file_soul_breaker_png Soul Breaker Skill Info |
| Type: | Offensive Skill |
| Levels: | 10 |
| SP Cost: | Lv1-5 20sp; Lv6-10 30sp |
| Cast Time: | 0.7 sec |
| Cast Delay: | Lv1: 1 sec, Lv2: 1.2 sec, Lv3: 1.4 sec, Lv4: 1.6 sec, Lv5: 1.8 sec, Lv6: 2 sec, Lv7: 2.2 sec, Lv8: 2.4 sec, Lv9: 2.6 sec, Lv10: 2.8 sec |
| Duration: | None |
| Target: | Enemy |
| Range: | 9 cells |
| Element: | None |
| Catalyst: | None |
| Prerequisites |
| double_attack (Lv5), envenom (Lv5), cloaking (Lv3), enchant_poison (Lv6) |
Attack that causes severe damage, because the target is required to have high def to be able to withstand this. Damage calculation is a little complicated: 1) Soul Breaker Base Damage = Physical Total Damage + {(SkillLV * Player's int) * 5} + Random Damage (500 ~ 1000)
2) Final Damage = Soul Breaker Base Damage / Enemy def + Soul Breaker Base Damage This formula may not be totally accurate. The Element of the attack corresponds to your normal attack element.
| Level | Cast Delay (sec) | SP Cost | Damage (ATK part) | Damage (INT part, add 500-1000 random damage) |
|---|
| 1 | 1 | 20 | ATK*1 | INT*5 |
| 2 | 1.2 | 20 | ATK*2 | INT*10 |
| 3 | 1.4 | 20 | ATK*3 | INT*15 |
| 4 | 1.6 | 20 | ATK*4 | INT*20 |
| 5 | 1.8 | 20 | ATK*5 | INT*25 |
| 6 | 2 | 30 | ATK*6 | INT*30 |
| 7 | 2.2 | 30 | ATK*7 | INT*35 |
| 8 | 2.4 | 30 | ATK*8 | INT*40 |
| 9 | 2.6 | 30 | ATK*9 | INT*45 |
| 10 | 2.8 | 30 | ATK*10 | INT*50 |
This skill is unchanged and retains the original effect.
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