You have heard of rumors that someone was able to kill Skoll, Hound of Fire, so you go on and investigate it.
1. Enter the Glastheim Barracks located at the SOUTHEAST corner of the map (glast_01p 335, 50) .
2. Talk to the Soldier, Veidimar located just right of the top portal. He will tell you that he will try nd hunt down the flame hound, Skoll. After saying it's going to be tough, he will tell you of a person who actually defeated the hound. You will be interested in knowing more about the guy but the soldier will tell you that the person is currently on duty and he doesn't know where he is.
3. After talking to the soldier, go out the portal nearest you. Once outside, walk towards the north untill you come across a platoon (glast_01p 330,102) . Speak to the Lieutenant, Blofeld (glast_01p 330, 107). He will tell you that Rerir , the guy who defeated Skoll, is on duty and he can't tell you where he is until you do what he asks. After accepting his offer, he will send you to deliver a message to a certain Major Powell, who is overseeing operations just south of Glastheim.
4. Go outside Glastheim(p) and look for Major Powell (far_isld04 244,69 - southwest corner of the map) and deliver the message. He will tell you to give his regards to the leiutenant.
5. After delivering the message, return to Blofeld. He will ask you to tell Rerir that he wants to speak to him because he ran away and has gone A.W.O.L. since then. They have been lying to the troops regarding Rerir's whereabouts just to keep the troop's morale high. He will tell you that Rerir went EAST and tells you to keep it under wraps.
6. Go to Knocknarea Heights (gef_fild02p - go outside Glastheim(p), walk 2 maps EAST) . Once you start walking, a pop up message will appear, telling you to look for Rerir on a crevasse on the hillside. Go south of the map (gef_fild02p 56,67) and talk to the crevasse. Enter the crevasse. You will end up in a different area.
7. Once inside, talk to Rerir (gefp_cave 97,40) . After asking him why he is hiding in the crevasse, he will tell you that he left the army of Glastheim and didn't know that is was a crown offense. You will then have to choose among four (4) options:
8. Choose the 4th option. After that, talk to Rerir again. He will ask you why do you want to kill Skoll. Choose the last option. He will respect you and will give you information on how he managed to wound the monster. He will tell you that Skoll chases the sun as his brother chases the moon. If they succeed, it will bring forth the end of the world. However, the two brothers also fight each other, and having equal strength, win over each other every other time. He will then tell you about a legendary shard, the Shard of Hatii , which he found inside a cave near Terrae. He stabbed Skoll with the shard, causing the monster to let out a roar. The roar caused an earthquake which snapped the shard, letting Skoll scape. He will give you the shard, after which he will send you to talk to a monk of studies the brothers at the Abbey.
9. Go to Abbey and speak to Monk Dawa (Abbey01p 119, 65) . You will show him the shard and he will explain its power. The shard that came from either of the brothers can be made into a weapon which can be used to kill either of the two. Along with the shard, the monk needs the following ingredients to make the weapon:
10. After collecting all the ingredients, give them to Monk Dawa and he will tell you to wait one (1) hour for him to finish the weapon. After the hour has past (you can actually get if even after 1 hour but the minimum waiting time is 1 hour to the dot), return to him and he will give you [Claw of Hatii [3].
NOTE:- After this part, you can make the weapon again just by giving Monk Dawa the same ingredients.
11. After receiving the weapon go back to Rerir who, after showing him the finished weapon, concedes and agrees to go back to Glastheim one more time. He then asks you to meet him and his wife there.
12. Go back to Glastheim(p) and talk to them at their secret meeting place (Glast_01p 241, 291) . The two will talk to each other, Lengja scolding Rerir why he came back and the latter teasing her by asking why she is still here in their secret meeting place. The quarrel is finished when they both remember why Rerir is doing this:- to avenge their daughter, Acele. Rerir then asks Lengja to use her magic so that both of you can go where Skoll is hiding. Lengja agrees, but insists on coming with you. You will be then given an option box where you will choose either:-
Choose either. After doing so Lengja will teleport Rerir then tells you to just talk to her when you're ready. After mustering your strength, talk to her and be teleported to the instance map.
13. After gearing up your character, speak to Lengja and she will teleport you to the instance map. Talk to Rerir and then go to the warp portal on top of the first map. Once you enter, you will arrive to a map where there are orbs at the top of the map. Talk to Rerir and he will tell that the orbs may have a clue. Click on the orb to the right (as it's the only orb that can be clicked at this time) and you will enter Skoll's lair. Defeat Skoll then go to the circle at the end of the map. Click it and you will go back to the orb room. Now click the orb to the left and you will enter Hatii's map. Defeat Hatii and then click the circle at the end of the map. Again you will arrive at the orb room.
NOTE:- There may be a bug wherein if you find either of the MVPs with low HP that you won't be able to continue unless you kill them again at 100% HP. Just kill them again if this happens to you.
14. After killing both Skoll and Hatii, talk to Rerir and he will congratulate you. He will then tell you to go into the middle circle at the top of the map. You will arrive at another map. Rerir will tell you that he's suspicious or the map. Afterwards, depending on your choice whether to leave Lengja behind or take her with you, a scene will appear. If you chose:
Completion of a_glast_from_the_past
Completion of Grab yer Sealegs!
None