Table of Contents

Ankle Snare


This skill's information has been altered on one of the servers.
Please see the “Other” section listed in the table shown below to read details about this change.
Ankle Snare Skill Info
Type: Active Skill
Levels: 5
SP Cost: 12
Cast Time: Instant
Cast Delay: None
Duration: 300 - 50*SkillLV sec
Target: Ground
Range: 3 cells
Element: None
Catalyst: 1 Trap
Prerequisites
skid_trap (Lv1)

Skill Description

Creates an Ankle Snare in the targeted cell. Any monster that steps within 1 cell of the trap will become snared for 5 * SkillLV /(Target AGI * 0.1) seconds (minimum of 3 seconds). In pvp zones, players may be snared too (including the creator of the trap!).

Boss monsters are snared for 1/5th of the normal time and will teleport almost certainly when snared. A snared target cannot sit, stand or move away from the cell on which they are snared, but can use skills and items and make attacks on anyone within range. The skill remove_trap can be used to cancel an Ankle Snare that has already caught a player.

Ankle Snare traps are invisible in pvp, but any player who can see the Hunter laying the trap will be able to see the trap until they move out of sight of it. The use of any invisibility detection skill will reveal the trap. If not tripped by the end of the duration, the Ankle Snare will turn back into a Trap item on the floor and can be reclaimed.

Level 1 2 3 4 5
Trap Duration (seconds) 250 200 150 100 50
Immobilization Duration (seconds) 4 8 12 16 20

Other Notes

Loki:

Upgrades

None

Obtained Via

None

Transcendent
Skills
true_sight · falcon_assault · sharp_shooting · wind_walk