Table of Contents

Chase Walk


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Please see the “Other” section listed in the table shown below to read details about this change.
Chase Walk.pngfile_chase_walk_png Chase Walk Skill Info
Type: Supportive Skill
Levels: 5
SP Cost: 10; 50 + 10*SkillLV per 10 sec
Cast Time: 1.2 sec
Cast Delay: None
Duration: Sustained
Target: Self
Range: None
Element: None
Catalyst: None
Prerequisites
hiding (Lv5), tunnel_drive (Lv3)

Skill Description

Walk behind your enemy while hiding. All detecting skills will not be able to detect a stalker in this mode. The stalker can not attack and he will become visible when his SP runs out. Furthermore, attacks that impact the area that the stalker is in will end this skill thus revealing the stalker. The stalker leaves faint shoeprints on the ground while using this skill. Walking speed is reduced, but this can be compensated with higher SkillLV. Can be used during woe, but costs 5 times as much SP. After a delay of 10 seconds, it will increase str for 30 seconds.

Level Walk Speed (%) SP Cost
/ 10 sec.
WoE SP Cost
/ 10 sec.
+STR Bonus
1 70 12 60 1
2 75 14 70 2
3 80 16 80 4
4 85 18 90 8
5 90 20 100 16

Other Notes

Loki:

Upgrades

None

Obtained Via

None