| Storm Gust Skill Info |
| Type: | Offensive Skill |
| Levels: | 10 |
| SP Cost: | 78 |
| Cast Time: | Lv1: 6 sec, Lv2: 7 sec, Lv3: 8 sec, Lv4: 9 sec, Lv5: 10 sec, Lv6: 11 sec, Lv7: 12 sec, Lv8: 13 sec, Lv9: 14 sec, Lv10: 15 sec |
| Cast Delay: | 5 sec |
| Duration: | 5 sec |
| Target: | Ground |
| Range: | 9 cells |
| Element: | Water Property |
| Catalyst: | None |
| Prerequisites |
| frost_driver (Lv1), jupitel_thunder (Lv3) |
Summons an icy water Element storm that hits targets in the area of effect every 0.5 seconds (for damage per hit see below) and pushes them around randomly.
Monsters hit 3 times will freeze and not receive further hits, except undead and MVP which won't be frozen and thus will receive more hits. The maximum number of possible hits is 10.
Damage per hit is (100 + 40 * SkillLV)% matk.
| Skill Level | matk | Cast Time |
|---|
| 1 | 140% | 6 sec |
| 2 | 180% | 7 sec |
| 3 | 220% | 8 sec |
| 4 | 260% | 9 sec |
| 5 | 300% | 10 sec |
| 6 | 340% | 11 sec |
| 7 | 380% | 12 sec |
| 8 | 420% | 13 sec |
| 9 | 460% | 14 sec |
| 10 | 500% | 15 sec |
On all servers, this skill is unchanged and retains the original effect.
None
| 2nd Class Skills | earth_spike · fire_pillar · frost_nova · Heaven's Drive · ice_wall · jupitel_thunder · lord_of_vermillion · meteor_storm · monster_property · quagmire · sight_blaster · sightrasher · Storm Gust · water_ball |
| Transcendent Skills | ganbantein · gravitation_field · amplify_magic_power · napalm_vulcan · soul_drain · magic_crasher |