file_dodge_png Dodge Skill Info |
| Type: | Passive Skill |
| Levels: | 10 |
| SP Cost: | None |
| Cast Time: | None |
| Cast Delay: | None |
| Duration: | None |
| Target: | None |
| Range: | None |
| Element: | None |
| Catalyst: | None |
| Prerequisites |
| iron_hand (Lv5), call_spirits (Lv5) |
Increases flee Rate by +1.5 per SkillLV rounded down.
| Skill Level | + flee Rate |
|---|
| 1 | +1 |
| 2 | +3 |
| 3 | +4 |
| 4 | +6 |
| 5 | +7 |
| 6 | +9 |
| 7 | +10 |
| 8 | +12 |
| 9 | +13 |
| 10 | +15 |
This skill is unchanged and retains the original effect.
None
None
| 2nd Class Skills | absorb_spirits · asura_strike · blade_stop · body_relocation · call_spirits · chain_combo · combo_finish · critical_explosion · Dodge · finger_offensive · investigate · iron_hand · ki_explosion · ki_translation · spirits_recovery · steel_body · triple_attack |
| Transcendent Skills | chain_crush_combo · dangerous_soul_collect · tiger_knuckle_fist · raging_palm_strike |
| 3rd Class Skills | gate_of_hell · |