war_of_emperium
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| war_of_emperium [2025/10/13 08:09] – created lokiuser5 | war_of_emperium [2025/10/14 02:34] (current) – [Disabled skills] lokiuser5 | ||
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| + | ====== War of Emperium ====== | ||
| + | ===== Overview ===== | ||
| + | Arguably one of the most popular features of Ragnarok Online, it pits guilds against other guilds, often involving lots of other guilds in the process. | ||
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| + | Prontera, Geffen, Payon, and Al De Baran have a nearby map where the Castles for WoE are located. Each map has 5 Castles that spawn an Emperium during the WoE hours, also at which time WoE PvP is enabled. Each castle gives items daily from treasure boxes. | ||
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| + | To participate in WoE combat, the player must simply be in a guild that has a point invested in ' | ||
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| + | War of Emperium is a server-activated mode, meaning, it is only enabled at certain periods of time. On RRO, these are Eastern Time specific: | ||
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| + | **Loki:** | ||
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| + | Guild Authorization NPC has been added to all open castles. | ||
| + | If you attempt to enter a castle without a guild you will be warped to your save point. | ||
| + | If you attempt to enter without a guild 3 times, you will be jailed for 2 hours. | ||
| + | All subsequent attempts will also result in a 2 hour jail. | ||
| + | Emperium HP is increased to 10,000,000 HP. | ||
| + | Friendly Guardians will no longer be effected by Ankle Snare. You may still Snare enemy Guardians. | ||
| + | Alliances are disabled. | ||
| + | |||
| + | ===== The Goal of WoE ===== | ||
| + | The overall goal is to destroy an enemy guild' | ||
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| + | Guilds often make alliances for mutual benefits of keeping the Castles and keeping would-be conquerors at bay by cooperating. Allying with another guild renders the members of the guilds unable to harm each other as if they were in the same guild. They will also be unable to attack or be attacked by the guardians of a castle an ally has, nor will they be able to attack the Emperium of a castle an ally has control over. During WoE time alliances may not be created or disbanded between guilds. It is impossible to leave a guild inside of a castle, and it is also impossible to expell someone from a guild while inside a castle. | ||
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| + | To destroy an Emperium, enemy players must directly attack it. Emperiums are invulnerable against all forms of damage except direct physical attacks (passive skills like Double Attack will work on it, but active skills will not; long-range attacks from bows will also connect but these do suffer a -25% damage penalty during WoE). The Emperium is of the Angel race, Holy 1 element, and small sized. | ||
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| + | ===== Guardian NPCs ===== | ||
| + | Guild Leaders can hire the powerful guardian NPCs to patrol their guild' | ||
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| + | ===== Rules of War of Emperium ===== | ||
| + | There are specific rules in the War of Emperium. These are as follows: | ||
| + | * The flags outside each Castle display the emblem of the Guild currently in charge of them. castles in the castle map by looking at the flag right next to the entrance to each castle. | ||
| + | * As long as someone owns a castle, WoE mode does not stop until the set time is over. | ||
| + | * When WoE mode begins, all guild members who are not member of the guild that owns that castle will be force-teleported to their last saved spot. | ||
| + | * When a guild successfully destroys the Emperium, everybody else not part of that guild will be force-teleported to their last saved spot. At the same time, it'll be globally announced in the server that the guild has taken the castle. | ||
| + | * If your guild owns the castle, ' | ||
| + | * Once your guild owns the castle, you can take your guild members into the guild dungeons. There are lots of powerful monsters, and occasionally, | ||
| + | * Allied guilds cannot attack Emperium in each other' | ||
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| + | ===== Rewards of Having a Castle ===== | ||
| + | ==== Guild Dungeons ==== | ||
| + | Each realm has its own private guild dungeon which can only be accessed by members of a guild currently holding a castle in that realm. Guild dungeons usually have somewhat more dangerous monsters than average dungeons, but also provide enhanced experience. Each guild dungeon has its own MVP monster and its own miniboss monster which usually have longer spawn times than those found outside. However, along with being filled with more dangerous monsters than usual, guild dungeons are all PvP enabled; thus all guilds which are not allied to a player' | ||
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| + | All mobs within these dungeons have received major buffs to both stats and skills | ||
| + | In addition to the normal guild dungeon, each Woe 1 castle area has a second floor called Hall of Abyss. | ||
| + | ==== Butler NPC ==== | ||
| + | Each castle has a special NPC from which the guild master can make major decisions and maintain the castle. The following are functions which this NPC can perform: | ||
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| + | | Invest in Commerce Development | ||
| + | | Invest in Defense | ||
| + | | Hire Guardians | ||
| + | | Hire Kafra Employee | ||
| + | | Enter Master Room | Enter the room where treasure boxes spawn. | ||
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| + | ==== Treasure Chests ==== | ||
| + | Every day at 12:00 AM at server time, the Treasure Boxes spawn in a room accessible only by the guild leader from a NPC in each castle. Items drop from these boxes, and drop rate-improving items may assist in obtaining rares. Steal does not function here. For a list of item dropped by each castle, please refer to Treasure Box Drops. | ||
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| + | ===== Modified WoE Mechanics ===== | ||
| + | These changes only affect War of Emperium zones to make the large scale guild versus guild battles viable. | ||
| + | * There is no indicator of damage. Criticals are shown up as blank critical bubble, with no number inside it. | ||
| + | * All graphical effects appear simplified (/mineffect is automatically enabled). | ||
| + | * Each player' | ||
| + | * Death in WoE does not cause EXP loss. | ||
| + | * All skill based damage with the exception of Gloria Domini and Gravitational Field is reduced by 40%. | ||
| + | * All long-range attacks are reduced by 25%. This does not stack with long-range skill attacks (these are just reduced by 40%). | ||
| + | * Flee is reduced by 20%. | ||
| + | * Upon entering a new room in a WoE map, the player is given 5 seconds of invulnerability. This invulnerable status is forfeited as soon as they use an item, cast a skill, or move. | ||
| + | * All Hunter traps last 4 times as long in WoE. | ||
| + | * You cannot 'lock on' to players using CTRL+Click. | ||
| + | * Any abilities that push back enemies do not push back enemies, including enemy guardian NPCs in the castle. (i.e. The push-back effect of Bowling Bash) | ||
| + | * Ability Steal cannot steal from the Castle treasure box. | ||
| + | * Phen Card's ' | ||
| + | * The Emperium is invulnerable to skill-based damage with the exception of Gravitational Field and Gloria Domini. | ||
| + | * Ninja' | ||
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| + | ===== Disabled skills ===== | ||
| + | * Thief' | ||
| + | * Wizard' | ||
| + | * Gypsy & Minstrel duet Sheltering Bliss | ||
| + | * High Priest' | ||
| + | * Swordsman' | ||
| + | * Teleport (including item Fly Wing) | ||
| + | * Rogue' | ||
| + | * Acolyte' | ||
| + | * Teakwons' | ||
| + | |||
| + | ---- | ||
| + | ^ Player VS Player Content | ||
| + | | **PVP** | ||
| + | | **Battlegrounds** | ||
| + | | **GVG/ | ||
| + | | ::: | [[Guilds]] · [[Guild Package]] · [[WoE Shop]] | ||
| + | | **Guild & Related** | ||
| + | | ::: | [[God Items Quest]] · [[God Items Quest 2]] | | ||
