file_dangerous_soul_collect_png Dangerous Soul Collect Skill Info |
| Type: | Active Skill |
| Levels: | 1 |
| SP Cost: | 20 |
| Cast Time: | 2 sec |
| Cast Delay: | None |
| Duration: | 600 sec |
| Target: | Self |
| Range: | None |
| Element: | None |
| Catalyst: | None |
| Prerequisites |
| call_spirits (Lv5), absorb_spirits (Lv1), critical_explosion (Lv5) |
Attempts to summon all 5 Spirit Spheres at once. Unlike call_spirits, this skill can be interrupted.
Dangerous Soul Collect can be used as an SP recovery skill, since it takes up 20 SP and absorbing 5 spheres would get you 7 x 5 = 35 sp.
This skill is unchanged and retains the original effect.
None
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| 2nd Class Skills | absorb_spirits · asura_strike · blade_stop · body_relocation · call_spirits · chain_combo · combo_finish · critical_explosion · dodge · finger_offensive · investigate · iron_hand · ki_explosion · ki_translation · spirits_recovery · steel_body · triple_attack |
| Transcendent Skills | chain_crush_combo · Dangerous Soul Collect · tiger_knuckle_fist · raging_palm_strike |
| 3rd Class Skills | gate_of_hell · |