====== Water Ball ====== \\ | **This skill's information has been altered on one of the servers.\\ Please see the "Other" section listed in the table shown below to read details about this change.** | | ** Water Ball Skill Info** | | | | **Type:** | Offensive Skill | | **Levels:** | 5 | | **SP Cost:** | 15 + 5*(SkillLV/2 rounded down) | | **Cast Time:** | Lv1: 1 sec, Lv2: 2 sec, Lv3: 3 sec, Lv4: 4 sec, Lv5: 5 sec, Lv6: 6 sec, Lv7: 7 sec, Lv8: 8 sec, Lv9: 9 sec, Lv10: 10 sec | | **Cast Delay:** | None | | **Duration:** | None | | **Target:** | Enemy | | **Range:** | 9 cells | | **Element:** | Water Property | | **Catalyst:** | None | | **Prerequisites** | | [[wiki:cold_bolt]] (Lv1), [[wiki:lightning_bolt]] (Lv1) | ===== Skill Description ===== * //Requires standing on Water// Hits the target up to LV*LV-1 times with a Water elemental attack of (100 + 30 * SkillLV)% MATK. You must stand on water or on a [[wiki:deluge]] (Sage skill) cell to successfully use this spell. The damage for each hit is calculated individually and the damage numbers do not show as adding up, also casting [[wiki:lex_aeterna]] (Priest Skill) on the target will only affect the first hit. This is the strongest single target spell in-game. The number of water balls that you are actually able cast also depends on the amount of water you are standing in. In any given X by X grid, the game determines that you are surrounded by (X*X)-1 cells. So, at level 4/5 Waterball, you can cast up to (5 * 5) - 1, or 24 water balls. However, if you're only standing in a 3x3 pool, you will only cast 8 water balls. If you're standing in a freaky grid (like a partially-used [[wiki:deluge]]), the number of balls cast is equal to the number of water-occupied cells in your grid, so if you're in a cell like this: O = empty\\ X = water\\ * = player\\ OOOOO\\ OOOOO\\ XX*XX\\ OOOOO\\ OOOOO\\ \\ ...you'll only cast 4 water balls with level 4/5. With level 2/3, you'll only cast 2 water balls, since only 2 are in the 3x3 grid surrounding you. This is particularly useful to keep in mind when you're with a [[wiki:deluge]] Sage, since Water ball uses up the [[wiki:deluge]] cells. You can determine which cells are used by how you stand in the cast area (every cast will wipe out the respective grid section around you, centered on you), and maximize the effectiveness of the water ball spells you cast. | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | | SP Cost | 15 | 20 | 25 | | MATK% | 130 | 160 | 190 | 220 | 250 | 280 | 310 | 340 | 370 | 400 | | Cells | 1x1 | 3x3 | 5x5 | | # of Waterballs | 1 | 9 | 25 | | Cast Time | 1 Sec. | 2 Sec. | 3 Sec. | 4 Sec. | 5 Sec. | 6 Sec. | 7 Sec. | 8 Sec. | 9 Sec. | 10 Sec. | ===== Other Notes ===== **Eir & Tyr: ** * This skill has been disabled on [[http://ratemyserver.net/npc_shop_warp.php?map=dew_dun01&s_block=mob_block&small=1|dew_dun01]] ===== Upgrades ===== //None// ===== Obtained Via ===== * [[wiki:drake_s_saber|Drake's Saber]] - Enables use of level 3 when equipped * [[wiki:magic_kettle]] - 3% chance of autocasting Level 3 on the enemy when attacking ^ //[[wiki:wizard]] · [[wiki:high_wizard]]// ^ | **2nd Class\\ Skills** | [[wiki:earth_spike]] · [[wiki:fire_pillar]] · [[wiki:frost_nova]] · [[wiki:heaven_s_drive|Heaven's Drive]] · [[wiki:ice_wall]] · [[wiki:jupitel_thunder]] · [[wiki:lord_of_vermillion]] · [[wiki:meteor_storm]] · [[wiki:monster_property]] · [[wiki:quagmire]] · //[[wiki:sight_blaster]]// · [[wiki:sightrasher]] · [[wiki:storm_gust]] · **Water Ball** | | **Transcendent\\ Skills** | [[wiki:ganbantein]] · [[wiki:gravitation_field]] · [[wiki:amplify_magic_power]] · [[wiki:napalm_vulcan]] · [[wiki:soul_drain]] · [[wiki:magic_crasher]] | | **Quests** | [[wiki:wizard_job_change_guide]] · [[wiki:wizard_skill_quest]] · **[[wiki:rebirth_walkthrough]]** |