====== Joint Beat ====== \\ | **{{:Joint_Beat.png|Joint Beat.png}}[[wiki:file_joint_beat_png]] Joint Beat Skill Info** | | {{:Joint_Beat_Info.gif|Joint Beat Info.gif}}[[wiki:file_joint_beat_info_gif]] | | **Type:** | Offensive Skill | | **Levels:** | 10 | | **SP Cost:** | See Effect | | **Cast Time:** | Instant | | **Cast Delay:** | (1~5) .8 seconds (6~10) 1 second | | **Duration:** | None | | **Target:** | Enemy | | **Range:** | 4 cells | | **Element:** | None | | **Catalyst:** | None | | **Prerequisites** | | [[wiki:spear_mastery]] (Lv9), [[wiki:cavalry_mastery]] (Lv3), [[wiki:head_crush]] (Lv3) | ===== Skill Description ===== You can only use this skill with a Spear-type weapon. You will strike at the joints of the enemy's body, causing various harmful status ailments as well as damage.\\ Higher level increases the damage and chance to cause status ailment to the enemy. As always VIT DEF protects against the status alignments.\\ Possible ailments:\\ 1. Ankle Break: Movement Speed reduced by 50%.\\ 2. Wrist Break: [[wiki:aspd]] reduced by 25%.\\ 3. Knee Break: Movement Speed reduced by 30%, [[wiki:aspd]] reduced by 10%.\\ 4. Shoulder Break: [[wiki:def]] reduced by 50%.\\ 5. Waist Break: [[wiki:def]] reduced by 25%, [[wiki:atk]] reduced by 25%.\\ 6. Neck Break: Increase your damage by 2x, [[wiki:crit]] effect, and 30 second forced '[[wiki:bleeding]]' status ailment \\ ^ Level ^ [[wiki:atk]] ^ SP Cost ^ Delay (sec) ^ Chance ^ | 1 | 60% | 12 | 0.8 | 10% | | 2 | 70% | 12 | 0.8 | 15% | | 3 | 80% | 14 | 0.8 | 20% | | 4 | 90% | 14 | 0.8 | 25% | | 5 | 100% | 16 | 0.8 | 30% | | 6 | 110% | 16 | 1 | 35% | | 7 | 120% | 18 | 1 | 40% | | 8 | 130% | 18 | 1 | 45% | | 9 | 140% | 20 | 1 | 50% | | 10 | 150% | 20 | 1 | 55% | ===== Other Notes ===== This skill is unchanged and retains the original effect. ===== Upgrades ===== //None// ===== Obtained Via ===== //None//