. ll stats +7