==== General ==== Blacksmiths can refine raw materials into usable metals and stones. * Refine **Iron Ore** into **Iron** * Refine **Iron** and **Coal** into **Steel** * Refine **Elemental Ores** into **Elemental Stones** **Catalyst:** Each refinement attempt consumes **1 Mini Furnace**. === Alternative Refining === An NPC named **Uwe Kleine** in **Einbroch** (216,180) can refine **Coal** for a fee of: * 30 **Jubilee** * 4 **Large Jellopy** == Process == To refine materials, follow these steps: - Ensure all required materials are in your **main inventory** (not in your cart). - Use a **Mini Furnace** from your inventory. (Note: The furnace is consumed upon use, regardless of success or failure). - A selection window will open. Choose the item you wish to refine from the list and click 'OK'. - A confirmation window will detail the materials to be consumed. These items will be lost whether the refinement succeeds or fails. - If successful, the refined item will appear in your inventory. == Success Rate == The base success rates for refining are: | Material Type | Base Success Rate | | Iron | 20% | | Steel | 20% | | Elemental Stones | 5% | === Success Rate Modifiers === The final success rate is calculated from the base rate plus modifiers from the following factors: | Modifier Factor | Effect on Success Rate | | **Forging Equipment** | Varies by item | | **Relevant Skill Level** (Iron Tempering, Steel Tempering, Enchanted Stone Craft) | Increases rate for specific materials | | **DEX** | +0.1% per point | | **LUK** | +0.1% per point | | **Job Level** | +0.2% per level | **Example Calculation:** A Blacksmith with 90 DEX, 50 LUK, and Job Level 50 refining Steel would receive: * Base Rate: 20% * DEX Bonus: 90 * 0.1% = 9% * LUK Bonus: 50 * 0.1% = 5% * Job Level Bonus: 50 * 0.2% = 10% * **Total Bonus:** 9% + 5% + 10% = **+24%** * **Final Success Rate:** 20% + 24% = **44%** *(Plus any additional bonus from Steel Tempering skill level and equipment)*